Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DarkFeuer
Chernobog
Level 156
God Stats
2W - 3L
1,124 SR
Queue Stats
414W - 392L
1,517 Elo+
Solo
Hercules
Hercules
XKingxDonovanX
Hercules
Level 122
God Stats
6W - 8L
1,389 SR
Queue Stats
463W - 441L
1,504 Elo+
Solo
Scylla
Scylla
andree7779
Scylla
Level 83
God Stats
7W - 1L
2,006 SR
Queue Stats
160W - 164L
1,454 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,495 Elo+

VS

Team Averages
Level 57
1,488 SR
1,540 Elo+
Xbalanque
Xbalanque
CheezyWizzy
Xbalanque
Level 18
God Stats
0W - 1L
1,867 SR
Queue Stats
16W - 9L
1,652 Elo+
Party 1
Anubis
Anubis
CrunkDidly
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,374 Elo+
Solo
Thor
Thor
JackieE14088684
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
Murdoc2312
Kukulkan
Level 86
God Stats
0W - 1L
1,343 SR
Queue Stats
16W - 10L
1,593 Elo+
Party 1
Hercules
Hercules
theresolvedwolf
Hercules
Level 27
God Stats
0W - 1L
1,230 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 4 / 19
12,269
767
11,015
15,848
6,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
 
Kuzenbo
17
0 / 5 / 25
10,602
663
11,231
22,159
35,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
DarkFeuer
Chernobog
20
10 / 3 / 17
12,981
811
17,148
16,763
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
19
3 / 1 / 24
11,131
696
12,912
35,577
32,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
andree7779
Scylla
20
8 / 4 / 20
12,310
769
22,760
13,510
4,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CheezyWizzy
Xbalanque
20
4 / 5 / 9
11,152
697
28,442
15,242
7,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
CrunkDidly
Anubis
17
2 / 9 / 9
10,542
659
20,926
18,288
9,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 8 / 9
10,235
640
6,755
14,824
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Murdoc2312
Kukulkan
19
7 / 4 / 4
11,221
701
19,416
12,206
6,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
16
2 / 5 / 8
10,182
636
11,922
23,387
25,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
30
Kills
17
17
Deaths
31
105
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
4
19
4.63
W
Kuzenbo
 
Kuzenbo
0
5
25
2.5
L
Xbalanque
CheezyWizzy
Xbalanque
4
5
9
1.7
L
Anubis
CrunkDidly
Anubis
2
9
9
0.72
W
Chernobog
DarkFeuer
Chernobog
10
3
17
6.17
L
2
8
9
0.81
L
Kukulkan
Murdoc2312
Kukulkan
7
4
4
2.25
W
Hercules
3
1
24
15
W
Scylla
andree7779
Scylla
8
4
20
4.5
L
Hercules
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,066
Damage
87,461
103,857
Taken
83,947
85,705
Mitigated
55,449
47,864
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,015
6,653
1,878
4,907
15,848
6,770
2,012
4,523
11,325
0
30,096
W
Kuzenbo
 
Kuzenbo
11,231
3,631
2,219
2,131
22,159
35,767
286
12,309
9,850
14,970
0
L
Xbalanque
CheezyWizzy
Xbalanque
28,442
3,528
471
1,630
15,242
7,074
1,006
6,682
8,372
0
53,906
L
Anubis
CrunkDidly
Anubis
20,926
189
880
5,268
18,288
9,590
0
7,003
10,962
41,408
0
W
Chernobog
DarkFeuer
Chernobog
17,148
8,569
4,287
3,864
16,763
6,834
1,371
6,107
10,656
0
44,127
L
6,755
1,391
1,030
242
14,824
6,723
223
6,423
8,206
0
15,507
L
Kukulkan
Murdoc2312
Kukulkan
19,416
1,117
1,469
1,554
12,206
6,123
300
4,089
7,675
44,695
0
W
Hercules
12,912
2,258
4,195
20,018
35,577
32,131
498
10,110
25,467
0
20,468
W
Scylla
andree7779
Scylla
22,760
1,858
2,015
2,350
13,510
4,203
1,593
7,293
6,217
49,670
0
L
Hercules
11,922
2,520
1,089
6,884
23,387
25,939
0
9,794
12,846
0
14,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,293
Gold Earned
53,332
170
Minions Killed
180
0
Camps Cleared
0
1,477,125
Distance Traveled
1,247,067
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,269
767
34
2
0
241,750
0
W
Kuzenbo
10,602
663
7
0
0
311,597
0
L
Xbalanque
11,152
697
53
3
0
260,940
0
L
Anubis
10,542
659
56
4
0
242,932
0
W
Chernobog
12,981
811
52
3
0
255,138
0
L
Thor
10,235
640
8
1
0
215,694
0
L
Kukulkan
11,221
701
59
4
0
286,413
0
W
Hercules
11,131
696
15
1
0
360,527
0
W
Scylla
12,310
769
62
4
0
308,113
4
L
Hercules
10,182
636
4
0
0
241,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role