Player Matchup

Khepri
Khepri
Bento_Squall
Khepri
Level 106
God Stats
12W - 7L
1,878 SR
Queue Stats
251W - 322L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
Imbipolar
Ao Kuang
Level 124
God Stats
7W - 6L
1,610 SR
Queue Stats
417W - 428L
1,453 Elo+
Party 3
King Arthur
King Arthur
Mecha_Nova
King Arthur
Level 108
God Stats
6W - 6L
1,826 SR
Queue Stats
242W - 302L
1,461 Elo+
Party 1
Mercury
Mercury
cooper42202
Mercury
Level 118
God Stats
20W - 19L
1,500 SR
Queue Stats
245W - 298L
1,461 Elo+
Party 1
Agni
Agni
oAnubis
Agni
Level 94
God Stats
5W - 7L
1,371 SR
Queue Stats
188W - 185L
1,456 Elo+
Party 3
Team Averages
Level 110
1,637 SR
1,470 Elo+

VS

Team Averages
Level 90
1,527 SR
1,427 Elo+
Ymir
Ymir
Abraxies
Ymir
Level 16
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Hachiman
Hachiman
AkamaruNinken
Hachiman
Level 148
God Stats
1W - 5L
1,699 SR
Queue Stats
105W - 128L
1,480 Elo+
Party 2
Achilles
Achilles
PreparedDoge97
Achilles
Level 63
God Stats
16W - 16L
1,598 SR
Queue Stats
101W - 116L
1,442 Elo+
Party 2
Poseidon
Poseidon
Willric
Poseidon
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,426 Elo+
Party 2
Thanatos
Thanatos
Xzeror
Thanatos
Level 100
God Stats
1W - 3L
1,152 SR
Queue Stats
69W - 63L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 10
7,649
765
2,996
5,781
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Imbipolar
Ao Kuang
16
11 / 0 / 4
10,226
1,023
10,267
8,455
5,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Mecha_Nova
King Arthur
15
1 / 0 / 7
8,019
802
6,457
9,305
4,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
cooper42202
Mercury
14
4 / 0 / 6
8,187
819
3,258
3,823
1,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
oAnubis
Agni
15
2 / 1 / 8
8,249
825
6,435
4,248
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 0
6,044
604
2,254
9,644
9,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
AkamaruNinken
Hachiman
13
0 / 2 / 0
6,494
649
5,933
5,672
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
12
0 / 5 / 0
6,088
609
3,351
8,487
5,811
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Willric
Poseidon
13
1 / 4 / 0
6,536
654
5,806
6,170
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Xzeror
Thanatos
11
0 / 5 / 1
6,102
610
5,171
7,290
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
18
Kills
1
1
Deaths
18
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
L
Hachiman
AkamaruNinken
Hachiman
0
2
0
0
W
Khepri
0
0
10
5
W
Ao Kuang
Imbipolar
Ao Kuang
11
0
4
13
W
King Arthur
Mecha_Nova
King Arthur
1
0
7
4.5
L
Achilles
0
5
0
0
L
Poseidon
Willric
Poseidon
1
4
0
0.25
L
Thanatos
Xzeror
Thanatos
0
5
1
0.1
W
Mercury
cooper42202
Mercury
4
0
6
7
W
Agni
oAnubis
Agni
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,413
Damage
22,515
31,612
Taken
37,263
16,573
Mitigated
21,904
8,829
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,254
572
0
0
9,644
9,227
0
4,887
4,507
11,037
0
L
Hachiman
AkamaruNinken
Hachiman
5,933
3,838
0
0
5,672
2,177
0
2,395
3,241
0
26,017
W
Khepri
2,996
245
0
591
5,781
3,867
53
1,981
3,698
9,375
0
W
Ao Kuang
Imbipolar
Ao Kuang
10,267
3,100
0
5,009
8,455
5,121
969
1,017
7,384
30,179
0
W
King Arthur
Mecha_Nova
King Arthur
6,457
657
0
3,015
9,305
4,438
186
2,738
6,441
42
29,373
L
Achilles
3,351
781
0
381
8,487
5,811
0
4,080
4,321
0
16,333
L
Poseidon
Willric
Poseidon
5,806
266
183
87
6,170
2,068
0
3,869
2,197
22,021
0
L
Thanatos
Xzeror
Thanatos
5,171
1,038
0
3,658
7,290
2,621
0
3,986
3,182
0
13,935
W
Mercury
cooper42202
Mercury
3,258
1,337
0
214
3,823
1,761
828
716
3,023
0
14,990
W
Agni
oAnubis
Agni
6,435
569
0
0
4,248
1,386
216
1,469
2,607
34,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
31,264
232
Minions Killed
201
12
Camps Cleared
4
1,052,194
Distance Traveled
794,988
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,044
604
22
2
0
154,416
0
L
Hachiman
6,494
649
72
7
0
159,916
2
W
Khepri
7,649
765
11
1
2
195,951
4
W
Ao Kuang
10,226
1,023
49
5
8
209,739
2
W
King Arthur
8,019
802
58
6
0
214,396
0
L
Achilles
6,088
609
30
3
1
166,645
2
L
Poseidon
6,536
654
54
5
0
155,216
2
L
Thanatos
6,102
610
23
2
3
158,795
1
W
Mercury
8,187
819
34
3
0
230,772
3
W
Agni
8,249
825
80
8
2
201,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role