Player Matchup

Discordia
Discordia
ArguedJustin
Discordia
Level 127
God Stats
8W - 14L
1,580 SR
Queue Stats
92W - 111L
1,498 Elo+
Party 2
Bacchus
Bacchus
CrazyClown05922
Bacchus
Level 23
God Stats
1W - 2L
1,286 SR
Queue Stats
73W - 62L
1,595 Elo+
Solo
Kali
Kali
DRAGORAMA_37
Kali
Level 27
God Stats
0W - 3L
1,444 SR
Queue Stats
187W - 195L
1,506 Elo+
Solo
Artemis
Artemis
King_Kushclouds
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Poseidon
Poseidon
MaxRuvalcaba343
Poseidon
Level 7
God Stats
4W - 3L
1,747 SR
Queue Stats
8W - 17L
1,484 Elo+
Party 2
Team Averages
Level 38
1,511 SR
1,507 Elo+

VS

Team Averages
Level 18
1,561 SR
1,546 Elo+
Fafnir
Fafnir
DrdyWhor
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Jmoney24372
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Philosopher6305
Morgan Le Fay
Level 22
God Stats
7W - 2L
1,775 SR
Queue Stats
69W - 46L
1,537 Elo+
Solo
Achilles
Achilles
SimplySteven
Achilles
Level 29
God Stats
21W - 11L
1,578 SR
Queue Stats
21W - 15L
1,669 Elo+
Solo
Chiron
Chiron
Synalgia
Chiron
Level 14
God Stats
3W - 2L
1,452 SR
Queue Stats
23W - 25L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArguedJustin
Discordia
12
2 / 8 / 1
8,215
411
7,869
10,903
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 3
9,401
470
10,644
24,779
24,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 4
9,007
450
6,500
13,600
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 11 / 5
8,933
447
10,009
12,987
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
11
0 / 9 / 1
7,398
370
5,527
11,879
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DrdyWhor
Fafnir
15
3 / 2 / 12
10,090
505
9,272
17,491
19,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Jmoney24372
Cthulhu
14
3 / 1 / 13
10,577
529
5,458
13,605
12,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Philosopher6305
Morgan Le Fay
17
7 / 4 / 3
11,206
560
13,562
15,274
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SimplySteven
Achilles
19
20 / 2 / 4
13,111
656
16,377
15,822
10,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Synalgia
Chiron
14
5 / 2 / 12
9,601
480
11,261
9,584
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
11
Kills
38
39
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArguedJustin
Discordia
2
8
1
0.31
L
5
5
3
1.3
L
1
6
4
0.5
W
Fafnir
DrdyWhor
Fafnir
3
2
12
4.5
W
Cthulhu
Jmoney24372
Cthulhu
3
1
13
9.5
L
3
11
5
0.5
L
Poseidon
0
9
1
0.06
W
Morgan Le Fay
Philosopher6305
Morgan Le Fay
7
4
3
2.13
W
Achilles
SimplySteven
Achilles
20
2
4
11
W
Chiron
Synalgia
Chiron
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
55,930
74,148
Taken
71,776
41,258
Mitigated
52,043
16,462
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArguedJustin
Discordia
7,869
1,238
577
1,310
10,903
3,121
492
4,675
6,074
38,340
0
L
10,644
650
286
7,831
24,779
24,295
88
9,393
14,858
43,011
0
L
6,500
2,301
0
4,267
13,600
7,052
85
3,603
9,873
0
61,079
W
Fafnir
DrdyWhor
Fafnir
9,272
2,039
207
7,421
17,491
19,538
373
7,749
9,742
44,534
0
W
Cthulhu
Jmoney24372
Cthulhu
5,458
847
0
1,843
13,605
12,347
573
4,605
9,000
31,319
0
L
10,009
7,377
0
1,252
12,987
3,725
1,451
4,426
8,425
0
22,127
L
Poseidon
5,527
936
178
761
11,879
3,065
592
5,199
6,626
32,054
0
W
Morgan Le Fay
Philosopher6305
Morgan Le Fay
13,562
1,244
266
5,553
15,274
6,206
2,618
4,681
10,593
78,145
0
W
Achilles
SimplySteven
Achilles
16,377
5,862
0
3,919
15,822
10,631
1,708
5,205
10,617
0
86,391
W
Chiron
Synalgia
Chiron
11,261
4,650
912
2,708
9,584
3,321
1,349
2,136
7,447
0
50,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,954
Gold Earned
54,585
310
Minions Killed
452
0
Camps Cleared
0
1,631,240
Distance Traveled
1,808,608
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,215
411
70
4
0
307,775
2
L
Bacchus
9,401
470
50
3
0
366,968
0
L
Kali
9,007
450
92
5
0
415,552
0
W
Fafnir
10,090
505
79
4
0
357,953
0
W
Cthulhu
10,577
529
34
2
0
360,957
0
L
Artemis
8,933
447
35
2
0
256,901
2
L
Poseidon
7,398
370
63
3
0
284,044
1
W
Morgan Le Fay
11,206
560
138
7
0
310,282
5
W
Achilles
13,111
656
128
6
0
383,782
3
W
Chiron
9,601
480
73
4
0
395,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role