Player Matchup

Artemis
Artemis
IPillowcase
Artemis
Level 128
God Stats
174W - 155L
1,539 SR
Queue Stats
333W - 358L
1,491 Elo+
Solo
Chaac
Chaac
RR MELLO
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
He Bo
He Bo
TFAJOJO
He Bo
Level 60
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1
Team Averages
Level 84
1,446 SR
1,304 Elo+

VS

Team Averages
Level 94
1,431 SR
1,442 Elo+
Rama
Rama
B0BAFETANYL
Rama
Level 88
God Stats
3W - 0L
1,285 SR
Queue Stats
277W - 327L
1,421 Elo+
Solo
Chaac
Chaac
SillyZeem
Chaac
Level 68
God Stats
19W - 16L
1,543 SR
Queue Stats
587W - 621L
1,451 Elo+
Solo
Olorun
Olorun
me9995
Olorun
Level 125
God Stats
7W - 4L
1,466 SR
Queue Stats
224W - 216L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IPillowcase
Artemis
16
5 / 3 / 1
11,436
715
13,422
10,658
4,554
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
RR MELLO
Chaac
14
1 / 3 / 4
9,900
619
8,573
15,563
20,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
TFAJOJO
He Bo
12
0 / 12 / 3
9,118
570
8,837
15,076
4,556
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
11,481
718
7,816
6,547
2,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
SillyZeem
Chaac
17
8 / 2 / 8
12,324
770
14,572
18,049
19,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
me9995
Olorun
16
4 / 3 / 11
11,018
689
11,465
12,840
5,461
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
18
18
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Artemis
IPillowcase
Artemis
5
3
1
1.83
L
Chaac
RR MELLO
Chaac
1
3
4
1
W
Chaac
SillyZeem
Chaac
8
2
8
6
L
He Bo
TFAJOJO
He Bo
0
12
3
0.13
W
Olorun
me9995
Olorun
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
33,853
41,297
Taken
37,436
29,138
Mitigated
27,356
11,701
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,816
6,202
0
1,642
6,547
2,175
1,711
2,746
3,801
0
30,773
L
Artemis
IPillowcase
Artemis
13,422
8,363
315
2,633
10,658
4,554
1,601
1,976
8,682
0
40,073
L
Chaac
RR MELLO
Chaac
8,573
1,059
52
4,700
15,563
20,028
42
4,350
11,144
0
28,251
W
Chaac
SillyZeem
Chaac
14,572
2,013
195
6,499
18,049
19,720
75
2,281
15,768
26
57,525
L
He Bo
TFAJOJO
He Bo
8,837
982
817
3,184
15,076
4,556
165
4,651
10,425
33,293
0
W
Olorun
me9995
Olorun
11,465
6,778
1,376
3,662
12,840
5,461
1,302
3,810
9,030
43,341
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
34,823
161
Minions Killed
191
0
Camps Cleared
0
766,874
Distance Traveled
855,616
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,481
718
57
4
0
230,866
2
L
Artemis
11,436
715
77
5
0
259,284
0
L
Chaac
9,900
619
32
2
0
293,527
0
W
Chaac
12,324
770
75
5
0
316,740
4
L
He Bo
9,118
570
52
3
0
214,063
0
W
Olorun
11,018
689
59
4
0
308,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role