Player Matchup

Sol
Sol
Bertoses
Sol
Level 48
God Stats
32W - 42L
1,493 SR
Queue Stats
225W - 317L
1,430 Elo+
Party 1
Fenrir
Fenrir
DESTROYERX7
Fenrir
Level 68
God Stats
2W - 0L
1,733 SR
Queue Stats
88W - 150L
1,464 Elo+
Party 1
Bacchus
Bacchus
PrototypeXenon
Bacchus
Level 83
God Stats
11W - 21L
1,420 SR
Queue Stats
352W - 534L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
Tumoreth1
Hou Yi
Level 103
God Stats
17W - 26L
1,436 SR
Queue Stats
458W - 673L
1,421 Elo+
Party 1
Ares
Ares
Valnic
Ares
Level 45
God Stats
4W - 3L
1,409 SR
Queue Stats
183W - 285L
1,402 Elo+
Party 1
Team Averages
Level 69
1,498 SR
1,422 Elo+

VS

Team Averages
Level 35
1,589 SR
1,470 Elo+
Olorun
Olorun
DGerm40
Olorun
Level 26
God Stats
2W - 1L
1,806 SR
Queue Stats
8W - 9L
1,454 Elo+
Party 2
Anhur
Anhur
Felly25
Anhur
Level 11
God Stats
3W - 1L
1,878 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2
Mulan
Mulan
MGOD270
Mulan
Level 44
God Stats
45W - 58L
1,449 SR
Queue Stats
248W - 269L
1,441 Elo+
Party 2
Fenrir
Fenrir
l1lReij001
Fenrir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 384L
1,560 Elo+
Solo
Loki
Loki
xTestie
Loki
Level 58
God Stats
7W - 12L
1,311 SR
Queue Stats
411W - 435L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,759
614
6,312
7,091
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
11
2 / 2 / 3
6,208
564
4,238
5,279
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 5
6,779
616
5,339
6,192
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Tumoreth1
Hou Yi
12
6 / 0 / 3
7,251
659
6,296
5,010
1,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
Valnic
Ares
10
4 / 0 / 9
6,671
606
3,192
5,264
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DGerm40
Olorun
9
0 / 3 / 1
4,931
448
2,093
5,021
1,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Felly25
Anhur
9
1 / 6 / 0
5,395
490
3,468
7,048
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
MGOD270
Mulan
10
2 / 3 / 0
5,904
537
4,053
8,264
2,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
l1lReij001
Fenrir
7
0 / 5 / 0
5,233
476
1,582
11,169
3,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
xTestie
Loki
8
0 / 3 / 2
5,123
466
3,532
7,548
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
20
Kills
3
4
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Fenrir
2
2
3
1.75
L
Olorun
DGerm40
Olorun
0
3
1
0.17
L
Anhur
Felly25
Anhur
1
6
0
0.17
L
Mulan
MGOD270
Mulan
2
3
0
0.67
W
5
1
5
7.5
W
Hou Yi
Tumoreth1
Hou Yi
6
0
3
7.5
W
Ares
Valnic
Ares
4
0
9
8.5
L
Fenrir
l1lReij001
Fenrir
0
5
0
0
L
Loki
xTestie
Loki
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
14,728
28,836
Taken
39,050
12,489
Mitigated
11,282
11,650
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,312
1,847
0
4,065
7,091
2,040
1,310
1,448
5,643
38,248
0
W
Fenrir
4,238
1,451
0
697
5,279
3,425
870
0
5,279
0
19,423
L
Olorun
DGerm40
Olorun
2,093
404
0
1,051
5,021
1,540
0
3,630
1,391
23,759
0
L
Anhur
Felly25
Anhur
3,468
1,932
0
1,134
7,048
1,693
0
2,853
4,195
0
21,475
L
Mulan
MGOD270
Mulan
4,053
585
0
3,053
8,264
2,956
572
1,882
6,382
0
24,260
W
5,339
515
0
2,562
6,192
3,278
52
482
5,710
29,800
0
W
Hou Yi
Tumoreth1
Hou Yi
6,296
4,149
0
2,644
5,010
1,560
0
63
4,947
0
45,944
W
Ares
Valnic
Ares
3,192
439
274
1,408
5,264
2,186
398
223
5,041
12,505
0
L
Fenrir
l1lReij001
Fenrir
1,582
487
0
2,027
11,169
3,065
0
2,898
8,271
0
15,147
L
Loki
xTestie
Loki
3,532
958
0
690
7,548
2,028
0
3,580
3,968
0
23,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
26,586
281
Minions Killed
208
0
Camps Cleared
0
1,059,321
Distance Traveled
1,021,497
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,759
614
67
6
0
186,626
2
W
Fenrir
6,208
564
50
5
0
228,617
1
L
Olorun
4,931
448
43
4
0
199,324
0
L
Anhur
5,395
490
47
4
0
191,096
0
L
Mulan
5,904
537
47
4
0
200,480
3
W
Bacchus
6,779
616
63
6
0
225,665
3
W
Hou Yi
7,251
659
88
8
0
196,908
3
W
Ares
6,671
606
13
1
0
221,505
4
L
Fenrir
5,233
476
28
3
0
205,200
4
L
Loki
5,123
466
43
4
0
225,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role