Player Matchup

Ymir
Ymir
Catita775
Ymir
Level 7
God Stats
11W - 9L
1,802 SR
Queue Stats
17W - 20L
1,514 Elo+
Party 1
Hades
Hades
D0ugieIsFresh
Hades
Level 27
God Stats
14W - 8L
1,549 SR
Queue Stats
101W - 71L
1,549 Elo+
Solo
Mercury
Mercury
S4N7Y09_PM
Mercury
Level 104
God Stats
22W - 20L
1,610 SR
Queue Stats
285W - 294L
1,470 Elo+
Party 1
Susano
Susano
Splitingly
Susano
Level 6
God Stats
3W - 4L
1,543 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo
Skadi
Skadi
milkeymage
Skadi
Level 27
God Stats
10W - 7L
1,535 SR
Queue Stats
69W - 48L
1,551 Elo+
Solo
Team Averages
Level 34
1,608 SR
1,517 Elo+

VS

Team Averages
Level 16
1,519 SR
1,537 Elo+
Jormungandr
Jormungandr
Elit3 617
Jormungandr
Level 15
God Stats
6W - 10L
1,488 SR
Queue Stats
97W - 92L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
MarkoCuervo
Ao Kuang
Level 27
God Stats
27W - 23L
1,497 SR
Queue Stats
125W - 104L
1,443 Elo+
Party 2
Fenrir
Fenrir
Mrfoxthefox8073
Fenrir
Level 29
God Stats
5W - 3L
1,612 SR
Queue Stats
156W - 146L
1,518 Elo+
Solo
Poseidon
Poseidon
Ribs3511
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,594 Elo+
Party 2
Nemesis
Nemesis
l T1LT3D l
Nemesis
Level 3
God Stats
9W - 13L
1,500 SR
Queue Stats
123W - 108L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 1 / 15
11,797
562
8,028
13,300
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
13 / 2 / 12
12,913
615
19,402
13,029
6,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
S4N7Y09_PM
Mercury
18
12 / 3 / 11
13,129
625
14,136
16,548
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Splitingly
Susano
19
5 / 1 / 5
13,360
636
10,689
10,398
9,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
11 / 5 / 9
14,330
682
13,784
12,760
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elit3 617
Jormungandr
11
0 / 9 / 5
7,489
357
8,758
20,549
9,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ao Kuang
MarkoCuervo
Ao Kuang
15
9 / 9 / 1
11,690
557
10,754
18,599
6,902
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 2
9,341
445
7,534
14,724
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Ribs3511
Poseidon
11
0 / 11 / 5
7,198
343
3,674
13,958
3,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
l T1LT3D l
Nemesis
11
1 / 13 / 8
7,965
379
3,124
14,685
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
46
Kills
11
12
Deaths
46
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
15
12.5
W
13
2
12
9.5
L
Jormungandr
Elit3 617
Jormungandr
0
9
5
0.28
L
Ao Kuang
MarkoCuervo
Ao Kuang
9
9
1
1.06
L
1
4
2
0.5
L
Poseidon
Ribs3511
Poseidon
0
11
5
0.23
W
Mercury
S4N7Y09_PM
Mercury
12
3
11
5.83
W
Susano
Splitingly
Susano
5
1
5
7.5
L
Nemesis
l T1LT3D l
Nemesis
1
13
8
0.38
W
Skadi
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,039
Damage
33,844
66,035
Taken
82,515
47,387
Mitigated
34,158
16,579
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,028
1,092
377
2,262
13,300
18,963
924
5,532
7,768
42,452
0
W
19,402
1,312
1,056
5,938
13,029
6,642
1,057
6,723
6,306
57,409
0
L
Jormungandr
Elit3 617
Jormungandr
8,758
3,676
198
628
20,549
9,516
198
8,122
12,427
46,734
0
L
Ao Kuang
MarkoCuervo
Ao Kuang
10,754
3,245
199
4,253
18,599
6,902
0
6,786
11,813
38,524
0
L
7,534
3,280
0
3,914
14,724
8,511
0
2,637
12,087
0
43,121
L
Poseidon
Ribs3511
Poseidon
3,674
693
525
1,453
13,958
3,545
150
5,284
8,674
18,387
0
W
Mercury
S4N7Y09_PM
Mercury
14,136
7,057
253
3,368
16,548
6,791
3,098
6,487
10,061
0
96,249
W
Susano
Splitingly
Susano
10,689
2,484
0
1,000
10,398
9,935
114
1,229
9,169
0
78,589
L
Nemesis
l T1LT3D l
Nemesis
3,124
1,436
111
671
14,685
5,684
0
4,601
10,084
0
15,551
W
Skadi
13,784
8,616
0
2,325
12,760
5,056
12,021
7,065
5,695
0
104,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,529
Gold Earned
43,683
565
Minions Killed
248
0
Camps Cleared
0
2,019,560
Distance Traveled
1,783,827
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,797
562
49
2
0
383,462
3
W
Hades
12,913
615
93
4
0
374,071
3
L
Jormungandr
7,489
357
63
3
0
337,409
0
L
Ao Kuang
11,690
557
50
2
0
344,990
0
L
Fenrir
9,341
445
83
4
0
451,382
4
L
Poseidon
7,198
343
33
2
0
314,005
0
W
Mercury
13,129
625
122
6
0
463,207
1
W
Susano
13,360
636
144
7
0
430,088
0
L
Nemesis
7,965
379
19
1
0
336,041
3
W
Skadi
14,330
682
157
7
0
368,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role