Player Matchup

Neith
Neith
Danger Brick500
Neith
Level 111
God Stats
42W - 29L
1,537 SR
Queue Stats
217W - 194L
1,382 Elo+
Solo
Kukulkan
Kukulkan
EmeraldFire37
Kukulkan
Level 89
God Stats
22W - 49L
1,340 SR
Queue Stats
152W - 178L
1,442 Elo+
Party 2
Persephone
Persephone
Green Teath
Persephone
Level 126
God Stats
9W - 8L
1,385 SR
Queue Stats
525W - 521L
1,470 Elo+
Party 2
Hades
Hades
NicolasUwU
Hades
Level 109
God Stats
4W - 3L
1,605 SR
Queue Stats
23W - 20L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
ThousandSunny
Gilgamesh
Level 69
God Stats
39W - 28L
1,554 SR
Queue Stats
139W - 147L
1,502 Elo+
Solo
Team Averages
Level 101
1,484 SR
1,464 Elo+

VS

Team Averages
Level 37
1,547 SR
1,376 Elo+
Chaac
Chaac
Avantcore
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 1
Tiamat
Tiamat
HellsAn631
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 1
Odin
Odin
Lerobot
Odin
Level 41
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 8L
1,425 Elo+
Party 1
Skadi
Skadi
Noisemaster
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,534 Elo+
Party 1
Ra
Ra
ZouBisou
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 17
14,722
1,472
27,556
10,783
4,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
EmeraldFire37
Kukulkan
19
8 / 3 / 20
12,048
1,205
18,963
9,866
4,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Green Teath
Persephone
18
3 / 3 / 22
11,133
1,113
10,160
9,830
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
20
10 / 2 / 26
12,568
1,257
15,953
13,109
8,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ThousandSunny
Gilgamesh
19
3 / 1 / 24
11,060
1,106
15,357
19,216
13,437
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avantcore
Chaac
16
3 / 10 / 6
9,999
1,000
11,477
21,583
21,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
HellsAn631
Tiamat
16
4 / 7 / 5
10,587
1,059
14,890
16,499
10,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Lerobot
Odin
16
1 / 10 / 6
9,471
947
8,105
19,745
15,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 7 / 8
9,729
973
12,577
16,584
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 9
9,756
976
12,530
20,412
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
43
46
Kills
9
9
Deaths
46
109
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
Avantcore
Chaac
3
10
6
0.6
W
22
0
17
30.5
W
Kukulkan
EmeraldFire37
Kukulkan
8
3
20
6
W
Persephone
Green Teath
Persephone
3
3
22
4.67
L
Tiamat
HellsAn631
Tiamat
4
7
5
0.93
L
Odin
Lerobot
Odin
1
10
6
0.4
W
Hades
10
2
26
11.5
L
1
7
8
0.71
W
Gilgamesh
ThousandSunny
Gilgamesh
3
1
24
15
L
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,989
Damage
59,579
62,804
Taken
94,823
33,675
Mitigated
62,838
13,090
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Avantcore
Chaac
11,477
1,847
0
2,104
21,583
21,564
0
9,475
11,946
0
25,820
W
27,556
20,212
307
3,070
10,783
4,017
0
6,313
4,008
0
45,518
W
Kukulkan
EmeraldFire37
Kukulkan
18,963
730
707
1,550
9,866
4,306
0
3,902
5,668
41,147
0
W
Persephone
Green Teath
Persephone
10,160
1,039
352
1,983
9,830
3,774
0
4,210
5,262
34,966
0
L
Tiamat
HellsAn631
Tiamat
14,890
1,384
0
1,822
16,499
10,997
0
7,121
9,277
26,358
0
L
Odin
Lerobot
Odin
8,105
2,093
0
0
19,745
15,872
0
10,684
8,873
0
26,684
W
Hades
15,953
978
349
4,265
13,109
8,141
0
4,875
7,994
28,488
0
L
12,577
5,902
0
711
16,584
5,736
0
8,056
8,334
0
32,116
W
Gilgamesh
ThousandSunny
Gilgamesh
15,357
2,696
0
507
19,216
13,437
0
7,115
11,481
0
30,341
L
12,530
1,640
1,691
2,037
20,412
8,669
0
8,953
11,317
38,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,531
Gold Earned
49,542
226
Minions Killed
188
8
Camps Cleared
5
1,054,891
Distance Traveled
970,074
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,999
1,000
30
3
0
186,855
0
W
Neith
14,722
1,472
42
4
2
205,734
2
W
Kukulkan
12,048
1,205
63
6
0
184,698
3
W
Persephone
11,133
1,113
47
5
0
204,338
3
L
Tiamat
10,587
1,059
34
3
2
193,897
0
L
Odin
9,471
947
29
3
0
194,681
0
W
Hades
12,568
1,257
32
3
6
214,613
3
L
Skadi
9,729
973
25
3
0
202,929
1
W
Gilgamesh
11,060
1,106
42
4
0
245,508
1
L
Ra
9,756
976
70
7
3
191,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role