Player Matchup

Anhur
Anhur
Dolceterojo04
Anhur
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 11L
1,196 Elo+
Party 1
Ymir
Ymir
Echuu03
Ymir
Level 6
God Stats
7W - 2L
1,780 SR
Queue Stats
7W - 2L
1,601 Elo+
Party 1
Anubis
Anubis
bochitapro
Anubis
Level 15
God Stats
8W - 6L
1,581 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 1
Loki
Loki
jeremias2333
Loki
Level 29
God Stats
4W - 2L
1,632 SR
Queue Stats
21W - 27L
1,338 Elo+
Party 1
Hades
Hades
matute26gg
Hades
Level 25
God Stats
9W - 8L
1,486 SR
Queue Stats
10W - 15L
1,322 Elo+
Party 1
Team Averages
Level 17
1,588 SR
1,356 Elo+

VS

Team Averages
Level 16
1,557 SR
1,386 Elo+
Danzaburou
Danzaburou
Anaheena
Danzaburou
Level 27
God Stats
1W - 1L
1,463 SR
Queue Stats
50W - 62L
1,354 Elo+
Solo
Sol
Sol
Constantine6411
Sol
Level 28
God Stats
4W - 6L
1,593 SR
Queue Stats
97W - 147L
1,278 Elo+
Solo
Loki
Loki
DayvisonV
Loki
Level 22
God Stats
5W - 4L
1,729 SR
Queue Stats
38W - 50L
1,299 Elo+
Solo
Yemoja
Yemoja
Luandesouza0cb
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
TatiSaori
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,740
468
452
2,432
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ymir
Echuu03
Ymir
7
1 / 0 / 1
4,291
536
519
1,641
772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
bochitapro
Anubis
10
4 / 0 / 2
5,863
733
2,006
2,620
1,032
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 0 / 2
4,982
623
2,472
3,089
684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
9
2 / 0 / 1
5,138
642
1,471
2,193
1,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anaheena
Danzaburou
7
0 / 1 / 0
4,039
505
590
2,816
710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,351
544
927
4,521
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
6
0 / 2 / 0
3,970
496
1,591
3,749
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,234
529
855
2,139
705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TatiSaori
Nemesis
2
0 / 2 / 0
3,139
392
96
1,268
206
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anaheena
Danzaburou
0
1
0
0
L
0
4
0
0
L
Loki
0
2
0
0
W
0
0
2
1
W
Ymir
Echuu03
Ymir
1
0
1
1.5
L
0
1
0
0
L
Nemesis
TatiSaori
Nemesis
0
2
0
0
W
Anubis
bochitapro
Anubis
4
0
2
5
W
2
0
2
3
W
Hades
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,920
Damage
4,059
11,975
Taken
14,493
4,012
Mitigated
3,331
5,079
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anaheena
Danzaburou
590
254
0
916
2,816
710
96
758
2,058
0
19,776
L
927
433
0
755
4,521
955
0
1,872
2,649
18,159
0
L
Loki
1,591
566
0
1,163
3,749
755
0
175
3,574
0
15,308
W
452
250
0
0
2,432
427
250
298
2,134
0
10,433
W
Ymir
Echuu03
Ymir
519
11
0
439
1,641
772
100
323
1,318
4,098
0
L
855
380
271
21
2,139
705
170
921
1,218
7,158
0
L
Nemesis
TatiSaori
Nemesis
96
0
0
0
1,268
206
0
270
998
0
1,813
W
Anubis
bochitapro
Anubis
2,006
166
0
1,818
2,620
1,032
558
764
1,788
26,090
0
W
2,472
773
0
1,191
3,089
684
230
52
3,031
0
19,866
W
Hades
1,471
65
0
1,631
2,193
1,097
1,156
271
1,922
23,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
19,733
184
Minions Killed
148
0
Camps Cleared
0
718,704
Distance Traveled
584,413
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,039
505
47
6
0
133,642
1
L
Sol
4,351
544
42
5
0
126,097
0
L
Loki
3,970
496
42
5
0
158,866
0
W
Anhur
3,740
468
20
3
0
121,506
0
W
Ymir
4,291
536
9
1
0
158,985
0
L
Yemoja
4,234
529
12
2
0
106,881
0
L
Nemesis
3,139
392
5
1
0
58,927
0
W
Anubis
5,863
733
59
7
0
135,897
0
W
Loki
4,982
623
44
6
0
160,886
0
W
Hades
5,138
642
52
7
0
141,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role