Player Matchup

He Bo
He Bo
CashOvt TNG
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
N0capalot
Bacchus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,648 Elo+
Party 2
Medusa
Medusa
SNG Crazy YT
Medusa
Level 27
God Stats
3W - 2L
1,473 SR
Queue Stats
27W - 14L
1,638 Elo+
Party 2
Team Averages
Level 37
1,491 SR
1,595 Elo+

VS

Team Averages
Level 70
1,166 SR
1,185 Elo+
Ra
Ra
KingBlackCanary
Ra
Level 6
God Stats
6W - 12L
1,056 SR
Queue Stats
17W - 56L
992 Elo+
Party 1
Horus
Horus
TrUTiLThEEnD
Horus
Level 116
God Stats
3W - 7L
1,137 SR
Queue Stats
235W - 403L
1,316 Elo+
Party 1
Cupid
Cupid
she3sLiQuiD
Cupid
Level 88
God Stats
1W - 2L
1,306 SR
Queue Stats
239W - 384L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 13
9,323
717
9,051
6,592
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
N0capalot
Bacchus
13
3 / 3 / 14
10,192
784
5,982
10,920
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
15
12 / 3 / 6
11,417
878
16,299
11,257
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 5
8,063
620
2,906
11,075
4,073
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 7 / 1
9,818
755
7,931
18,202
15,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 5 / 4
8,800
677
5,688
9,828
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
10
10
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
0
6
5
0.42
W
Bacchus
N0capalot
Bacchus
3
3
14
3.33
W
Medusa
12
3
6
5
L
8
7
1
1.21
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
16,525
28,769
Taken
39,105
19,806
Mitigated
23,210
5,514
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,051
773
0
1,032
6,592
1,973
599
640
5,952
21,513
0
L
2,906
749
0
1,201
11,075
4,073
25
3,246
7,625
19,826
0
W
Bacchus
N0capalot
Bacchus
5,982
777
616
1,605
10,920
13,364
635
765
10,155
22,425
0
W
Medusa
16,299
7,281
0
2,261
11,257
4,469
1,147
1,501
9,756
0
47,321
L
7,931
3,805
950
1,956
18,202
15,520
0
6,590
11,184
0
23,766
L
5,688
2,952
966
920
9,828
3,617
0
4,437
5,263
0
30,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
26,681
120
Minions Killed
105
0
Camps Cleared
0
636,354
Distance Traveled
644,675
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,323
717
25
2
0
190,228
1
L
Ra
8,063
620
29
2
0
209,166
0
W
Bacchus
10,192
784
30
2
0
231,741
0
W
Medusa
11,417
878
65
5
0
214,385
0
L
Horus
9,818
755
25
2
0
220,061
2
L
Cupid
8,800
677
51
4
0
215,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role