Player Matchup

Ra
Ra
Aposkiasmos
Ra
Level 136
God Stats
0W - 4L
1,556 SR
Queue Stats
106W - 137L
1,372 Elo+
Solo
Hun Batz
Hun Batz
m_A_d_c_O_w_
Hun Batz
Level 25
God Stats
3W - 7L
1,269 SR
Queue Stats
11W - 13L
1,382 Elo+
Solo
Ravana
Ravana
racevedo101
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,210 Elo+
Solo
Team Averages
Level 55
1,442 SR
1,321 Elo+

VS

Team Averages
Level 48
1,391 SR
1,264 Elo+
Osiris
Osiris
Dragons Shouts
Osiris
Level 65
God Stats
7W - 2L
1,500 SR
Queue Stats
241W - 275L
1,358 Elo+
Party 1
Agni
Agni
LOKYSAMA
Agni
Level 68
God Stats
2W - 1L
1,467 SR
Queue Stats
97W - 114L
1,325 Elo+
Solo
Bacchus
Bacchus
xplosivo32
Bacchus
Level 10
God Stats
2W - 3L
1,206 SR
Queue Stats
41W - 54L
1,110 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 0
12,102
756
17,690
5,808
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
m_A_d_c_O_w_
Hun Batz
13
0 / 4 / 4
9,202
575
6,079
11,101
4,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
12
0 / 8 / 3
8,886
555
4,909
13,978
6,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,686
605
11,299
15,338
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
17
7 / 4 / 3
11,286
705
9,740
9,479
3,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xplosivo32
Bacchus
12
2 / 0 / 9
10,161
635
5,082
14,043
18,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
12
12
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
0
0
8
W
3
4
7
1.63
W
Agni
7
4
3
2.13
L
Hun Batz
m_A_d_c_O_w_
Hun Batz
0
4
4
0.5
L
Ravana
0
8
3
0.19
W
Bacchus
xplosivo32
Bacchus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,678
Damage
26,121
30,887
Taken
38,860
13,360
Mitigated
35,014
6,044
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,690
343
1,054
2,826
5,808
1,968
0
3,142
2,413
74,296
0
W
11,299
4,439
449
4,259
15,338
12,855
0
7,103
8,235
0
27,177
W
Agni
9,740
6
924
858
9,479
3,641
132
4,871
4,329
64,926
0
L
Hun Batz
m_A_d_c_O_w_
Hun Batz
6,079
411
337
517
11,101
4,518
0
5,116
5,553
0
32,470
L
Ravana
4,909
1,986
0
1,310
13,978
6,874
0
6,564
6,871
0
15,987
W
Bacchus
xplosivo32
Bacchus
5,082
700
0
981
14,043
18,518
0
5,716
7,940
18,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
31,133
198
Minions Killed
171
0
Camps Cleared
0
857,776
Distance Traveled
838,780
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,102
756
137
9
0
307,029
3
W
Osiris
9,686
605
24
2
0
285,806
0
W
Agni
11,286
705
114
7
0
269,641
0
L
Hun Batz
9,202
575
41
3
0
297,380
0
L
Ravana
8,886
555
20
1
0
253,367
2
W
Bacchus
10,161
635
33
2
0
283,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role