Player Matchup

Tyr
Tyr
DeffoDan
Tyr
Level 8
God Stats
7W - 4L
1,527 SR
Queue Stats
29W - 26L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
Lewdcatgirls
Ah Puch
Level 60
God Stats
1W - 2L
1,564 SR
Queue Stats
82W - 77L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
OfficialRedKing
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RotaryGT
Tsukuyomi
Level 27
God Stats
10W - 9L
1,532 SR
Queue Stats
55W - 43L
1,626 Elo+
Party 1
Danzaburou
Danzaburou
retsmaH
Danzaburou
Level 20
God Stats
16W - 6L
1,941 SR
Queue Stats
48W - 29L
1,640 Elo+
Solo
Team Averages
Level 28
1,613 SR
1,577 Elo+

VS

Team Averages
Level 36
1,622 SR
1,528 Elo+
Neith
Neith
KoalaSoup
Neith
Level 28
God Stats
80W - 50L
1,656 SR
Queue Stats
277W - 149L
1,605 Elo+
Solo
Odin
Odin
Marchischuk
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrentyP
Morgan Le Fay
Level 82
God Stats
2W - 2L
1,497 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
WARZARKII
Kukulkan
Level 27
God Stats
7W - 2L
1,711 SR
Queue Stats
109W - 105L
1,500 Elo+
Solo
Cerberus
Cerberus
rectifiler
Cerberus
Level 40
God Stats
3W - 1L
1,745 SR
Queue Stats
18W - 32L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
12,787
913
10,691
24,744
23,662
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Lewdcatgirls
Ah Puch
19
2 / 3 / 8
12,468
891
20,159
16,513
5,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
OfficialRedKing
Baron Samedi
19
3 / 9 / 8
13,313
951
13,321
27,895
20,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RotaryGT
Tsukuyomi
19
5 / 5 / 7
13,315
951
21,285
25,225
8,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
retsmaH
Danzaburou
19
3 / 10 / 9
12,860
919
12,898
24,135
8,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KoalaSoup
Neith
20
22 / 3 / 10
18,426
1,316
39,737
21,368
8,707
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 2 / 21
12,984
927
11,007
14,563
15,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
TrentyP
Morgan Le Fay
20
3 / 3 / 17
13,153
940
19,747
10,571
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
WARZARKII
Kukulkan
20
4 / 3 / 13
13,020
930
18,842
11,867
5,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
rectifiler
Cerberus
20
3 / 4 / 19
13,427
959
23,733
24,744
10,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
15
Kills
33
33
Deaths
15
41
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Neith
KoalaSoup
Neith
22
3
10
9
L
Ah Puch
Lewdcatgirls
Ah Puch
2
3
8
2
W
1
2
21
5.75
L
Baron Samedi
OfficialRedKing
Baron Samedi
3
9
8
0.78
L
Tsukuyomi
RotaryGT
Tsukuyomi
5
5
7
1.7
W
Morgan Le Fay
TrentyP
Morgan Le Fay
3
3
17
3.83
W
Kukulkan
WARZARKII
Kukulkan
4
3
13
3.5
W
Cerberus
rectifiler
Cerberus
3
4
19
3.13
L
Danzaburou
retsmaH
Danzaburou
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,354
Damage
113,066
118,512
Taken
83,113
65,503
Mitigated
44,755
12,016
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,691
1,474
0
2,339
24,744
23,662
0
13,348
10,644
0
29,525
W
Neith
KoalaSoup
Neith
39,737
30,214
0
8,719
21,368
8,707
0
10,286
11,082
0
86,244
L
Ah Puch
Lewdcatgirls
Ah Puch
20,159
2,118
0
1,419
16,513
5,095
0
8,689
7,824
51,365
0
W
11,007
696
0
0
14,563
15,750
0
5,306
9,257
0
24,609
L
Baron Samedi
OfficialRedKing
Baron Samedi
13,321
469
1,938
3,846
27,895
20,577
0
12,452
15,443
37,472
0
L
Tsukuyomi
RotaryGT
Tsukuyomi
21,285
5,940
0
71
25,225
8,013
0
13,902
11,323
0
41,491
W
Morgan Le Fay
TrentyP
Morgan Le Fay
19,747
1,373
304
1,815
10,571
4,494
0
4,156
6,415
38,828
0
W
Kukulkan
WARZARKII
Kukulkan
18,842
905
516
906
11,867
5,101
0
3,408
8,459
46,737
0
W
Cerberus
rectifiler
Cerberus
23,733
128
0
6,167
24,744
10,703
0
10,324
14,420
45,304
0
L
Danzaburou
retsmaH
Danzaburou
12,898
5,730
0
2,403
24,135
8,156
0
13,931
10,204
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,743
Gold Earned
71,010
275
Minions Killed
350
3
Camps Cleared
12
1,430,757
Distance Traveled
1,291,279
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,787
913
55
4
1
309,588
2
W
Neith
18,426
1,316
103
7
7
237,171
0
L
Ah Puch
12,468
891
71
5
0
288,265
2
W
Odin
12,984
927
45
3
0
262,156
0
L
Baron Samedi
13,313
951
63
5
0
263,117
1
L
Tsukuyomi
13,315
951
35
3
0
308,272
1
W
Morgan Le Fay
13,153
940
60
4
0
258,702
0
W
Kukulkan
13,020
930
67
5
2
259,982
2
W
Cerberus
13,427
959
75
5
3
273,268
1
L
Danzaburou
12,860
919
51
4
2
261,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role