Player Matchup

Arachne
Arachne
Bibisinha
Arachne
Level 12
God Stats
27W - 17L
1,587 SR
Queue Stats
111W - 78L
1,429 Elo+
Party 2
Tiamat
Tiamat
LORDxSKELETOR
Tiamat
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Fenrir
Fenrir
Orodef
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Guan Yu
Guan Yu
Patafuria
Guan Yu
Level 9
God Stats
1W - 1L
1,698 SR
Queue Stats
8W - 7L
1,390 Elo+
Party 2
Artemis
Artemis
Paxomega
Artemis
Level 6
God Stats
10W - 15L
1,295 SR
Queue Stats
49W - 57L
1,352 Elo+
Solo
Team Averages
Level 9
1,562 SR
1,424 Elo+

VS

Team Averages
Level 30
1,537 SR
1,372 Elo+
Osiris
Osiris
GatesBannedMyGT
Osiris
Level 104
God Stats
1W - 0L
1,855 SR
Queue Stats
2W - 6L
1,205 Elo+
Party 1
Fenrir
Fenrir
Rymash
Fenrir
Level 17
God Stats
1W - 0L
1,525 SR
Queue Stats
20W - 27L
1,307 Elo+
Party 1
Janus
Janus
SacagaweanBOSS
Janus
Level 4
God Stats
2W - 1L
1,483 SR
Queue Stats
2W - 1L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
iYeet
Baba Yaga
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,407 Elo+
Solo
Nemesis
Nemesis
pitterbai
Nemesis
Level 17
God Stats
1W - 0L
1,323 SR
Queue Stats
67W - 59L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bibisinha
Arachne
20
19 / 6 / 11
18,816
1,344
29,814
24,728
9,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 10 / 8
12,486
892
5,242
20,077
15,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Orodef
Fenrir
20
5 / 13 / 19
14,263
1,019
16,211
26,572
13,098
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Patafuria
Guan Yu
20
5 / 8 / 22
14,804
1,057
11,801
30,205
42,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Paxomega
Artemis
20
6 / 10 / 19
15,457
1,104
26,705
20,350
7,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 22
15,095
1,078
23,439
26,202
19,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Rymash
Fenrir
20
10 / 8 / 21
14,846
1,060
18,380
22,591
15,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 10 / 18
13,356
954
17,207
15,423
5,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
iYeet
Baba Yaga
20
7 / 6 / 26
16,093
1,150
21,064
13,450
5,928
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
pitterbai
Nemesis
20
16 / 7 / 23
17,054
1,218
33,760
20,131
12,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
157
38
Kills
47
47
Deaths
38
79
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bibisinha
Arachne
19
6
11
4.08
W
9
7
22
2.86
L
3
10
8
0.7
L
Fenrir
Orodef
Fenrir
5
13
19
1.12
L
Guan Yu
Patafuria
Guan Yu
5
8
22
2
L
Artemis
Paxomega
Artemis
6
10
19
1.55
W
Fenrir
Rymash
Fenrir
10
8
21
2.56
W
5
10
18
1.4
W
Baba Yaga
iYeet
Baba Yaga
7
6
26
3.33
W
Nemesis
pitterbai
Nemesis
16
7
23
3.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,773
Damage
113,850
121,932
Taken
97,797
87,980
Mitigated
59,690
18,699
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bibisinha
Arachne
29,814
21,541
0
6,223
24,728
9,262
0
9,557
15,171
0
54,587
W
23,439
10,154
0
2,239
26,202
19,705
0
1,063
25,139
0
48,433
L
5,242
2,030
0
2,680
20,077
15,079
0
8,971
11,106
14,694
0
L
Fenrir
Orodef
Fenrir
16,211
3,229
0
701
26,572
13,098
0
6,987
19,281
0
27,704
L
Guan Yu
Patafuria
Guan Yu
11,801
730
1,694
4,926
30,205
42,857
0
6,947
23,258
140
24,410
L
Artemis
Paxomega
Artemis
26,705
19,269
0
2,475
20,350
7,684
0
5,809
14,541
0
54,867
W
Fenrir
Rymash
Fenrir
18,380
5,699
0
803
22,591
15,424
0
913
21,216
0
25,955
W
17,207
3,200
0
275
15,423
5,965
0
1,612
13,672
37,290
0
W
Baba Yaga
iYeet
Baba Yaga
21,064
3,219
0
2,394
13,450
5,928
0
672
12,778
51,119
0
W
Nemesis
pitterbai
Nemesis
33,760
15,803
0
1,755
20,131
12,668
0
943
19,188
0
53,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,826
Gold Earned
76,444
163
Minions Killed
225
5
Camps Cleared
3
1,196,311
Distance Traveled
1,077,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,816
1,344
55
4
4
301,493
0
W
Osiris
15,095
1,078
49
4
0
229,340
0
L
Tiamat
12,486
892
16
1
1
139,277
0
L
Fenrir
14,263
1,019
20
1
0
245,397
0
L
Guan Yu
14,804
1,057
27
2
0
265,561
0
L
Artemis
15,457
1,104
45
3
0
244,583
0
W
Fenrir
14,846
1,060
13
1
1
212,131
0
W
Janus
13,356
954
50
4
0
183,719
0
W
Baba Yaga
16,093
1,150
77
6
0
207,516
0
W
Nemesis
17,054
1,218
36
3
2
244,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role