Player Matchup

Hachiman
Hachiman
Armed21
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Carlevin
Sun Wukong
Level 102
God Stats
1W - 3L
1,195 SR
Queue Stats
245W - 252L
1,396 Elo+
Solo
Discordia
Discordia
TheSrPakko
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,295 Elo+
Party 2
Horus
Horus
smanr003
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,335 Elo+
Party 2
Sol
Sol
天生歌神00071
Sol
Level 17
God Stats
1W - 5L
1,347 SR
Queue Stats
59W - 129L
1,300 Elo+
Solo
Team Averages
Level 83
1,408 SR
1,356 Elo+

VS

Team Averages
Level 76
1,510 SR
1,414 Elo+
Mulan
Mulan
Muslimgoggle
Mulan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,207 Elo+
Party 1
Ymir
Ymir
SavvysDaddy
Ymir
Level 102
God Stats
4W - 1L
1,549 SR
Queue Stats
69W - 78L
1,420 Elo+
Solo
Chang'e
Chang'e
ablacknig
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 1
Bakasura
Bakasura
condemateguadu4
Bakasura
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,680 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
squishmittz
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Armed21
Hachiman
19
3 / 6 / 17
12,010
667
32,101
18,225
9,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Carlevin
Sun Wukong
19
5 / 2 / 13
12,051
670
16,654
18,726
24,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
TheSrPakko
Discordia
20
12 / 3 / 11
14,484
805
44,072
14,372
7,533
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
smanr003
Horus
19
3 / 4 / 15
12,075
671
9,540
24,410
24,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
0 / 3 / 17
11,475
638
9,616
13,363
7,765
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
12,157
675
14,944
24,925
22,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 5
11,483
638
12,648
40,682
35,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ablacknig
Chang'e
20
4 / 3 / 14
12,707
706
16,292
22,634
10,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
20
4 / 7 / 11
12,427
690
9,593
24,808
12,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
squishmittz
Ah Muzen Cab
20
5 / 3 / 9
12,893
716
27,558
17,444
8,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
68
23
Kills
18
18
Deaths
23
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Armed21
Hachiman
3
6
17
1.92
L
Sun Wukong
Carlevin
Sun Wukong
5
2
13
5.75
W
3
5
11
1.7
W
2
5
5
0.9
L
Discordia
TheSrPakko
Discordia
12
3
11
5.83
W
Chang'e
ablacknig
Chang'e
4
3
14
3.67
W
Bakasura
4
7
11
1.36
L
Horus
smanr003
Horus
3
4
15
2.63
W
Ah Muzen Cab
squishmittz
Ah Muzen Cab
5
3
9
3.17
L
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,983
Damage
81,035
89,096
Taken
130,493
73,892
Mitigated
88,945
35,673
Healing
67,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Armed21
Hachiman
32,101
17,531
133
4,348
18,225
9,571
2,787
5,321
12,904
0
55,377
L
Sun Wukong
Carlevin
Sun Wukong
16,654
2,184
2,156
5,495
18,726
24,937
280
5,418
12,707
1,465
22,048
W
14,944
1,779
356
4,767
24,925
22,048
262
12,245
12,278
0
28,809
W
12,648
1,077
4,778
15,143
40,682
35,911
160
12,982
27,092
21,941
0
L
Discordia
TheSrPakko
Discordia
44,072
3,871
2,494
2,741
14,372
7,533
1,349
6,383
7,989
81,255
0
W
Chang'e
ablacknig
Chang'e
16,292
1,275
18,202
12,116
22,634
10,694
1,140
8,411
13,786
41,489
0
W
Bakasura
9,593
5,563
989
6,332
24,808
12,284
2,786
11,137
13,309
0
21,745
L
Horus
smanr003
Horus
9,540
4,646
6,327
7,062
24,410
24,086
1,003
7,722
16,663
0
17,682
W
Ah Muzen Cab
squishmittz
Ah Muzen Cab
27,558
11,575
2,128
2,803
17,444
8,008
949
9,957
7,435
0
71,040
L
9,616
3,328
1,514
3,403
13,363
7,765
1,452
4,096
9,267
27,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,095
Gold Earned
61,667
222
Minions Killed
178
0
Camps Cleared
0
1,642,077
Distance Traveled
1,721,238
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,010
667
57
3
0
267,449
0
L
Sun Wukong
12,051
670
14
1
0
360,871
0
W
Mulan
12,157
675
9
1
0
363,890
0
W
Ymir
11,483
638
10
1
0
322,977
0
L
Discordia
14,484
805
94
5
0
357,781
1
W
Chang'e
12,707
706
44
2
0
388,113
0
W
Bakasura
12,427
690
42
2
0
328,925
1
L
Horus
12,075
671
30
2
0
340,378
0
W
Ah Muzen Cab
12,893
716
73
4
0
317,333
0
L
Sol
11,475
638
27
2
0
315,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role