Player Matchup

Discordia
Discordia
GlueGunStanlee
Discordia
Level 124
God Stats
2W - 1L
1,216 SR
Queue Stats
175W - 172L
1,487 Elo+
Party 1
Odin
Odin
Kweegn
Odin
Level 14
God Stats
10W - 10L
1,750 SR
Queue Stats
15W - 21L
1,538 Elo+
Party 1
Artemis
Artemis
LeDollarBean
Artemis
Level 17
God Stats
24W - 34L
1,526 SR
Queue Stats
36W - 47L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
VanDnK
Jormungandr
Level 27
God Stats
2W - 3L
1,290 SR
Queue Stats
143W - 163L
1,491 Elo+
Party 1
Medusa
Medusa
magzprincesssss
Medusa
Level 15
God Stats
7W - 22L
1,511 SR
Queue Stats
29W - 48L
1,457 Elo+
Party 1
Team Averages
Level 39
1,459 SR
1,494 Elo+

VS

Team Averages
Level 14
1,540 SR
1,426 Elo+
Chaac
Chaac
GMaster66
Chaac
Level 27
God Stats
29W - 31L
1,490 SR
Queue Stats
71W - 79L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Phan27
Heimdallr
Level 26
God Stats
7W - 12L
1,479 SR
Queue Stats
94W - 112L
1,368 Elo+
Solo
Fenrir
Fenrir
Skyevaneso
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
aAstAa
Gilgamesh
Level 6
God Stats
12W - 11L
1,733 SR
Queue Stats
72W - 68L
1,394 Elo+
Party 2
Discordia
Discordia
eldiiar
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GlueGunStanlee
Discordia
20
11 / 2 / 21
15,694
1,121
32,471
13,310
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Kweegn
Odin
20
7 / 3 / 22
14,163
1,012
13,316
19,657
22,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
LeDollarBean
Artemis
20
4 / 9 / 18
13,405
958
11,429
22,476
9,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
VanDnK
Jormungandr
20
6 / 6 / 26
14,764
1,055
18,321
25,687
35,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 9 / 20
18,174
1,298
34,420
27,985
13,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GMaster66
Chaac
20
3 / 11 / 18
14,329
1,024
20,719
30,330
18,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Phan27
Heimdallr
20
8 / 9 / 16
15,952
1,139
28,361
20,996
9,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Skyevaneso
Fenrir
20
1 / 13 / 11
12,538
896
6,081
24,660
14,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
aAstAa
Gilgamesh
20
6 / 7 / 9
14,134
1,010
13,413
24,750
17,438
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
eldiiar
Discordia
20
11 / 5 / 13
16,404
1,172
35,176
17,145
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
96
45
Kills
29
29
Deaths
45
107
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chaac
GMaster66
Chaac
3
11
18
1.09
W
Discordia
GlueGunStanlee
Discordia
11
2
21
10.75
W
Odin
Kweegn
Odin
7
3
22
6
W
Artemis
LeDollarBean
Artemis
4
9
18
1.44
L
Heimdallr
Phan27
Heimdallr
8
9
16
1.78
L
Fenrir
Skyevaneso
Fenrir
1
13
11
0.5
W
Jormungandr
VanDnK
Jormungandr
6
6
26
3.17
L
Gilgamesh
aAstAa
Gilgamesh
6
7
9
1.5
L
Discordia
eldiiar
Discordia
11
5
13
3.5
W
17
9
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,957
Damage
103,750
109,115
Taken
117,881
87,045
Mitigated
66,792
7,701
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GMaster66
Chaac
20,719
9,748
0
6,032
30,330
18,781
0
12,540
17,790
553
40,971
W
Discordia
GlueGunStanlee
Discordia
32,471
1,601
312
2,276
13,310
5,240
0
4,072
9,063
54,362
0
W
Odin
Kweegn
Odin
13,316
2,433
0
0
19,657
22,677
0
5,877
13,296
0
17,320
W
Artemis
LeDollarBean
Artemis
11,429
8,772
0
2,665
22,476
9,452
0
8,467
13,771
0
25,071
L
Heimdallr
Phan27
Heimdallr
28,361
22,224
0
2,568
20,996
9,409
0
11,281
9,715
0
69,767
L
Fenrir
Skyevaneso
Fenrir
6,081
905
0
203
24,660
14,326
0
8,289
16,143
0
21,163
W
Jormungandr
VanDnK
Jormungandr
18,321
5,216
0
0
25,687
35,881
0
8,334
16,969
43,866
0
L
Gilgamesh
aAstAa
Gilgamesh
13,413
3,318
0
128
24,750
17,438
0
8,236
16,514
15
32,636
L
Discordia
eldiiar
Discordia
35,176
1,230
200
1,707
17,145
6,838
0
10,446
6,699
72,075
0
W
34,420
18,312
0
2,448
27,985
13,795
0
7,530
20,163
0
83,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,200
Gold Earned
73,357
257
Minions Killed
296
5
Camps Cleared
7
1,262,473
Distance Traveled
1,413,034
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,329
1,024
47
3
2
271,593
0
W
Discordia
15,694
1,121
61
4
1
248,602
0
W
Odin
14,163
1,012
13
1
0
271,309
0
W
Artemis
13,405
958
32
2
1
247,705
0
L
Heimdallr
15,952
1,139
88
6
3
257,162
0
L
Fenrir
12,538
896
33
2
0
290,914
4
W
Jormungandr
14,764
1,055
40
3
0
237,346
2
L
Gilgamesh
14,134
1,010
37
3
2
298,646
1
L
Discordia
16,404
1,172
91
7
0
294,719
0
W
Medusa
18,174
1,298
111
8
3
257,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role