Player Matchup

Khepri
Khepri
 
Khepri
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LionWitch510
Nu Wa
Level 44
God Stats
14W - 18L
1,699 SR
Queue Stats
72W - 83L
1,474 Elo+
Party 1
Hachiman
Hachiman
MackArmyVet89
Hachiman
Level 121
God Stats
6W - 2L
1,627 SR
Queue Stats
135W - 133L
1,492 Elo+
Party 1
Artemis
Artemis
PepperDeLaLune
Artemis
Level 144
God Stats
3W - 1L
1,415 SR
Queue Stats
145W - 158L
1,496 Elo+
Party 1
Raijin
Raijin
cloaa
Raijin
Level 98
God Stats
1W - 0L
1,712 SR
Queue Stats
263W - 239L
1,441 Elo+
Party 2
Team Averages
Level 96
1,591 SR
1,480 Elo+

VS

Team Averages
Level 57
1,635 SR
1,656 Elo+
Mercury
Mercury
Arrcare
Mercury
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 19L
1,657 Elo+
Party 3
Vulcan
Vulcan
Brujahs
Vulcan
Level 39
God Stats
1W - 2L
1,502 SR
Queue Stats
4W - 5L
1,623 Elo+
Party 3
Medusa
Medusa
Dotw29
Medusa
Level 69
God Stats
10W - 11L
1,537 SR
Queue Stats
585W - 621L
1,511 Elo+
Solo
Khepri
Khepri
SolOfSilver
Khepri
Level 144
God Stats
0W - 2L
1,689 SR
Queue Stats
25W - 17L
1,749 Elo+
Party 3
Bellona
Bellona
starkiller028
Bellona
Level 7
God Stats
2W - 3L
1,713 SR
Queue Stats
5W - 6L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 6
6,249
1,042
1,538
3,852
2,156
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 0 / 7
6,359
1,060
3,401
3,568
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MackArmyVet89
Hachiman
12
1 / 0 / 6
6,707
1,118
6,824
1,469
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 1
7,969
1,328
6,541
3,270
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
cloaa
Raijin
12
2 / 2 / 5
6,842
1,140
4,356
2,966
865
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

377

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arrcare
Mercury
12
1 / 1 / 0
6,552
1,092
2,866
5,146
2,171
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Brujahs
Vulcan
12
1 / 4 / 1
6,516
1,086
3,820
5,215
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Dotw29
Medusa
11
0 / 0 / 0
5,555
926
0
337
127
Short Bow

Short Bow

+15%
Attack Speed

Khepri
11
0 / 1 / 1
6,421
1,070
2,470
7,657
4,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
11
0 / 3 / 0
5,736
956
3,722
6,351
4,864
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
9
Kills
2
2
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
6
3
L
Mercury
Arrcare
Mercury
1
1
0
1
L
Vulcan
Brujahs
Vulcan
1
4
1
0.38
L
Medusa
Dotw29
Medusa
0
0
0
0
W
0
0
7
3.5
W
Hachiman
MackArmyVet89
Hachiman
1
0
6
4
W
6
0
1
6.5
L
Khepri
0
1
1
0.5
W
Raijin
cloaa
Raijin
2
2
5
2.25
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
12,878
15,125
Taken
24,706
6,027
Mitigated
13,677
2,282
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,538
240
163
78
3,852
2,156
0
851
2,885
8,001
0
L
Mercury
Arrcare
Mercury
2,866
1,188
0
300
5,146
2,171
0
1,421
3,725
0
19,793
L
Vulcan
Brujahs
Vulcan
3,820
1,359
0
419
5,215
2,307
0
2,512
2,703
22,685
0
L
Medusa
Dotw29
Medusa
0
0
0
18
337
127
0
311
26
0
904
W
3,401
899
0
353
3,568
1,314
0
1,988
1,546
15,494
0
W
Hachiman
MackArmyVet89
Hachiman
6,824
3,838
0
311
1,469
524
0
384
1,085
0
12,425
W
6,541
3,228
0
1,095
3,270
1,168
0
1,149
2,113
0
25,490
L
Khepri
2,470
52
0
1,035
7,657
4,208
0
3,579
4,078
6,690
0
W
Raijin
cloaa
Raijin
4,356
552
0
282
2,966
865
0
1,646
1,206
19,396
0
L
Bellona
3,722
1,374
0
152
6,351
4,864
0
1,472
4,879
0
7,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
30,780
134
Minions Killed
109
8
Camps Cleared
3
603,971
Distance Traveled
519,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,249
1,042
17
3
2
124,218
0
L
Mercury
6,552
1,092
34
6
1
162,332
0
L
Vulcan
6,516
1,086
63
11
0
113,413
0
L
Medusa
5,555
926
2
0
2
14,832
1
W
Nu Wa
6,359
1,060
24
4
1
121,629
0
W
Hachiman
6,707
1,118
11
2
1
128,029
0
W
Artemis
7,969
1,328
45
8
2
121,447
0
L
Khepri
6,421
1,070
4
1
0
125,058
0
W
Raijin
6,842
1,140
37
6
2
108,648
0
L
Bellona
5,736
956
6
1
0
104,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role