Player Matchup

Nu Wa
Nu Wa
Silver I
AcquiredMango89
Nu Wa
Silver I
Level 67
God Stats
11W - 5L
1,525 SR
Queue Stats
45W - 56L
1,600 MMR
Party 2
Bellona
Bellona
Bronze III
CBloodbane
Bellona
Bronze III
Level 88
God Stats
2W - 4L
1,630 SR
Queue Stats
80W - 77L
1,534 MMR
Party 2
Ne Zha
Ne Zha
Gold II
Diligenc3
Ne Zha
Gold II
Level 160
God Stats
6W - 7L
1,584 SR
Queue Stats
1,138W - 1,145L
1,567 MMR
Solo
Medusa
Medusa
Gold I
HasSlingnSlashr
Medusa
Gold I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 226L
1,557 MMR
Solo
Ymir
Ymir
Gold I
ayoweeks
Ymir
Gold I
Level 104
God Stats
3W - 2L
1,806 SR
Queue Stats
80W - 79L
1,555 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,609 SR
1,562 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,568 SR
1,550 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
AlexKiller_0779
Chiron
Gold III
Level 147
God Stats
30W - 20L
1,655 SR
Queue Stats
539W - 542L
1,568 MMR
Solo
Da Ji
Da Ji
Gold V
Efuni
Da Ji
Gold V
Level 120
God Stats
2W - 1L
1,580 SR
Queue Stats
2W - 2L
1,695 MMR
Party 1
Achilles
Achilles
Gold V
Logan4u
Achilles
Gold V
Level 108
God Stats
11W - 10L
1,538 SR
Queue Stats
70W - 59L
1,412 MMR
Party 1
Janus
Janus
Gold III
RavenCatcher
Janus
Gold III
Level 143
God Stats
14W - 20L
1,566 SR
Queue Stats
241W - 238L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,895
445
2,078
4,705
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CBloodbane
Bellona
11
0 / 0 / 0
6,074
552
3,118
5,976
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Diligenc3
Ne Zha
8
0 / 4 / 1
5,261
478
3,153
7,210
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,507
501
3,013
6,116
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 1 / 1
5,206
473
1,628
6,606
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatAthenaRaijinCthulhu

VS

Bans
KhepriHeimdallrCu ChulainnArtemisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
3 / 0 / 2
6,102
555
1,892
5,147
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 5
6,293
572
4,012
5,066
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Efuni
Da Ji
10
4 / 1 / 4
6,313
574
5,994
8,011
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Logan4u
Achilles
11
0 / 0 / 0
5,553
505
3,719
5,915
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 3
7,233
658
5,461
3,291
948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
13
14
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
2
4
L
0
5
0
0
W
1
0
5
3.5
L
Bellona
CBloodbane
Bellona
0
0
0
0
L
Ne Zha
Diligenc3
Ne Zha
0
4
1
0.13
W
Da Ji
Efuni
Da Ji
4
1
4
6
L
1
4
0
0.25
W
Achilles
Logan4u
Achilles
0
0
0
0
W
5
0
3
6.5
L
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
21,078
30,613
Taken
27,430
11,578
Mitigated
11,580
6,495
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,892
140
193
920
5,147
2,311
162
719
4,428
11,925
0
L
2,078
272
0
380
4,705
1,246
0
2,323
2,267
23,959
0
W
4,012
1,698
246
1,931
5,066
1,392
1,206
771
4,295
0
40,328
L
Bellona
CBloodbane
Bellona
3,118
1,012
0
3,116
5,976
4,548
0
0
5,417
0
37,592
L
Ne Zha
Diligenc3
Ne Zha
3,153
539
0
2,201
7,210
1,897
0
1,010
6,050
0
26,292
W
Da Ji
Efuni
Da Ji
5,994
1,291
0
2,802
8,011
2,365
0
1,192
6,819
0
31,536
L
3,013
637
0
375
6,116
1,538
0
1,070
5,022
0
32,155
W
Achilles
Logan4u
Achilles
3,719
1,179
0
3,530
5,915
4,564
0
369
5,546
0
30,123
W
5,461
218
0
969
3,291
948
0
655
2,636
47,442
0
L
Ymir
1,628
414
0
423
6,606
2,349
0
2,601
3,901
9,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
31,494
274
Minions Killed
331
0
Camps Cleared
0
977,952
Distance Traveled
1,092,463
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,102
555
25
2
0
221,400
2
L
Nu Wa
4,895
445
44
4
0
174,202
3
W
Chiron
6,293
572
78
7
0
187,571
3
L
Bellona
6,074
552
83
8
0
229,480
1
L
Ne Zha
5,261
478
61
6
0
202,637
2
W
Da Ji
6,313
574
63
6
0
235,818
3
L
Medusa
5,507
501
69
6
0
179,182
1
W
Achilles
5,553
505
69
6
0
226,265
3
W
Janus
7,233
658
96
9
0
221,409
2
L
Ymir
5,206
473
17
2
0
192,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role