Player Matchup

Kumbhakarna
Kumbhakarna
AzulSpirit
Kumbhakarna
Level 124
God Stats
7W - 2L
1,642 SR
Queue Stats
621W - 577L
1,583 Elo+
Solo
Artemis
Artemis
Jamesontheair
Artemis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 233L
1,547 Elo+
Party 1
Bakasura
Bakasura
Magboo1176
Bakasura
Level 129
God Stats
23W - 6L
1,788 SR
Queue Stats
208W - 207L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
SSaro
Baron Samedi
Level 126
God Stats
2W - 1L
1,408 SR
Queue Stats
170W - 166L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
THEALIEN88
Sylvanus
Level 153
God Stats
8W - 2L
1,654 SR
Queue Stats
254W - 251L
1,468 Elo+
Party 2
Team Averages
Level 128
1,598 SR
1,524 Elo+

VS

Team Averages
Level 112
1,572 SR
1,516 Elo+
Sylvanus
Sylvanus
BABYCAKES JOEY
Sylvanus
Level 127
God Stats
1W - 2L
1,327 SR
Queue Stats
13W - 16L
1,527 Elo+
Party 3
Fenrir
Fenrir
Harks_829
Fenrir
Level 83
God Stats
11W - 9L
1,641 SR
Queue Stats
229W - 232L
1,533 Elo+
Solo
Mercury
Mercury
POWERSLAVE818
Mercury
Level 138
God Stats
1W - 1L
1,728 SR
Queue Stats
14W - 17L
1,527 Elo+
Party 3
Arachne
Arachne
Percychew
Arachne
Level 123
God Stats
1W - 1L
1,690 SR
Queue Stats
748W - 761L
1,553 Elo+
Solo
Artemis
Artemis
SOLOR1O
Artemis
Level 87
God Stats
0W - 3L
1,474 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzulSpirit
Kumbhakarna
8
1 / 1 / 4
5,907
591
1,345
5,061
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
11
3 / 1 / 1
6,751
675
4,684
4,391
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Magboo1176
Bakasura
11
2 / 0 / 0
6,430
643
1,136
5,425
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
SSaro
Baron Samedi
10
2 / 0 / 0
6,156
616
4,062
3,986
2,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
THEALIEN88
Sylvanus
12
3 / 0 / 2
6,945
695
5,372
4,820
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 4 / 0
4,763
476
3,329
7,586
2,967
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Harks_829
Fenrir
5
0 / 3 / 0
4,120
412
1,216
4,367
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
11
0 / 0 / 1
5,801
580
1,258
5,790
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Percychew
Arachne
8
1 / 2 / 0
4,733
473
1,121
4,195
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SOLOR1O
Artemis
9
1 / 2 / 1
5,267
527
2,510
5,733
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AzulSpirit
Kumbhakarna
1
1
4
3
L
Sylvanus
0
4
0
0
L
Fenrir
Harks_829
Fenrir
0
3
0
0
W
Artemis
3
1
1
3.5
W
Bakasura
Magboo1176
Bakasura
2
0
0
2
L
Mercury
0
0
1
0.5
L
Arachne
Percychew
Arachne
1
2
0
0.5
L
Artemis
SOLOR1O
Artemis
1
2
1
0.75
W
Baron Samedi
SSaro
Baron Samedi
2
0
0
2
W
Sylvanus
THEALIEN88
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
9,434
23,683
Taken
27,671
13,491
Mitigated
8,903
11,727
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AzulSpirit
Kumbhakarna
1,345
149
0
1,170
5,061
3,880
0
880
4,181
12,629
0
L
Sylvanus
3,329
1,903
94
1,763
7,586
2,967
0
4,404
3,152
21,116
0
L
Fenrir
Harks_829
Fenrir
1,216
592
0
1,718
4,367
1,448
0
1,987
2,340
0
7,434
W
Artemis
4,684
2,285
0
1,180
4,391
1,486
592
747
3,644
0
37,693
W
Bakasura
Magboo1176
Bakasura
1,136
765
0
3,740
5,425
2,354
332
185
5,240
0
34,348
L
Mercury
1,258
221
0
1,223
5,790
1,690
0
1,672
4,118
0
40,180
L
Arachne
Percychew
Arachne
1,121
874
0
695
4,195
1,552
0
1,729
2,356
0
15,147
L
Artemis
SOLOR1O
Artemis
2,510
936
0
1,218
5,733
1,246
0
239
5,494
0
20,491
W
Baron Samedi
SSaro
Baron Samedi
4,062
320
68
2,729
3,986
2,334
436
91
3,895
37,547
0
W
Sylvanus
THEALIEN88
Sylvanus
5,372
2,308
165
2,675
4,820
3,437
0
1,426
3,394
30,702
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
24,684
361
Minions Killed
222
0
Camps Cleared
0
963,467
Distance Traveled
864,812
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,907
591
19
2
0
198,078
9
L
Sylvanus
4,763
476
32
3
0
160,796
2
L
Fenrir
4,120
412
18
2
0
86,948
0
W
Artemis
6,751
675
73
7
0
175,878
3
W
Bakasura
6,430
643
89
9
0
235,234
1
L
Mercury
5,801
580
91
9
0
227,168
1
L
Arachne
4,733
473
38
4
0
214,511
5
L
Artemis
5,267
527
43
4
0
175,389
1
W
Baron Samedi
6,156
616
89
9
0
186,640
3
W
Sylvanus
6,945
695
91
9
0
167,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role