Player Matchup

Chaac
Chaac
Dankahontas
Chaac
Level 120
God Stats
3W - 0L
1,565 SR
Queue Stats
31W - 40L
1,383 Elo+
Party 1
Ra
Ra
Healthy Nugz
Ra
Level 6
God Stats
2W - 1L
1,654 SR
Queue Stats
10W - 4L
1,444 Elo+
Party 1
Da Ji
Da Ji
Nekomi0
Da Ji
Level 12
God Stats
2W - 6L
1,707 SR
Queue Stats
17W - 25L
1,379 Elo+
Solo
Cabrakan
Cabrakan
Trash_Messiah
Cabrakan
Level 58
God Stats
3W - 1L
1,502 SR
Queue Stats
9W - 6L
1,332 Elo+
Party 2
Zeus
Zeus
train171worried
Zeus
Level 4
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 10L
1,332 Elo+
Party 2
Team Averages
Level 40
1,628 SR
1,374 Elo+

VS

Team Averages
Level 17
1,525 SR
1,388 Elo+
Medusa
Medusa
IShotYaDog
Medusa
Level 25
God Stats
67W - 44L
1,688 SR
Queue Stats
437W - 474L
1,439 Elo+
Solo
Hel
Hel
Mimicbc
Hel
Level 8
God Stats
3W - 3L
1,585 SR
Queue Stats
19W - 24L
1,365 Elo+
Solo
Tiamat
Tiamat
OUTLAWgZUS
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,438 Elo+
Solo
Neith
Neith
carnage03
Neith
Level 5
God Stats
64W - 91L
1,366 SR
Queue Stats
215W - 261L
1,261 Elo+
Solo
Bakasura
Bakasura
kbyeleavepls
Bakasura
Level 26
God Stats
4W - 3L
1,485 SR
Queue Stats
169W - 175L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 19
12,247
1,113
18,869
13,409
20,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 2 / 18
11,593
1,054
7,504
6,674
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Nekomi0
Da Ji
18
11 / 2 / 11
11,428
1,039
12,123
9,862
4,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Trash_Messiah
Cabrakan
19
8 / 1 / 14
12,025
1,093
20,837
12,363
8,776
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 3 / 19
11,089
1,008
10,099
7,898
2,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IShotYaDog
Medusa
16
5 / 11 / 2
10,953
996
19,905
21,664
8,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
15
0 / 5 / 2
8,821
802
1,567
5,735
2,784
Tiamat
OUTLAWgZUS
Tiamat
16
0 / 10 / 4
9,604
873
2,526
17,030
8,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
carnage03
Neith
16
0 / 12 / 3
9,563
869
11,325
16,376
5,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
kbyeleavepls
Bakasura
16
4 / 2 / 1
11,497
1,045
8,460
18,997
9,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
21
39
Kills
9
9
Deaths
40
81
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
19
19.5
W
6
2
18
7.5
L
Medusa
IShotYaDog
Medusa
5
11
2
0.55
L
Hel
0
5
2
0.2
W
Da Ji
Nekomi0
Da Ji
11
2
11
8.25
L
Tiamat
OUTLAWgZUS
Tiamat
0
10
4
0.2
W
Cabrakan
Trash_Messiah
Cabrakan
8
1
14
15
L
Neith
carnage03
Neith
0
12
3
0.13
L
Bakasura
kbyeleavepls
Bakasura
4
2
1
2.25
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,432
Damage
43,783
50,206
Taken
79,802
39,998
Mitigated
33,723
13,955
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,869
4,705
0
6,748
13,409
20,401
0
1,583
11,798
354
32,977
W
7,504
1,278
431
912
6,674
3,232
0
361
6,112
34,569
0
L
Medusa
IShotYaDog
Medusa
19,905
8,836
0
955
21,664
8,182
0
9,720
11,944
0
37,450
L
Hel
1,567
657
0
524
5,735
2,784
0
1,794
3,941
7,405
0
W
Da Ji
Nekomi0
Da Ji
12,123
4,056
0
368
9,862
4,636
0
543
8,959
0
17,450
L
Tiamat
OUTLAWgZUS
Tiamat
2,526
738
0
854
17,030
8,364
0
10,025
7,005
10,810
0
W
Cabrakan
Trash_Messiah
Cabrakan
20,837
2,620
106
4,847
12,363
8,776
0
723
11,386
29,840
0
L
Neith
carnage03
Neith
11,325
7,777
0
789
16,376
5,330
0
8,276
8,100
0
16,430
L
Bakasura
kbyeleavepls
Bakasura
8,460
6,790
0
2,768
18,997
9,063
0
8,979
10,018
0
32,759
W
10,099
2,323
0
543
7,898
2,953
0
883
7,015
28,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
50,438
191
Minions Killed
127
6
Camps Cleared
2
1,053,305
Distance Traveled
766,350
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,247
1,113
35
3
3
218,781
0
W
Ra
11,593
1,054
67
6
0
191,936
0
L
Medusa
10,953
996
15
1
1
175,189
0
L
Hel
8,821
802
7
1
1
65,682
0
W
Da Ji
11,428
1,039
22
2
1
241,326
0
L
Tiamat
9,604
873
15
1
0
160,709
0
W
Cabrakan
12,025
1,093
23
2
0
215,267
4
L
Neith
9,563
869
8
1
0
122,536
0
L
Bakasura
11,497
1,045
82
7
0
242,234
3
W
Zeus
11,089
1,008
44
4
2
185,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role