Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
JeddSynth
Susano
Level 86
God Stats
13W - 14L
1,505 SR
Queue Stats
234W - 231L
1,455 Elo+
Solo
Ra
Ra
StovinPls
Ra
Level 51
God Stats
32W - 32L
1,476 SR
Queue Stats
121W - 102L
1,491 Elo+
Solo
Odin
Odin
tocahantus
Odin
Level 109
God Stats
3W - 5L
1,681 SR
Queue Stats
133W - 122L
1,568 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,503 Elo+

VS

Team Averages
Level 125
1,479 SR
1,518 Elo+
Ah Puch
Ah Puch
Dethproof814
Ah Puch
Level 153
God Stats
13W - 10L
1,549 SR
Queue Stats
312W - 350L
1,497 Elo+
Solo
Achilles
Achilles
PadwonXD
Achilles
Level 118
God Stats
66W - 98L
1,509 SR
Queue Stats
392W - 393L
1,590 Elo+
Party 1
Kali
Kali
mater92
Kali
Level 125
God Stats
10W - 6L
1,510 SR
Queue Stats
352W - 354L
1,472 Elo+
Party 1
Artemis
Artemis
ramirezfmly209
Artemis
Level 88
God Stats
14W - 19L
1,196 SR
Queue Stats
195W - 203L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
yaboyford
Baron Samedi
Level 141
God Stats
24W - 15L
1,630 SR
Queue Stats
279W - 309L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 3 / 2
8,698
870
10,372
11,284
3,804
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
 
Izanami
15
0 / 2 / 0
8,607
861
10,059
7,967
2,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
JeddSynth
Susano
15
2 / 7 / 1
9,103
910
9,842
13,757
5,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 1
9,357
936
8,435
13,476
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 2 / 2
8,489
849
7,622
13,708
11,954
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

190

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dethproof814
Ah Puch
16
2 / 2 / 8
9,659
966
12,872
12,695
5,277
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PadwonXD
Achilles
17
2 / 0 / 14
10,165
1,017
14,722
16,862
18,226
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kali
mater92
Kali
17
9 / 0 / 4
11,607
1,161
7,849
9,239
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 1 / 6
9,370
937
12,701
7,822
3,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
yaboyford
Baron Samedi
16
3 / 0 / 8
9,962
996
8,897
6,323
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
18
18
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
2
0.33
L
Izanami
 
Izanami
0
2
0
0
W
Ah Puch
Dethproof814
Ah Puch
2
2
8
3
L
Susano
JeddSynth
Susano
2
7
1
0.36
W
Achilles
PadwonXD
Achilles
2
0
14
9
L
1
4
1
0.38
W
Kali
mater92
Kali
9
0
4
11
W
2
1
6
5
L
0
2
2
0.5
W
Baron Samedi
yaboyford
Baron Samedi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
57,041
60,192
Taken
52,941
29,065
Mitigated
38,193
5,198
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,372
452
0
813
11,284
3,804
0
4,011
7,273
22,741
0
L
Izanami
 
Izanami
10,059
4,984
0
513
7,967
2,554
0
2,433
5,534
0
35,163
W
Ah Puch
Dethproof814
Ah Puch
12,872
0
423
3,863
12,695
5,277
0
4,400
8,295
36,267
0
L
Susano
JeddSynth
Susano
9,842
799
298
470
13,757
5,509
0
4,914
8,843
0
23,237
W
Achilles
PadwonXD
Achilles
14,722
4,061
0
1,806
16,862
18,226
0
6,805
10,057
0
23,227
L
8,435
267
1,512
1,592
13,476
5,244
0
5,678
7,798
36,304
0
W
Kali
mater92
Kali
7,849
3,607
0
3,113
9,239
6,314
0
3,929
5,310
153
27,269
W
12,701
6,918
0
0
7,822
3,254
0
1,719
6,103
0
24,291
L
7,622
777
0
0
13,708
11,954
0
4,886
8,822
597
14,855
W
Baron Samedi
yaboyford
Baron Samedi
8,897
110
2,986
1,923
6,323
5,122
0
2,551
3,772
30,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
50,763
221
Minions Killed
215
7
Camps Cleared
11
989,093
Distance Traveled
1,007,780
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,698
870
40
4
0
195,188
0
L
Izanami
8,607
861
79
8
0
174,347
0
W
Ah Puch
9,659
966
54
5
0
199,519
0
L
Susano
9,103
910
18
2
2
193,215
1
W
Achilles
10,165
1,017
14
1
0
221,672
1
L
Ra
9,357
936
63
6
2
215,013
0
W
Kali
11,607
1,161
49
5
8
204,808
1
W
Artemis
9,370
937
42
4
1
187,582
1
L
Odin
8,489
849
21
2
3
211,330
0
W
Baron Samedi
9,962
996
56
6
2
194,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role