Player Matchup

Tsukuyomi
Tsukuyomi
BossBiscuit5684
Tsukuyomi
Level 86
God Stats
17W - 23L
1,314 SR
Queue Stats
89W - 103L
1,355 Elo+
Solo
Ah Puch
Ah Puch
DeftTube
Ah Puch
Level 48
God Stats
0W - 3L
1,459 SR
Queue Stats
100W - 126L
1,332 Elo+
Party 2
Ymir
Ymir
SubConfusionBSY
Ymir
Level 49
God Stats
7W - 9L
1,346 SR
Queue Stats
78W - 131L
1,215 Elo+
Party 2
Apollo
Apollo
TakeBrsBrah
Apollo
Level 68
God Stats
7W - 7L
1,544 SR
Queue Stats
187W - 218L
1,342 Elo+
Solo
Zeus
Zeus
perforateEel100
Zeus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 273L
1,376 Elo+
Party 2
Team Averages
Level 78
1,433 SR
1,324 Elo+

VS

Team Averages
Level 89
1,419 SR
1,234 Elo+
Bellona
Bellona
BitesZaDusto955
Bellona
Level 61
God Stats
3W - 1L
1,641 SR
Queue Stats
100W - 158L
1,226 Elo+
Party 1
Jormungandr
Jormungandr
Loki Jeager
Jormungandr
Level 81
God Stats
2W - 1L
1,247 SR
Queue Stats
58W - 108L
1,159 Elo+
Party 1
Hel
Hel
ShadowBroker509
Hel
Level 108
God Stats
1W - 0L
1,337 SR
Queue Stats
60W - 111L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
WhoeverIWantToB
Danzaburou
Level 107
God Stats
240W - 203L
1,567 SR
Queue Stats
1,211W - 1,228L
1,388 Elo+
Solo
Ymir
Ymir
bigchungus69807
Ymir
Level 89
God Stats
25W - 31L
1,302 SR
Queue Stats
46W - 76L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BossBiscuit5684
Tsukuyomi
10
5 / 2 / 0
6,221
566
4,965
7,770
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
DeftTube
Ah Puch
10
1 / 0 / 1
5,857
532
3,111
2,943
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 6 / 0
4,519
411
2,490
11,619
4,510
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
8
1 / 6 / 1
5,120
465
2,676
6,591
1,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 0
5,795
527
4,931
5,700
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 9
5,769
524
5,642
7,167
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Loki Jeager
Jormungandr
9
1 / 1 / 4
5,807
528
3,917
6,225
3,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
5,780
525
1,221
5,363
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WhoeverIWantToB
Danzaburou
11
12 / 0 / 1
7,517
683
9,460
4,789
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 0
6,449
586
3,329
8,436
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
18
18
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Tsukuyomi
BossBiscuit5684
Tsukuyomi
5
2
0
2.5
L
Ah Puch
DeftTube
Ah Puch
1
0
1
1.5
W
Jormungandr
Loki Jeager
Jormungandr
1
1
4
3
W
0
3
1
0.17
L
0
6
0
0
L
Apollo
1
6
1
0.25
W
Danzaburou
WhoeverIWantToB
Danzaburou
12
0
1
12.5
W
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
23,569
34,623
Taken
31,980
12,818
Mitigated
16,892
8,925
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,642
2,355
120
2,098
7,167
4,562
28
1,220
5,947
0
17,759
L
Tsukuyomi
BossBiscuit5684
Tsukuyomi
4,965
1,523
0
3,022
7,770
2,499
0
2,443
5,327
0
29,844
L
Ah Puch
DeftTube
Ah Puch
3,111
108
0
1,816
2,943
919
308
1,254
1,689
28,607
0
W
Jormungandr
Loki Jeager
Jormungandr
3,917
1,263
0
1,039
6,225
3,018
260
1,334
4,869
20,499
0
W
1,221
0
0
1,634
5,363
1,941
706
2,745
2,618
25,707
0
L
2,490
386
0
1,893
11,619
4,510
0
482
11,137
11,735
0
L
Apollo
2,676
1,585
0
1,022
6,591
1,279
410
269
6,322
0
21,207
W
Danzaburou
WhoeverIWantToB
Danzaburou
9,460
5,541
0
2,888
4,789
1,609
499
773
4,016
0
46,487
W
3,329
979
0
2,446
8,436
5,762
0
4,123
3,890
24,787
2,042
L
4,931
1,127
0
1,172
5,700
3,611
0
3,829
1,871
29,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
31,322
225
Minions Killed
261
0
Camps Cleared
0
936,766
Distance Traveled
984,118
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,769
524
27
2
0
220,425
0
L
Tsukuyomi
6,221
566
61
6
0
238,358
0
L
Ah Puch
5,857
532
55
5
0
167,263
0
W
Jormungandr
5,807
528
36
3
0
194,911
0
W
Hel
5,780
525
77
7
0
177,719
2
L
Ymir
4,519
411
16
1
0
187,587
4
L
Apollo
5,120
465
45
4
0
183,574
0
W
Danzaburou
7,517
683
64
6
0
189,181
1
W
Ymir
6,449
586
57
5
0
201,882
4
L
Zeus
5,795
527
48
4
0
159,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role