Player Matchup

Ra
Ra
Chulo001
Ra
Level 17
God Stats
2W - 6L
1,328 SR
Queue Stats
44W - 46L
1,281 Elo+
Solo
Thor
Thor
Jnasdzer
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 63L
1,170 Elo+
Solo
Cabrakan
Cabrakan
Mv-846-
Cabrakan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 322L
1,296 Elo+
Party 1
Fenrir
Fenrir
arboledo_motoso
Fenrir
Level 8
God Stats
5W - 8L
1,259 SR
Queue Stats
10W - 14L
1,360 Elo+
Party 1
Skadi
Skadi
cucu-tangible7
Skadi
Level 23
God Stats
1W - 2L
1,188 SR
Queue Stats
59W - 117L
1,295 Elo+
Party 1
Team Averages
Level 16
1,355 SR
1,281 Elo+

VS

Team Averages
Level 29
1,436 SR
1,394 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Damiaoviolencia
Sun Wukong
Level 24
God Stats
3W - 4L
1,339 SR
Queue Stats
30W - 39L
1,295 Elo+
Party 2
Bakasura
Bakasura
JJokic
Bakasura
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 64L
1,370 Elo+
Party 2
Ymir
Ymir
ThiagoZZZ
Ymir
Level 14
God Stats
10W - 5L
1,587 SR
Queue Stats
15W - 14L
1,379 Elo+
Party 2
Anubis
Anubis
flashshelby
Anubis
Level 13
God Stats
244W - 268L
1,256 SR
Queue Stats
285W - 321L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
9,365
520
12,260
14,695
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
12
2 / 7 / 1
7,778
432
3,407
13,901
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Mv-846-
Cabrakan
12
1 / 3 / 3
8,633
480
2,216
11,906
6,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 2 / 0
9,516
529
4,913
8,783
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 4
8,268
459
6,117
11,945
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
11 / 1 / 6
10,704
595
17,007
10,020
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Damiaoviolencia
Sun Wukong
13
1 / 3 / 3
8,253
459
5,793
10,951
5,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
JJokic
Bakasura
16
7 / 5 / 3
10,148
564
7,578
13,112
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
13
4 / 0 / 7
9,603
534
4,110
10,110
8,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
0 / 3 / 5
8,582
477
2,429
7,467
3,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
23
23
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
1
6
14
L
5
6
4
1.17
W
Sun Wukong
Damiaoviolencia
Sun Wukong
1
3
3
0.83
W
Bakasura
JJokic
Bakasura
7
5
3
1.7
L
Thor
2
7
1
0.36
L
Cabrakan
Mv-846-
Cabrakan
1
3
3
0.83
W
Ymir
4
0
7
7.5
L
3
2
0
1.5
L
1
5
4
0.6
W
Anubis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,913
Damage
36,917
61,230
Taken
51,660
25,477
Mitigated
27,351
14,519
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
17,007
8,210
0
3,721
10,020
3,936
1,782
2,311
7,709
0
77,267
L
12,260
843
104
5,484
14,695
5,547
212
1,854
12,331
56,063
0
W
Sun Wukong
Damiaoviolencia
Sun Wukong
5,793
1,653
0
3,216
10,951
5,085
0
3,001
7,950
0
35,047
W
Bakasura
JJokic
Bakasura
7,578
4,613
0
3,174
13,112
6,378
257
5,247
7,865
0
53,243
L
Thor
3,407
950
0
1,905
13,901
4,330
0
2,006
11,818
0
34,250
L
Cabrakan
Mv-846-
Cabrakan
2,216
288
0
1,539
11,906
6,804
270
1,359
10,509
24,444
0
W
Ymir
4,110
1,347
443
1,984
10,110
8,197
150
2,762
7,348
19,357
0
L
4,913
1,354
0
3,008
8,783
4,915
940
477
8,116
0
44,415
L
6,117
3,055
0
2,479
11,945
3,881
694
843
11,102
0
54,603
W
Anubis
2,429
134
0
2,192
7,467
3,755
260
1,155
6,312
51,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
47,290
384
Minions Killed
399
0
Camps Cleared
0
1,653,377
Distance Traveled
1,665,476
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,704
595
118
7
0
321,279
3
L
Ra
9,365
520
100
6
0
367,580
2
W
Sun Wukong
8,253
459
54
3
0
332,581
2
W
Bakasura
10,148
564
104
6
0
390,437
2
L
Thor
7,778
432
60
3
0
288,099
4
L
Cabrakan
8,633
480
49
3
0
311,956
1
W
Ymir
9,603
534
33
2
0
307,107
1
L
Fenrir
9,516
529
94
5
0
344,795
0
L
Skadi
8,268
459
81
5
0
340,947
3
W
Anubis
8,582
477
90
5
0
314,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role