Player Matchup

Izanami
Izanami
Gold III
Drunkscooby
Izanami
Gold III
Level 128
God Stats
32W - 32L
1,470 SR
Queue Stats
108W - 92L
1,477 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Hykiri
Cthulhu
Gold III
Level 160
God Stats
5W - 4L
1,547 SR
Queue Stats
138W - 129L
1,477 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Vaelushyn
Kukulkan
Gold III
Level 160
God Stats
10W - 11L
1,555 SR
Queue Stats
138W - 129L
1,477 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,524 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 77
1,554 SR
1,469 MMR
Achilles
Achilles
Bronze III
Filthyrich1987
Achilles
Bronze III
Level 81
God Stats
1W - 1L
1,462 SR
Queue Stats
2W - 3L
1,478 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SMITE_Banned_5
Nu Wa
Platinum V
Level 49
God Stats
31W - 48L
1,516 SR
Queue Stats
137W - 170L
1,561 MMR
Solo
Neith
Neith
Gold II
lMrReaper420
Neith
Gold II
Level 101
God Stats
7W - 4L
1,684 SR
Queue Stats
130W - 138L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drunkscooby
Izanami
20
7 / 5 / 0
19,264
602
27,909
36,128
15,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Hykiri
Cthulhu
20
0 / 5 / 5
16,265
508
18,902
55,868
66,105
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Vaelushyn
Kukulkan
20
0 / 4 / 5
16,852
527
21,688
28,990
12,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
AthenaMorgan Le FayAphroditeGilgameshDanzaburou

VS

Bans
Cu ChulainnArtemisHadesMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 2 / 6
18,980
593
23,290
34,366
46,654
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 0 / 7
19,226
601
50,642
18,452
10,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
3 / 5 / 9
18,010
563
40,002
31,283
12,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Drunkscooby
Izanami
7
5
0
1.4
W
Achilles
7
2
6
5
L
Cthulhu
Hykiri
Cthulhu
0
5
5
0.5
W
4
0
7
7.5
L
Kukulkan
Vaelushyn
Kukulkan
0
4
5
0.63
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
113,934
120,986
Taken
84,101
94,180
Mitigated
69,885
43,085
Healing
29,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Drunkscooby
Izanami
27,909
16,661
0
9,475
36,128
15,392
3,203
13,179
22,949
0
152,225
W
Achilles
23,290
3,367
0
11,411
34,366
46,654
200
18,428
15,938
0
76,826
L
Cthulhu
Hykiri
Cthulhu
18,902
186
1,560
20,982
55,868
66,105
0
24,855
31,013
76,661
0
W
50,642
13,015
297
5,153
18,452
10,983
2,114
7,454
10,998
158,777
0
L
Kukulkan
Vaelushyn
Kukulkan
21,688
154
1,562
9,506
28,990
12,683
0
12,608
16,382
121,746
0
W
40,002
12,437
0
12,733
31,283
12,248
923
14,708
16,575
0
119,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,381
Gold Earned
56,216
520
Minions Killed
388
0
Camps Cleared
0
1,718,012
Distance Traveled
1,746,989
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
19,264
602
247
8
0
543,886
1
W
Achilles
18,980
593
77
2
0
594,302
2
L
Cthulhu
16,265
508
69
2
0
588,254
3
W
Nu Wa
19,226
601
149
5
0
626,342
10
L
Kukulkan
16,852
527
204
6
0
585,872
9
W
Neith
18,010
563
162
5
0
526,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role