Player Matchup

Neith
Neith
DonFumancheroo
Neith
Level 98
God Stats
0W - 1L
1,712 SR
Queue Stats
84W - 63L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingLeo25
Tsukuyomi
Level 88
God Stats
51W - 44L
1,412 SR
Queue Stats
239W - 234L
1,494 Elo+
Solo
Vamana
Vamana
Narcissos
Vamana
Level 65
God Stats
1W - 4L
1,649 SR
Queue Stats
60W - 59L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nighttime6
Morgan Le Fay
Level 141
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 1
He Bo
He Bo
ugottabelieve
He Bo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,548 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,543 Elo+

VS

Team Averages
Level 101
1,595 SR
1,541 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Corsel
Chronos
Level 121
God Stats
4W - 2L
1,616 SR
Queue Stats
264W - 211L
1,594 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DWR x SAVIOR
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,707 SR
Queue Stats
402W - 386L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Diliel
Kukulkan
Level 125
God Stats
9W - 8L
1,654 SR
Queue Stats
176W - 153L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
10,785
719
11,771
13,467
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
KingLeo25
Tsukuyomi
16
3 / 4 / 2
9,715
648
10,084
12,127
5,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Narcissos
Vamana
15
0 / 4 / 5
8,422
561
8,957
14,378
12,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
nighttime6
Morgan Le Fay
17
3 / 3 / 1
10,096
673
8,829
13,547
5,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 7
9,509
634
6,944
12,110
4,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 13
11,047
736
12,709
16,281
22,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
 
Hachiman
17
5 / 3 / 5
10,848
723
6,333
11,053
4,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Corsel
Chronos
19
4 / 1 / 8
11,730
782
12,590
12,806
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
DWR x SAVIOR
Ah Muzen Cab
18
2 / 2 / 5
10,581
705
11,317
10,880
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Diliel
Kukulkan
19
6 / 2 / 7
11,841
789
14,900
8,819
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
10
Kills
20
20
Deaths
10
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
13
4.75
W
Hachiman
 
Hachiman
5
3
5
2.5
W
Chronos
Corsel
Chronos
4
1
8
8
W
Ah Muzen Cab
DWR x SAVIOR
Ah Muzen Cab
2
2
5
2.25
W
Kukulkan
Diliel
Kukulkan
6
2
7
4.75
L
3
5
3
0.9
L
Tsukuyomi
KingLeo25
Tsukuyomi
3
4
2
1
L
Vamana
Narcissos
Vamana
0
4
5
0.63
L
Morgan Le Fay
nighttime6
Morgan Le Fay
3
3
1
1.17
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,585
Damage
57,849
65,629
Taken
59,839
33,916
Mitigated
39,994
13,644
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,709
498
1,152
1,815
16,281
22,287
0
5,733
10,548
25,412
0
W
Hachiman
 
Hachiman
6,333
3,488
0
2,372
11,053
4,338
805
1,876
9,177
0
27,849
W
Chronos
Corsel
Chronos
12,590
2,691
0
5,379
12,806
5,085
2,216
3,390
9,416
51,091
0
W
Ah Muzen Cab
DWR x SAVIOR
Ah Muzen Cab
11,317
3,003
0
2,941
10,880
4,574
1,145
4,006
6,874
0
44,840
W
Kukulkan
Diliel
Kukulkan
14,900
390
0
113
8,819
3,710
355
3,363
5,456
51,739
0
L
11,771
4,433
0
4,387
13,467
5,743
0
8,007
5,460
0
44,738
L
Tsukuyomi
KingLeo25
Tsukuyomi
10,084
1,728
0
1,470
12,127
5,254
0
7,665
4,462
0
29,005
L
Vamana
Narcissos
Vamana
8,957
1,799
0
3,255
14,378
12,282
0
9,021
5,357
4,566
15,287
L
Morgan Le Fay
nighttime6
Morgan Le Fay
8,829
306
118
2,203
13,547
5,789
0
6,815
6,732
44,235
0
L
6,944
259
0
2,211
12,110
4,848
1
8,991
3,119
27,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
56,047
331
Minions Killed
393
6
Camps Cleared
10
1,328,495
Distance Traveled
1,551,488
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,047
736
42
3
0
311,231
2
W
Hachiman
10,848
723
56
4
2
276,807
2
W
Chronos
11,730
782
88
6
3
324,626
7
W
Ah Muzen Cab
10,581
705
91
6
4
305,870
0
W
Kukulkan
11,841
789
116
8
1
332,954
1
L
Neith
10,785
719
95
6
1
239,552
2
L
Tsukuyomi
9,715
648
50
3
0
274,139
0
L
Vamana
8,422
561
34
2
0
280,457
3
L
Morgan Le Fay
10,096
673
92
6
2
283,106
3
L
He Bo
9,509
634
60
4
3
251,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role