Player Matchup

Bellona
Bellona
AllahGaming
Bellona
Level 6
God Stats
5W - 0L
1,707 SR
Queue Stats
23W - 6L
1,652 Elo+
Party 1
Khepri
Khepri
CrepetheWaffle
Khepri
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,446 Elo+
Party 2
Neith
Neith
ImB0T
Neith
Level 8
God Stats
9W - 6L
1,518 SR
Queue Stats
11W - 13L
1,341 Elo+
Party 2
Fenrir
Fenrir
PandaDumb
Fenrir
Level 13
God Stats
5W - 0L
1,770 SR
Queue Stats
15W - 15L
1,419 Elo+
Party 2
Tiamat
Tiamat
Vester2
Tiamat
Level 26
God Stats
11W - 12L
1,240 SR
Queue Stats
88W - 77L
1,434 Elo+
Party 1
Team Averages
Level 12
1,547 SR
1,458 Elo+

VS

Team Averages
Level 7
1,518 SR
1,277 Elo+
Kukulkan
Kukulkan
Curi94
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 3
Achilles
Achilles
Hungusatron
Achilles
Level 21
God Stats
26W - 27L
1,466 SR
Queue Stats
131W - 164L
1,352 Elo+
Solo
Geb
Geb
Jaolloyd
Geb
Level 4
God Stats
2W - 2L
1,626 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo
Neith
Neith
MaattTH
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 3
Bellona
Bellona
Synyester13
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AllahGaming
Bellona
13
9 / 0 / 3
7,976
725
9,586
6,496
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 7
5,805
528
2,581
5,735
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ImB0T
Neith
9
3 / 1 / 7
5,674
516
5,558
6,387
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
PandaDumb
Fenrir
9
7 / 3 / 4
6,478
589
4,463
5,853
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Vester2
Tiamat
11
4 / 1 / 2
6,468
588
4,420
5,314
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Curi94
Kukulkan
7
1 / 6 / 0
4,898
445
2,402
6,036
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Hungusatron
Achilles
8
1 / 3 / 2
5,411
492
3,145
9,143
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 3
4,712
428
1,189
6,124
3,588
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MaattTH
Neith
7
2 / 6 / 1
5,282
480
4,196
7,502
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Synyester13
Bellona
7
0 / 5 / 0
4,486
408
1,539
7,368
4,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
4
6
Deaths
24
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
AllahGaming
Bellona
9
0
3
10.5
W
1
1
7
4.5
L
Kukulkan
Curi94
Kukulkan
1
6
0
0.17
L
Achilles
Hungusatron
Achilles
1
3
2
0.67
W
Neith
ImB0T
Neith
3
1
7
6.5
L
0
4
3
0.38
L
Neith
MaattTH
Neith
2
6
1
0.42
W
Fenrir
PandaDumb
Fenrir
7
3
4
3
L
Bellona
Synyester13
Bellona
0
5
0
0
W
Tiamat
Vester2
Tiamat
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,608
Damage
12,471
29,785
Taken
36,173
18,108
Mitigated
16,629
9,742
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AllahGaming
Bellona
9,586
4,931
0
3,697
6,496
5,620
142
217
6,279
0
52,223
W
2,581
372
0
135
5,735
4,035
596
899
4,836
8,975
0
L
Kukulkan
Curi94
Kukulkan
2,402
639
0
0
6,036
2,014
0
3,268
2,768
17,073
0
L
Achilles
Hungusatron
Achilles
3,145
707
0
2,785
9,143
5,107
0
1,028
8,115
0
23,080
W
Neith
ImB0T
Neith
5,558
2,962
0
2,699
6,387
2,076
2,578
294
6,093
0
26,493
L
1,189
105
0
510
6,124
3,588
0
1,051
5,073
5,792
0
L
Neith
MaattTH
Neith
4,196
2,758
0
1,206
7,502
1,885
0
1,617
5,848
0
16,742
W
Fenrir
PandaDumb
Fenrir
4,463
842
0
883
5,853
2,877
0
424
5,429
0
23,514
L
Bellona
Synyester13
Bellona
1,539
790
0
301
7,368
4,035
503
0
7,368
0
12,782
W
Tiamat
Vester2
Tiamat
4,420
620
0
2,328
5,314
3,500
780
1,757
3,557
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
24,789
274
Minions Killed
142
0
Camps Cleared
0
1,011,503
Distance Traveled
837,784
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,976
725
111
10
0
245,949
2
W
Khepri
5,805
528
8
1
0
203,788
0
L
Kukulkan
4,898
445
33
3
0
140,766
1
L
Achilles
5,411
492
47
4
0
208,148
1
W
Neith
5,674
516
44
4
0
163,494
0
L
Geb
4,712
428
13
1
0
158,963
1
L
Neith
5,282
480
26
2
0
140,516
1
W
Fenrir
6,478
589
54
5
0
208,600
1
L
Bellona
4,486
408
23
2
0
189,391
0
W
Tiamat
6,468
588
57
5
0
189,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role