Player Matchup

Odin
Odin
BlowholeBandit
Odin
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 27L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
CelulasHaploides
Hou Yi
Level 28
God Stats
27W - 24L
1,353 SR
Queue Stats
114W - 135L
1,379 Elo+
Party 2
Ymir
Ymir
PTOWN LOVE
Ymir
Level 17
God Stats
22W - 26L
1,538 SR
Queue Stats
39W - 40L
1,402 Elo+
Party 1
Osiris
Osiris
jerodosantos
Osiris
Level 23
God Stats
30W - 32L
1,273 SR
Queue Stats
134W - 133L
1,365 Elo+
Party 2
Izanami
Izanami
xKeonx
Izanami
Level 8
God Stats
1W - 2L
1,260 SR
Queue Stats
5W - 7L
1,441 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,394 Elo+

VS

Team Averages
Level 11
1,485 SR
1,523 Elo+
Ne Zha
Ne Zha
Tapppen
Ne Zha
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
19W - 19L
1,414 Elo+
Solo
Hercules
Hercules
TheBobDoliest
Hercules
Level 18
God Stats
13W - 5L
1,575 SR
Queue Stats
28W - 18L
1,488 Elo+
Solo
Agni
Agni
ZakkaryD
Agni
Level 8
God Stats
6W - 5L
1,570 SR
Queue Stats
21W - 21L
1,411 Elo+
Solo
Ymir
Ymir
isaiah1monster
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 3
Apollo
Apollo
jnomnomp
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,462
498
9,898
14,395
12,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 5
11,047
581
23,177
13,986
4,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 11
8,314
438
4,580
13,549
9,703
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
15
6 / 3 / 8
9,939
523
6,227
11,428
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
xKeonx
Izanami
17
9 / 5 / 3
11,181
588
12,299
12,352
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Tapppen
Ne Zha
11
2 / 9 / 2
7,463
393
6,802
14,666
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
TheBobDoliest
Hercules
12
1 / 3 / 1
7,398
389
7,259
16,667
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
15
5 / 6 / 1
9,591
505
12,117
14,881
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 6
8,176
430
5,313
15,203
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
jnomnomp
Apollo
13
5 / 7 / 2
8,775
462
10,000
13,786
4,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
29
Kills
13
14
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
12
1
5
14.5
W
0
3
11
1.83
L
Ne Zha
Tapppen
Ne Zha
2
9
2
0.33
L
Hercules
TheBobDoliest
Hercules
1
3
1
0.5
L
Agni
5
6
1
0.92
L
0
4
6
0.75
W
Osiris
6
3
8
3.33
L
Apollo
jnomnomp
Apollo
5
7
2
0.86
W
Izanami
xKeonx
Izanami
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
41,491
65,710
Taken
75,203
38,566
Mitigated
37,914
14,657
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
3,396
0
4,288
14,395
12,947
457
434
13,310
13,726
32,682
W
23,177
13,325
0
5,898
13,986
4,581
2,379
3,143
10,796
0
76,067
W
4,580
1,112
0
0
13,549
9,703
71
2,414
11,048
27,375
0
L
Ne Zha
Tapppen
Ne Zha
6,802
2,726
0
3,812
14,666
4,411
0
1,505
13,161
0
36,033
L
Hercules
TheBobDoliest
Hercules
7,259
2,117
0
4,428
16,667
14,222
0
3,408
13,259
0
29,542
L
Agni
12,117
1,659
145
2,042
14,881
5,118
515
288
14,593
55,529
0
L
5,313
1,165
0
2,986
15,203
9,919
0
1,379
13,824
17,456
0
W
Osiris
6,227
2,672
0
2,896
11,428
7,033
1,188
4,262
7,121
0
44,833
L
Apollo
jnomnomp
Apollo
10,000
6,830
0
3,942
13,786
4,244
445
1,450
12,336
0
46,510
W
Izanami
xKeonx
Izanami
12,299
8,405
0
1,575
12,352
4,302
1,987
7,245
5,107
0
62,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,943
Gold Earned
41,403
428
Minions Killed
325
0
Camps Cleared
0
1,672,309
Distance Traveled
1,521,527
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,462
498
87
5
0
320,242
0
W
Hou Yi
11,047
581
116
6
0
345,129
6
W
Ymir
8,314
438
34
2
0
343,287
1
L
Ne Zha
7,463
393
61
3
0
295,722
0
L
Hercules
7,398
389
54
3
0
324,754
2
L
Agni
9,591
505
101
5
0
308,294
0
L
Ymir
8,176
430
24
1
0
312,465
1
W
Osiris
9,939
523
82
4
0
363,503
0
L
Apollo
8,775
462
85
4
0
280,292
2
W
Izanami
11,181
588
109
6
0
300,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role