Player Matchup

Janus
Janus
ConspiracyPete
Janus
Level 44
God Stats
3W - 4L
1,561 SR
Queue Stats
84W - 53L
1,580 Elo+
Party 1
Kali
Kali
King_Doge2112
Kali
Level 123
God Stats
1W - 2L
1,513 SR
Queue Stats
344W - 258L
1,573 Elo+
Party 1
Ares
Ares
baconFido2112
Ares
Level 123
God Stats
0W - 6L
1,486 SR
Queue Stats
216W - 162L
1,593 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,582 Elo+

VS

Team Averages
Level 77
1,519 SR
1,638 Elo+
Tyr
Tyr
Amanace
Tyr
Level 88
God Stats
7W - 9L
1,284 SR
Queue Stats
312W - 249L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
PrincessHalo
Baron Samedi
Level 107
God Stats
24W - 21L
1,528 SR
Queue Stats
302W - 208L
1,705 Elo+
Party 2
Cernunnos
Cernunnos
SGTFearless44
Cernunnos
Level 35
God Stats
37W - 16L
1,745 SR
Queue Stats
165W - 117L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
9,912
708
11,450
8,742
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 5 / 7
10,535
753
10,589
18,256
9,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 5 / 3
8,598
614
6,418
14,113
14,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 3 / 9
10,168
726
7,133
18,870
11,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
PrincessHalo
Baron Samedi
15
4 / 3 / 10
10,063
719
13,220
12,050
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SGTFearless44
Cernunnos
14
7 / 4 / 5
10,574
755
8,947
11,916
4,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
3
9
2.83
L
5
5
3
1.3
L
3
5
7
1.3
W
Baron Samedi
PrincessHalo
Baron Samedi
4
3
10
3
W
Cernunnos
SGTFearless44
Cernunnos
7
4
5
2.38
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
29,300
41,111
Taken
42,836
26,921
Mitigated
21,480
9,268
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,133
503
0
4,386
18,870
11,017
217
7,292
9,910
0
12,330
L
11,450
379
0
1,362
8,742
3,485
823
3,824
4,918
39,744
0
L
10,589
3,754
0
7,486
18,256
9,419
319
5,355
12,901
0
36,069
W
Baron Samedi
PrincessHalo
Baron Samedi
13,220
1,305
4,192
6,090
12,050
6,067
156
4,538
7,343
36,604
0
W
Cernunnos
SGTFearless44
Cernunnos
8,947
4,077
681
3,447
11,916
4,396
1,799
5,275
6,375
0
48,320
L
6,418
252
210
210
14,113
14,017
456
4,041
10,072
17,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
30,805
122
Minions Killed
133
0
Camps Cleared
0
712,007
Distance Traveled
699,280
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,168
726
3
0
0
255,203
2
L
Janus
9,912
708
54
4
0
230,888
1
L
Kali
10,535
753
46
3
0
247,446
5
W
Baron Samedi
10,063
719
36
3
0
235,176
2
W
Cernunnos
10,574
755
94
7
0
208,901
2
L
Ares
8,598
614
22
2
0
233,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role