Player Matchup

Hun Batz
Hun Batz
AyyeFer
Hun Batz
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 108L
1,470 Elo+
Party 2
Osiris
Osiris
CurrieFury
Osiris
Level 28
God Stats
2W - 4L
1,595 SR
Queue Stats
9W - 13L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
DillioPicklez
Zhong Kui
Level 144
God Stats
1W - 0L
1,419 SR
Queue Stats
60W - 84L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
OriginalBait
Heimdallr
Level 74
God Stats
6W - 10L
1,309 SR
Queue Stats
50W - 91L
1,480 Elo+
Party 2
Anubis
Anubis
SlapaHD
Anubis
Level 66
God Stats
6W - 21L
1,498 SR
Queue Stats
57W - 105L
1,488 Elo+
Party 2
Team Averages
Level 85
1,464 SR
1,475 Elo+

VS

Team Averages
Level 63
1,593 SR
1,609 Elo+
Freya
Freya
BichaelBhomps
Freya
Level 68
God Stats
9W - 6L
1,674 SR
Queue Stats
795W - 718L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
IEatCrayons7330
Sylvanus
Level 60
God Stats
1W - 1L
1,746 SR
Queue Stats
269W - 240L
1,602 Elo+
Party 1
Neith
Neith
Khuuk15
Neith
Level 92
God Stats
3W - 8L
1,528 SR
Queue Stats
409W - 338L
1,613 Elo+
Party 1
Set
Set
krakerkyle
Set
Level 59
God Stats
4W - 6L
1,387 SR
Queue Stats
409W - 338L
1,625 Elo+
Party 1
Susano
Susano
leSQUARED2
Susano
Level 37
God Stats
21W - 50L
1,628 SR
Queue Stats
288W - 298L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AyyeFer
Hun Batz
16
5 / 1 / 7
9,508
594
8,548
12,882
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
CurrieFury
Osiris
12
2 / 1 / 6
7,536
471
1,811
5,889
3,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DillioPicklez
Zhong Kui
16
8 / 3 / 4
10,268
642
17,710
14,210
17,736
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
OriginalBait
Heimdallr
13
0 / 2 / 3
7,978
499
3,789
8,591
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SlapaHD
Anubis
16
5 / 1 / 6
9,569
598
10,201
5,077
2,710
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,940
496
3,922
12,024
4,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
0 / 3 / 3
7,596
475
2,085
11,896
7,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Khuuk15
Neith
13
4 / 2 / 0
7,709
482
6,440
6,115
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 0
8,996
562
10,120
17,310
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
leSQUARED2
Susano
10
0 / 5 / 0
6,382
399
2,242
11,259
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
8
8
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AyyeFer
Hun Batz
5
1
7
8.5
L
0
4
0
0
W
Osiris
CurrieFury
Osiris
2
1
6
5
W
Zhong Kui
DillioPicklez
Zhong Kui
8
3
4
3.33
L
Sylvanus
0
3
3
0.5
L
Neith
Khuuk15
Neith
4
2
0
2
W
Heimdallr
OriginalBait
Heimdallr
0
2
3
0.75
W
Anubis
SlapaHD
Anubis
5
1
6
8
L
4
6
0
0.67
L
Susano
leSQUARED2
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,059
Damage
24,809
46,649
Taken
58,604
31,463
Mitigated
29,603
17,964
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AyyeFer
Hun Batz
8,548
3,710
0
5,656
12,882
4,587
0
1,032
11,850
0
72,224
L
3,922
1,244
0
4,786
12,024
4,367
0
7,423
4,601
55,411
0
W
Osiris
CurrieFury
Osiris
1,811
119
0
1,500
5,889
3,706
0
1,163
4,726
0
18,321
W
Zhong Kui
DillioPicklez
Zhong Kui
17,710
3,219
0
4,550
14,210
17,736
663
1,788
12,422
70,150
0
L
Sylvanus
2,085
912
928
1,836
11,896
7,494
44
5,191
6,705
21,567
0
L
Neith
Khuuk15
Neith
6,440
2,787
0
1,557
6,115
2,813
72
582
5,533
0
51,739
W
Heimdallr
OriginalBait
Heimdallr
3,789
848
0
2,927
8,591
2,724
182
498
8,093
0
52,485
W
Anubis
SlapaHD
Anubis
10,201
730
0
3,331
5,077
2,710
92
1,763
3,314
63,940
0
L
10,120
5,014
90
6,084
17,310
11,116
0
10,871
6,439
0
58,705
L
Susano
leSQUARED2
Susano
2,242
207
0
540
11,259
3,813
0
3,844
7,415
0
35,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
38,623
514
Minions Killed
409
0
Camps Cleared
0
1,586,572
Distance Traveled
1,399,586
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,508
594
110
7
0
353,708
5
L
Freya
7,940
496
118
7
0
273,024
3
W
Osiris
7,536
471
32
2
0
342,744
0
W
Zhong Kui
10,268
642
129
8
0
275,622
3
L
Sylvanus
7,596
475
39
2
0
237,495
3
L
Neith
7,709
482
82
5
0
298,760
3
W
Heimdallr
7,978
499
112
7
0
306,466
3
W
Anubis
9,569
598
131
8
0
308,032
4
L
Set
8,996
562
114
7
0
272,467
0
L
Susano
6,382
399
56
4
0
317,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role