Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cole9583
Chaac
Level 89
God Stats
1W - 0L
1,781 SR
Queue Stats
64W - 49L
1,454 Elo+
Party 2
Rama
Rama
DSyR Lynxx
Rama
Level 78
God Stats
14W - 12L
1,530 SR
Queue Stats
162W - 161L
1,403 Elo+
Party 2
Sol
Sol
thebobbylobby
Sol
Level 74
God Stats
1W - 0L
1,604 SR
Queue Stats
5W - 11L
1,381 Elo+
Party 1
Arachne
Arachne
theobag112
Arachne
Level 87
God Stats
1W - 0L
1,359 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Team Averages
Level 98
1,555 SR
1,432 Elo+

VS

Team Averages
Level 95
1,493 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DirtyWthe30
Chronos
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 20L
1,781 Elo+
Solo
Da Ji
Da Ji
SuperBombBoi
Da Ji
Level 74
God Stats
9W - 8L
1,412 SR
Queue Stats
169W - 200L
1,458 Elo+
Party 3
Nu Wa
Nu Wa
Tno_KillaKali29
Nu Wa
Level 83
God Stats
19W - 22L
1,523 SR
Queue Stats
187W - 214L
1,465 Elo+
Party 3
Tyr
Tyr
cosnixo
Tyr
Level 107
God Stats
51W - 49L
1,530 SR
Queue Stats
349W - 390L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 3
4,586
917
1,719
2,495
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Cole9583
Chaac
9
0 / 2 / 2
4,085
817
2,359
4,230
2,240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 0 / 1
4,503
901
2,061
1,948
522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 1
4,635
927
3,261
2,309
595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
theobag112
Arachne
8
1 / 1 / 2
4,162
832
1,078
4,432
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 0
4,483
897
1,351
3,373
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
DirtyWthe30
Chronos
5
0 / 0 / 0
3,414
683
0
0
0
9
0 / 1 / 2
3,956
791
2,276
2,843
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 0 / 1
4,531
906
2,692
1,817
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
8
1 / 3 / 2
4,693
939
1,672
5,791
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
4
Kills
3
4
Deaths
4
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
3
2.5
L
Izanami
 
Izanami
1
0
0
1
W
Chaac
Cole9583
Chaac
0
2
2
0.5
W
1
0
1
1.5
L
Chronos
DirtyWthe30
Chronos
0
0
0
0
L
0
1
2
1
L
1
0
1
1.5
L
Tyr
1
3
2
0.67
W
1
0
1
1.5
W
Arachne
theobag112
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
7,991
15,414
Taken
13,824
5,867
Mitigated
6,496
4,488
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,719
326
0
205
2,495
874
0
741
1,668
0
11,178
L
Izanami
 
Izanami
1,351
359
0
792
3,373
1,132
241
1,011
2,362
0
14,361
W
Chaac
Cole9583
Chaac
2,359
167
0
814
4,230
2,240
1
185
4,035
0
13,381
W
2,061
1,438
0
782
1,948
522
52
666
1,232
0
16,000
L
Chronos
DirtyWthe30
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
2,276
659
0
245
2,843
1,308
1
376
2,467
0
7,017
L
2,692
900
0
750
1,817
544
0
823
994
12,242
0
L
Tyr
1,672
356
0
415
5,791
3,512
0
1,103
4,688
0
6,104
W
3,261
454
0
1,249
2,309
595
390
462
1,721
14,923
0
W
Arachne
theobag112
Arachne
1,078
485
0
1,438
4,432
1,636
0
764
3,588
0
4,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
21,077
138
Minions Killed
87
7
Camps Cleared
3
505,378
Distance Traveled
368,963
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,586
917
23
5
2
94,678
2
L
Izanami
4,483
897
38
8
0
98,107
2
W
Chaac
4,085
817
29
6
2
104,940
0
W
Rama
4,503
901
38
8
0
93,572
0
L
Chronos
3,414
683
0
0
0
3,280
0
L
Da Ji
3,956
791
18
4
2
96,918
1
L
Nu Wa
4,531
906
21
4
0
80,279
0
L
Tyr
4,693
939
10
2
1
90,379
2
W
Sol
4,635
927
42
8
1
106,481
0
W
Arachne
4,162
832
6
1
2
105,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role