Player Matchup

Artemis
Artemis
DogOfWarBR
Artemis
Level 146
God Stats
51W - 50L
1,598 SR
Queue Stats
768W - 876L
1,470 Elo+
Party 1
Fenrir
Fenrir
GabrielG7
Fenrir
Level 153
God Stats
1W - 2L
1,656 SR
Queue Stats
3W - 5L
1,477 Elo+
Solo
Ra
Ra
Mitto_Brasil
Ra
Level 89
God Stats
39W - 27L
1,533 SR
Queue Stats
1,555W - 1,761L
1,491 Elo+
Party 1
Team Averages
Level 129
1,596 SR
1,479 Elo+

VS

Team Averages
Level 114
1,608 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Carrocosa
Hades
Level 142
God Stats
129W - 140L
1,646 SR
Queue Stats
419W - 526L
1,477 Elo+
Party 2
Fafnir
Fafnir
CrzPowerGuido
Fafnir
Level 86
God Stats
7W - 5L
1,678 SR
Queue Stats
245W - 273L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DogOfWarBR
Artemis
13
1 / 2 / 5
9,589
639
8,522
13,381
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
GabrielG7
Fenrir
12
1 / 7 / 6
9,391
626
7,457
14,338
6,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 5 / 1
10,272
685
16,284
15,734
6,659
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 4 / 4
10,437
696
8,326
11,702
3,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Carrocosa
Hades
13
3 / 2 / 5
9,945
663
12,528
14,335
7,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 8
11,086
739
13,690
17,351
26,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
14
14
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
4
1.75
W
Hades
Carrocosa
Hades
3
2
5
2.75
W
6
1
8
10
L
Artemis
DogOfWarBR
Artemis
1
2
5
1.75
L
Fenrir
GabrielG7
Fenrir
1
7
6
0.57
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
34,544
43,453
Taken
43,388
17,877
Mitigated
37,448
5,756
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,326
5,512
0
1,958
11,702
3,375
1,814
4,636
7,066
0
59,044
W
Hades
Carrocosa
Hades
12,528
972
1,747
6,554
14,335
7,570
557
7,052
7,283
31,921
0
W
13,690
4,457
583
3,803
17,351
26,503
437
4,596
12,755
24,716
0
L
Artemis
DogOfWarBR
Artemis
8,522
4,613
0
2,589
13,381
4,603
960
10,348
3,033
0
26,392
L
Fenrir
GabrielG7
Fenrir
7,457
1,406
0
811
14,338
6,615
0
6,278
8,060
0
15,553
L
16,284
1,135
590
1,766
15,734
6,659
144
9,592
6,142
57,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
31,468
148
Minions Killed
169
0
Camps Cleared
0
806,969
Distance Traveled
792,889
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,437
696
105
7
0
251,170
3
W
Hades
9,945
663
40
3
0
258,080
1
W
Fafnir
11,086
739
24
2
0
283,639
1
L
Artemis
9,589
639
38
3
0
251,597
2
L
Fenrir
9,391
626
20
1
0
286,475
1
L
Ra
10,272
685
90
6
0
268,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role