Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,500 SR
1,323 Elo+
Thor
Thor
AWE_MAN
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,522 Elo+
Solo
Kukulkan
Kukulkan
AngelE_007
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Olorun
Olorun
Spike-Spiegel321
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
15 / 3 / 9
11,743
903
22,262
20,453
19,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
 
Ao Kuang
14
7 / 0 / 10
10,600
815
7,180
12,292
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
14
5 / 2 / 12
10,178
783
9,857
7,418
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AWE_MAN
Thor
12
0 / 10 / 4
8,032
618
8,017
17,259
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
AngelE_007
Kukulkan
14
4 / 7 / 1
9,992
769
12,392
13,700
5,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 10 / 2
8,220
632
2,637
13,320
4,395
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
27
Kills
5
5
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
15
3
9
6.5
W
Ao Kuang
 
Ao Kuang
7
0
10
12
W
Izanami
 
Izanami
5
2
12
5.5
L
Thor
AWE_MAN
Thor
0
10
4
0.2
L
Kukulkan
AngelE_007
Kukulkan
4
7
1
0.64
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
23,046
40,163
Taken
44,279
27,162
Mitigated
16,455
12,512
Healing
2,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
22,262
2,845
250
7,954
20,453
19,463
372
7,681
12,772
50,188
0
W
Ao Kuang
 
Ao Kuang
7,180
1,934
0
4,308
12,292
5,155
957
4,784
7,508
27,533
4,428
W
Izanami
 
Izanami
9,857
6,129
0
0
7,418
2,544
1,130
2,564
4,854
0
48,244
L
Thor
AWE_MAN
Thor
8,017
1,198
195
319
17,259
6,999
0
11,242
6,017
0
22,233
L
Kukulkan
AngelE_007
Kukulkan
12,392
1,503
0
832
13,700
5,061
0
7,790
5,910
36,025
0
L
2,637
1,997
260
918
13,320
4,395
0
10,019
3,301
7,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
26,244
176
Minions Killed
89
0
Camps Cleared
0
709,472
Distance Traveled
573,560
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,743
903
59
5
0
223,557
0
W
Ao Kuang
10,600
815
48
4
0
264,191
0
W
Izanami
10,178
783
69
5
0
221,724
2
L
Thor
8,032
618
25
2
0
203,152
0
L
Kukulkan
9,992
769
55
4
0
228,337
1
L
Olorun
8,220
632
9
1
0
142,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role