Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
GeneralFede
Mercury
Gold I
Level 57
God Stats
3W - 1L
1,732 SR
Queue Stats
165W - 150L
1,506 MMR
Party 2
Ravana
Ravana
Silver II
H4ST3NR31T3R
Ravana
Silver II
Level 156
God Stats
1W - 0L
1,449 SR
Queue Stats
39W - 43L
1,377 MMR
Solo
Raijin
Raijin
Gold IV
PodesDecirmePapa
Raijin
Gold IV
Level 108
God Stats
20W - 17L
1,522 SR
Queue Stats
256W - 242L
1,323 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,540 SR
1,441 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,600 SR
1,450 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
Degee
Anubis
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,422 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
giuliS2
Gilgamesh
Gold V
Level 63
God Stats
14W - 9L
1,790 SR
Queue Stats
69W - 80L
1,453 MMR
Party 1
Izanami
Izanami
Gold V
zbait2002
Izanami
Gold V
Level 118
God Stats
7W - 10L
1,707 SR
Queue Stats
331W - 339L
1,425 MMR
Solo
Fenrir
Fenrir
Bronze III
Ácid
Fenrir
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 3 / 13
12,335
587
11,574
22,346
18,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
 
Hou Yi
17
0 / 4 / 6
11,286
537
4,567
12,978
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
GeneralFede
Mercury
20
5 / 1 / 8
13,162
627
13,836
19,970
16,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
19
7 / 4 / 10
12,786
609
11,859
13,609
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 0 / 7
13,067
622
17,190
7,203
3,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaMorgan Le FayTiamatApolloTsukuyomi

VS

Bans
SolKing ArthurChronosChironJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 7 / 5
9,436
449
7,362
17,668
11,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Degee
Anubis
16
5 / 6 / 1
10,756
512
7,852
13,023
6,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
giuliS2
Gilgamesh
13
0 / 4 / 5
8,683
413
6,276
18,235
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
zbait2002
Izanami
18
3 / 5 / 3
11,266
536
8,629
13,721
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Ácid
Fenrir
18
4 / 6 / 4
11,375
542
9,679
17,346
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
27
Kills
12
12
Deaths
28
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
13
4.17
W
Hou Yi
 
Hou Yi
0
4
6
0.75
L
Nike
 
Nike
0
7
5
0.36
L
Anubis
Degee
Anubis
5
6
1
0.92
W
Mercury
GeneralFede
Mercury
5
1
8
9
W
Ravana
7
4
10
3
W
9
0
7
12.5
L
Gilgamesh
giuliS2
Gilgamesh
0
4
5
0.63
L
Izanami
zbait2002
Izanami
3
5
3
0.9
L
Fenrir
Ácid
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,026
Damage
39,798
76,106
Taken
79,993
48,584
Mitigated
47,432
17,101
Healing
16,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,574
700
0
1,000
22,346
18,351
551
5,844
16,222
26,673
0
W
Hou Yi
 
Hou Yi
4,567
2,464
0
2,094
12,978
4,151
4,613
1,100
11,878
0
86,341
L
Nike
 
Nike
7,362
651
0
1,731
17,668
11,340
450
7,099
10,569
7,428
49,003
L
Anubis
Degee
Anubis
7,852
365
0
3,845
13,023
6,177
832
7,845
5,178
67,002
0
W
Mercury
GeneralFede
Mercury
13,836
3,903
404
6,743
19,970
16,446
638
1,682
18,288
22,241
78,894
W
Ravana
11,859
3,378
0
3,715
13,609
5,846
0
1,975
11,634
0
93,431
W
17,190
1,034
0
3,145
7,203
3,790
745
1,444
5,759
99,918
0
L
Gilgamesh
giuliS2
Gilgamesh
6,276
1,127
0
1,737
18,235
17,255
0
7,873
10,176
0
32,117
L
Izanami
zbait2002
Izanami
8,629
5,107
0
2,984
13,721
4,525
1,485
5,074
8,647
0
89,769
L
Fenrir
Ácid
Fenrir
9,679
3,446
0
6,582
17,346
8,135
1,668
4,355
12,991
0
81,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,636
Gold Earned
51,516
669
Minions Killed
582
0
Camps Cleared
0
2,121,114
Distance Traveled
1,904,476
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,335
587
14
1
0
405,971
0
W
Hou Yi
11,286
537
159
8
0
352,865
4
L
Nike
9,436
449
108
5
0
402,755
3
L
Anubis
10,756
512
134
6
0
325,859
6
W
Mercury
13,162
627
194
9
0
519,368
3
W
Ravana
12,786
609
143
7
0
431,403
2
W
Raijin
13,067
622
159
8
0
411,507
10
L
Gilgamesh
8,683
413
50
2
0
397,609
3
L
Izanami
11,266
536
160
8
0
373,595
3
L
Fenrir
11,375
542
130
6
0
404,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role