Player Matchup

Scylla
Scylla
A-Kintsugi
Scylla
Level 121
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 3
Ravana
Ravana
Akito Burrito
Ravana
Level 145
God Stats
1W - 5L
1,420 SR
Queue Stats
729W - 720L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
CuppyCake0621
Baron Samedi
Level 107
God Stats
3W - 2L
1,828 SR
Queue Stats
127W - 127L
1,443 Elo+
Solo
Persephone
Persephone
Rome69
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,205 Elo+
Party 3
Danzaburou
Danzaburou
kmwee12
Danzaburou
Level 37
God Stats
0W - 1L
1,563 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 3
Team Averages
Level 86
1,570 SR
1,381 Elo+

VS

Team Averages
Level 97
1,535 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BigDaddyBistian
Chronos
Level 126
God Stats
1W - 0L
1,651 SR
Queue Stats
26W - 25L
1,551 Elo+
Party 1
Merlin
Merlin
LegendGabe
Merlin
Level 28
God Stats
2W - 3L
1,400 SR
Queue Stats
75W - 80L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
NO J0HNS
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,495 Elo+
Party 1
Chang'e
Chang'e
liatea
Chang'e
Level 112
God Stats
11W - 11L
1,623 SR
Queue Stats
422W - 426L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A-Kintsugi
Scylla
20
2 / 4 / 9
11,677
615
16,810
12,959
4,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 9 / 7
11,714
617
8,964
19,615
29,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
CuppyCake0621
Baron Samedi
18
1 / 7 / 6
10,255
540
16,944
22,264
10,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Rome69
Persephone
18
3 / 8 / 7
11,323
596
31,060
17,835
6,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
kmwee12
Danzaburou
19
6 / 7 / 6
11,613
611
17,572
16,637
6,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 9 / 20
11,724
617
9,779
24,353
29,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 21
13,880
731
18,292
20,794
9,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
LegendGabe
Merlin
20
8 / 1 / 15
13,301
700
24,898
15,305
7,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
NO J0HNS
Sun Wukong
20
10 / 3 / 19
14,149
745
19,869
29,210
28,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
liatea
Chang'e
20
4 / 1 / 19
12,511
658
13,002
20,400
15,238
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
16
Kills
35
35
Deaths
17
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
9
20
1.44
L
Scylla
A-Kintsugi
Scylla
2
4
9
1.63
L
4
9
7
0.83
W
10
3
21
6.83
L
Baron Samedi
CuppyCake0621
Baron Samedi
1
7
6
0.57
W
Merlin
LegendGabe
Merlin
8
1
15
15.5
W
Sun Wukong
NO J0HNS
Sun Wukong
10
3
19
6.5
L
Persephone
Rome69
Persephone
3
8
7
0.81
L
Danzaburou
kmwee12
Danzaburou
6
7
6
1.29
W
Chang'e
liatea
Chang'e
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,350
Damage
85,840
89,310
Taken
110,062
57,970
Mitigated
90,072
31,475
Healing
59,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,779
792
3,427
1,343
24,353
29,561
397
8,902
15,186
16,968
0
L
Scylla
A-Kintsugi
Scylla
16,810
796
700
3,347
12,959
4,841
0
7,994
4,779
50,759
0
L
8,964
1,628
237
1,554
19,615
29,736
0
14,209
4,843
0
15,306
W
18,292
4,839
0
3,827
20,794
9,829
3,555
13,617
7,177
46,329
0
L
Baron Samedi
CuppyCake0621
Baron Samedi
16,944
762
7,762
10,078
22,264
10,465
0
15,807
5,877
41,259
0
W
Merlin
LegendGabe
Merlin
24,898
542
4,410
4,092
15,305
7,187
754
9,733
5,572
49,334
0
W
Sun Wukong
NO J0HNS
Sun Wukong
19,869
3,280
345
8,418
29,210
28,257
376
20,514
8,690
0
41,471
L
Persephone
Rome69
Persephone
31,060
2,005
1,151
3,108
17,835
6,428
0
13,573
3,875
42,801
0
L
Danzaburou
kmwee12
Danzaburou
17,572
5,778
1,160
2,378
16,637
6,500
0
12,284
3,965
0
28,335
W
Chang'e
liatea
Chang'e
13,002
766
20,683
12,668
20,400
15,238
710
12,048
8,352
30,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
65,565
189
Minions Killed
211
0
Camps Cleared
0
1,558,762
Distance Traveled
1,793,266
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,724
617
11
1
0
320,312
0
L
Scylla
11,677
615
80
4
0
361,121
7
L
Ravana
11,714
617
23
1
0
277,644
1
W
Chronos
13,880
731
65
3
0
351,390
1
L
Baron Samedi
10,255
540
48
3
0
320,594
0
W
Merlin
13,301
700
53
3
0
367,368
1
W
Sun Wukong
14,149
745
49
3
0
374,515
0
L
Persephone
11,323
596
15
1
0
330,305
0
L
Danzaburou
11,613
611
23
1
0
269,098
0
W
Chang'e
12,511
658
33
2
0
379,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role