Player Matchup

Athena
Athena
Drakes Toes
Athena
Level 23
God Stats
1W - 2L
1,999 SR
Queue Stats
68W - 40L
1,760 Elo+
Party 1
Horus
Horus
I Am a BANNED
Horus
Level 28
God Stats
0W - 1L
1,882 SR
Queue Stats
37W - 10L
1,720 Elo+
Party 1
Sun Wukong
Sun Wukong
JCChrome
Sun Wukong
Level 29
God Stats
52W - 31L
1,720 SR
Queue Stats
267W - 210L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
KingGuut
Hou Yi
Level 16
God Stats
3W - 3L
1,773 SR
Queue Stats
112W - 93L
1,715 Elo+
Party 1
Tiamat
Tiamat
LoafOfFish
Tiamat
Level 147
God Stats
16W - 16L
1,687 SR
Queue Stats
677W - 520L
1,647 Elo+
Party 1
Team Averages
Level 49
1,812 SR
1,694 Elo+

VS

Team Averages
Level 18
1,768 SR
1,615 Elo+
Morgan Le Fay
Morgan Le Fay
Chaos-Scarlet
Morgan Le Fay
Level 18
God Stats
5W - 0L
1,864 SR
Queue Stats
36W - 18L
1,663 Elo+
Solo
Athena
Athena
M00NL1TCR0W
Athena
Level 8
God Stats
6W - 0L
1,976 SR
Queue Stats
13W - 5L
1,612 Elo+
Solo
Osiris
Osiris
Qwidu
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,571 Elo+
Solo
Nemesis
Nemesis
Wet Dry Lost
Nemesis
Level 20
God Stats
4W - 2L
1,736 SR
Queue Stats
96W - 55L
1,644 Elo+
Solo
Izanami
Izanami
Z0r0-juro00101
Izanami
Level 30
God Stats
1W - 1L
1,765 SR
Queue Stats
104W - 66L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 4 / 9
8,298
461
6,616
16,068
11,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 9
8,078
449
6,524
14,689
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
JCChrome
Sun Wukong
15
6 / 1 / 3
9,473
526
8,415
14,745
15,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
KingGuut
Hou Yi
12
1 / 7 / 2
7,352
408
2,246
10,649
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
LoafOfFish
Tiamat
16
5 / 4 / 3
9,578
532
13,769
11,271
8,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaos-Scarlet
Morgan Le Fay
17
6 / 3 / 5
11,022
612
10,012
8,204
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
0 / 5 / 4
8,544
475
1,854
11,953
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Qwidu
Osiris
16
3 / 3 / 4
10,390
577
12,798
12,570
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Wet Dry Lost
Nemesis
16
6 / 2 / 7
10,404
578
11,484
14,442
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 1 / 7
11,735
652
14,778
13,989
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
14
Kills
23
23
Deaths
14
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chaos-Scarlet
Morgan Le Fay
6
3
5
2.83
L
Athena
0
4
9
1.13
L
2
7
9
0.93
L
Sun Wukong
JCChrome
Sun Wukong
6
1
3
7.5
L
Hou Yi
KingGuut
Hou Yi
1
7
2
0.29
L
Tiamat
LoafOfFish
Tiamat
5
4
3
1.63
W
Athena
0
5
4
0.4
W
Osiris
Qwidu
Osiris
3
3
4
1.67
W
Nemesis
Wet Dry Lost
Nemesis
6
2
7
4.75
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
50,926
67,422
Taken
61,158
45,108
Mitigated
29,141
14,535
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chaos-Scarlet
Morgan Le Fay
10,012
556
0
2,577
8,204
3,470
282
3,256
4,831
64,291
0
L
Athena
6,616
1,699
0
2,480
16,068
11,578
0
2,978
12,948
29,610
0
L
6,524
2,913
679
4,030
14,689
6,665
0
3,982
10,343
0
35,105
L
Sun Wukong
JCChrome
Sun Wukong
8,415
2,639
0
4,501
14,745
15,234
58
1,120
12,940
0
46,304
L
Hou Yi
KingGuut
Hou Yi
2,246
1,499
0
869
10,649
3,271
993
513
10,136
0
32,837
L
Tiamat
LoafOfFish
Tiamat
13,769
1,304
0
1,976
11,271
8,360
71
3,273
7,998
68,844
0
W
Athena
1,854
529
0
260
11,953
4,137
48
5,189
6,686
11,420
0
W
Osiris
Qwidu
Osiris
12,798
5,429
0
1,794
12,570
11,332
454
2,433
10,035
0
62,782
W
Nemesis
Wet Dry Lost
Nemesis
11,484
6,499
0
2,070
14,442
5,587
446
4,882
9,340
0
75,935
W
14,778
9,292
0
2,772
13,989
4,615
2,953
4,137
9,816
0
124,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
52,095
406
Minions Killed
552
0
Camps Cleared
0
1,602,723
Distance Traveled
1,728,767
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,022
612
119
7
0
344,238
7
L
Athena
8,298
461
42
2
0
345,644
5
L
Horus
8,078
449
62
3
0
325,840
5
L
Sun Wukong
9,473
526
108
6
0
340,120
0
L
Hou Yi
7,352
408
62
3
0
286,058
0
L
Tiamat
9,578
532
132
7
0
305,061
6
W
Athena
8,544
475
16
1
0
341,127
1
W
Osiris
10,390
577
126
7
0
329,275
3
W
Nemesis
10,404
578
107
6
0
386,365
5
W
Izanami
11,735
652
184
10
0
327,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role