Player Matchup

Morgan Le Fay
Morgan Le Fay
Ancient_Profit
Morgan Le Fay
Level 122
God Stats
4W - 0L
1,772 SR
Queue Stats
111W - 87L
1,663 Elo+
Solo
Hercules
Hercules
Barush987
Hercules
Level 148
God Stats
5W - 3L
1,495 SR
Queue Stats
57W - 70L
1,509 Elo+
Solo
Artemis
Artemis
Marchael
Artemis
Level 127
God Stats
8W - 4L
1,643 SR
Queue Stats
56W - 41L
1,658 Elo+
Solo
Khepri
Khepri
RezeroGL
Khepri
Level 153
God Stats
5W - 3L
1,467 SR
Queue Stats
482W - 479L
1,614 Elo+
Solo
Bakasura
Bakasura
senpai death259
Bakasura
Level 139
God Stats
28W - 31L
1,595 SR
Queue Stats
456W - 448L
1,551 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,599 Elo+

VS

Team Averages
Level 134
1,526 SR
1,586 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HeXBrandon
Hachiman
Level 109
God Stats
0W - 1L
1,557 SR
Queue Stats
46W - 43L
1,683 Elo+
Solo
Serqet
Serqet
RoadkilledAgent
Serqet
Level 143
God Stats
8W - 12L
1,412 SR
Queue Stats
166W - 154L
1,573 Elo+
Solo
Arachne
Arachne
Shadowbeatsinc
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 217L
1,587 Elo+
Party 1
Khepri
Khepri
idkmandude
Khepri
Level 135
God Stats
21W - 15L
1,659 SR
Queue Stats
238W - 231L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ancient_Profit
Morgan Le Fay
17
3 / 1 / 13
10,120
778
16,998
7,056
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Barush987
Hercules
17
5 / 1 / 8
10,892
838
10,074
14,455
14,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Marchael
Artemis
17
5 / 3 / 8
10,576
814
14,042
10,157
5,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
RezeroGL
Khepri
15
1 / 1 / 11
8,735
672
3,749
10,211
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
17
7 / 1 / 9
10,981
845
12,121
14,980
8,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 5 / 3
8,014
616
11,599
11,143
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
HeXBrandon
Hachiman
16
3 / 5 / 1
9,690
745
9,063
10,322
4,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 4
7,932
610
4,923
8,588
3,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 6 / 2
8,271
636
7,390
14,413
10,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
idkmandude
Khepri
14
0 / 1 / 5
8,576
660
6,650
20,240
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
21
Kills
7
7
Deaths
21
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
3
0.5
W
Morgan Le Fay
Ancient_Profit
Morgan Le Fay
3
1
13
9.5
W
Hercules
Barush987
Hercules
5
1
8
9
L
Hachiman
HeXBrandon
Hachiman
3
5
1
0.7
W
Artemis
Marchael
Artemis
5
3
8
3
W
Khepri
RezeroGL
Khepri
1
1
11
6.5
L
1
4
4
0.75
L
2
6
2
0.5
L
Khepri
idkmandude
Khepri
0
1
5
2.5
W
Bakasura
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,984
Damage
39,625
56,859
Taken
64,706
42,745
Mitigated
43,984
18,244
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,599
610
153
1,610
11,143
4,246
0
3,315
6,913
42,917
0
W
Morgan Le Fay
Ancient_Profit
Morgan Le Fay
16,998
1,519
0
720
7,056
3,098
123
2,750
3,928
50,161
0
W
Hercules
Barush987
Hercules
10,074
1,804
870
4,776
14,455
14,944
211
5,804
8,471
0
33,247
L
Hachiman
HeXBrandon
Hachiman
9,063
4,776
0
1,620
10,322
4,351
0
3,772
6,550
0
43,126
W
Artemis
Marchael
Artemis
14,042
8,520
0
3,255
10,157
5,039
2,523
2,700
7,008
0
45,076
W
Khepri
RezeroGL
Khepri
3,749
266
23
1,840
10,211
10,752
663
3,118
7,093
15,411
0
L
4,923
697
0
250
8,588
3,341
0
2,855
5,383
0
12,249
L
7,390
4,476
0
3,505
14,413
10,837
0
4,103
9,657
0
14,321
L
Khepri
idkmandude
Khepri
6,650
621
547
5,225
20,240
21,209
0
6,734
12,320
17,568
0
W
Bakasura
12,121
9,136
0
6,760
14,980
8,912
1,588
4,352
10,298
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
42,483
345
Minions Killed
232
10
Camps Cleared
6
1,308,557
Distance Traveled
1,194,559
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,014
616
74
6
1
226,163
1
W
Morgan Le Fay
10,120
778
91
7
3
263,084
1
W
Hercules
10,892
838
70
5
0
278,613
3
L
Hachiman
9,690
745
98
8
5
208,893
3
W
Artemis
10,576
814
68
5
5
227,457
2
W
Khepri
8,735
672
36
3
0
230,406
1
L
Serqet
7,932
610
28
2
0
258,511
2
L
Arachne
8,271
636
20
2
0
244,200
1
L
Khepri
8,576
660
12
1
0
256,792
2
W
Bakasura
10,981
845
80
6
2
308,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role