Player Matchup

Ullr
Ullr
I0CIO
Ullr
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 275L
1,545 Elo+
Party 1
Bellona
Bellona
Josephuph
Bellona
Level 65
God Stats
46W - 37L
1,630 SR
Queue Stats
127W - 147L
1,434 Elo+
Party 4
Ymir
Ymir
SG-Fleakzy
Ymir
Level 41
God Stats
14W - 17L
1,607 SR
Queue Stats
193W - 225L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
danielkyj
Morgan Le Fay
Level 79
God Stats
19W - 12L
1,569 SR
Queue Stats
226W - 262L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
electrox5x
Sun Wukong
Level 99
God Stats
7W - 11L
1,504 SR
Queue Stats
225W - 232L
1,435 Elo+
Party 4
Team Averages
Level 81
1,562 SR
1,446 Elo+

VS

Team Averages
Level 110
1,613 SR
1,489 Elo+
Odin
Odin
ImportedChicken
Odin
Level 131
God Stats
11W - 6L
1,604 SR
Queue Stats
71W - 67L
1,503 Elo+
Party 3
Artemis
Artemis
Macilsmore
Artemis
Level 117
God Stats
19W - 9L
1,646 SR
Queue Stats
272W - 273L
1,447 Elo+
Party 2
Ra
Ra
Swervo l
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,502 Elo+
Party 3
Bellona
Bellona
The Red Bar
Bellona
Level 128
God Stats
3W - 2L
1,604 SR
Queue Stats
50W - 55L
1,485 Elo+
Party 3
Sylvanus
Sylvanus
b1mcmahon
Sylvanus
Level 125
God Stats
28W - 15L
1,709 SR
Queue Stats
452W - 425L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
I0CIO
Ullr
12
2 / 6 / 2
7,800
488
7,884
10,862
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Josephuph
Bellona
12
1 / 5 / 0
7,626
477
8,732
18,227
11,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 6
7,419
464
7,699
14,025
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
danielkyj
Morgan Le Fay
14
4 / 3 / 2
8,580
536
7,719
9,957
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
electrox5x
Sun Wukong
11
4 / 6 / 2
7,842
490
8,872
13,923
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 5
8,892
556
11,907
11,562
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Macilsmore
Artemis
16
9 / 3 / 2
9,174
573
13,828
11,722
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 4
6,705
419
4,116
6,832
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
The Red Bar
Bellona
15
5 / 0 / 5
9,084
568
13,907
13,036
15,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
b1mcmahon
Sylvanus
11
0 / 2 / 6
7,462
466
5,803
13,343
9,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
12
Kills
23
23
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
I0CIO
Ullr
2
6
2
0.5
W
8
5
5
2.1
L
Bellona
Josephuph
Bellona
1
5
0
0.2
W
Artemis
Macilsmore
Artemis
9
3
2
3.33
L
1
3
6
1.33
W
1
2
4
1.5
W
Bellona
The Red Bar
Bellona
5
0
5
7.5
W
Sylvanus
b1mcmahon
Sylvanus
0
2
6
1.5
L
Morgan Le Fay
danielkyj
Morgan Le Fay
4
3
2
1.67
L
Sun Wukong
electrox5x
Sun Wukong
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
49,561
66,994
Taken
56,495
35,866
Mitigated
35,819
14,344
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
I0CIO
Ullr
7,884
4,672
0
1,026
10,862
3,335
0
2,185
8,611
0
51,307
W
11,907
3,609
0
500
11,562
4,703
837
1,303
10,167
0
52,043
L
Bellona
Josephuph
Bellona
8,732
3,920
0
5,308
18,227
11,209
0
674
17,529
0
47,634
W
Artemis
Macilsmore
Artemis
13,828
8,016
0
3,296
11,722
4,375
0
3,384
8,294
0
60,583
L
7,699
1,121
0
2,939
14,025
10,776
0
3,599
10,338
25,799
0
W
4,116
933
1,135
2,563
6,832
2,678
340
3,864
2,660
27,243
0
W
Bellona
The Red Bar
Bellona
13,907
4,564
0
5,423
13,036
15,041
408
191
12,805
0
58,213
W
Sylvanus
b1mcmahon
Sylvanus
5,803
2,267
2,410
3,587
13,343
9,022
296
6,030
7,151
22,863
0
L
Morgan Le Fay
danielkyj
Morgan Le Fay
7,719
681
0
1,642
9,957
4,281
0
2,185
7,671
50,967
0
L
Sun Wukong
electrox5x
Sun Wukong
8,872
2,998
328
3,101
13,923
6,265
0
896
12,926
0
31,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
41,317
381
Minions Killed
374
0
Camps Cleared
0
1,427,938
Distance Traveled
1,362,443
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,800
488
100
6
0
267,205
1
W
Odin
8,892
556
76
5
0
311,206
1
L
Bellona
7,626
477
108
7
0
308,887
0
W
Artemis
9,174
573
93
6
0
234,443
4
L
Ymir
7,419
464
30
2
0
279,772
10
W
Ra
6,705
419
53
3
0
266,368
0
W
Bellona
9,084
568
122
8
0
295,081
1
W
Sylvanus
7,462
466
30
2
0
255,345
8
L
Morgan Le Fay
8,580
536
90
6
0
286,892
5
L
Sun Wukong
7,842
490
53
3
0
285,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role