Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
KogaBear
King Arthur
Level 45
God Stats
13W - 14L
1,468 SR
Queue Stats
174W - 170L
1,488 Elo+
Solo
Artemis
Artemis
SnackBoyGG
Artemis
Level 87
God Stats
14W - 2L
1,814 SR
Queue Stats
46W - 26L
1,708 Elo+
Party 2
Neith
Neith
The J Mungo
Neith
Level 18
God Stats
10W - 1L
1,749 SR
Queue Stats
73W - 20L
1,744 Elo+
Party 2
Ra
Ra
TickleMeElmo213
Ra
Level 127
God Stats
3W - 0L
1,696 SR
Queue Stats
35W - 10L
2,033 Elo+
Party 2
Team Averages
Level 87
1,645 SR
1,695 Elo+

VS

Team Averages
Level 49
1,574 SR
1,497 Elo+
Set
Set
Br3nnybang5
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
HotGenie
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,409 Elo+
Party 1
Artemis
Artemis
Norf_Marz
Artemis
Level 44
God Stats
113W - 125L
1,505 SR
Queue Stats
258W - 335L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
RUDEBOY1916
Kukulkan
Level 103
God Stats
6W - 3L
1,709 SR
Queue Stats
233W - 205L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
SolidHurdle8496
Danzaburou
Level 36
God Stats
153W - 79L
1,658 SR
Queue Stats
242W - 144L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
16 / 0 / 19
13,714
1,247
28,252
7,626
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
KogaBear
King Arthur
20
11 / 2 / 20
13,224
1,202
20,741
16,313
18,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
SnackBoyGG
Artemis
19
5 / 2 / 21
11,810
1,074
17,286
11,654
4,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 1 / 18
12,090
1,099
8,639
11,432
4,452
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 16
11,399
1,036
8,886
8,273
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 3
10,589
963
9,145
21,077
10,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
HotGenie
Baron Samedi
16
0 / 9 / 2
9,464
860
3,491
15,115
5,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Norf_Marz
Artemis
16
0 / 6 / 4
9,891
899
10,287
15,256
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
RUDEBOY1916
Kukulkan
17
4 / 8 / 2
11,494
1,045
17,281
19,414
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SolidHurdle8496
Danzaburou
16
1 / 9 / 2
9,762
887
11,944
17,970
6,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
20
46
Kills
7
7
Deaths
46
94
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
16
0
19
25.5
L
2
14
3
0.25
L
Baron Samedi
HotGenie
Baron Samedi
0
9
2
0.11
W
King Arthur
KogaBear
King Arthur
11
2
20
10.5
L
Artemis
Norf_Marz
Artemis
0
6
4
0.33
L
Kukulkan
RUDEBOY1916
Kukulkan
4
8
2
0.63
W
Artemis
SnackBoyGG
Artemis
5
2
21
7.75
L
Danzaburou
SolidHurdle8496
Danzaburou
1
9
2
0.22
W
7
1
18
16
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,804
Damage
52,148
55,298
Taken
88,832
33,372
Mitigated
37,576
13,961
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
28,252
1,011
0
785
7,626
2,973
0
1,466
6,082
45,512
0
L
9,145
3,054
0
746
21,077
10,990
0
6,886
13,721
0
37,120
L
Baron Samedi
HotGenie
Baron Samedi
3,491
811
0
402
15,115
5,919
0
7,788
6,971
18,519
0
W
King Arthur
KogaBear
King Arthur
20,741
3,676
302
1,145
16,313
18,439
0
6,302
9,745
0
33,316
L
Artemis
Norf_Marz
Artemis
10,287
3,831
0
1,560
15,256
6,081
0
7,887
6,945
0
24,918
L
Kukulkan
RUDEBOY1916
Kukulkan
17,281
1,011
0
2,136
19,414
7,696
0
7,722
11,262
45,785
0
W
Artemis
SnackBoyGG
Artemis
17,286
7,776
0
3,672
11,654
4,340
0
4,355
7,153
0
31,448
L
Danzaburou
SolidHurdle8496
Danzaburou
11,944
4,340
0
1,842
17,970
6,890
0
4,819
12,795
0
31,688
W
8,639
3,056
0
4,105
11,432
4,452
0
4,824
6,412
0
16,008
W
8,886
493
1,965
1,987
8,273
3,168
0
3,069
5,134
34,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,237
Gold Earned
51,200
203
Minions Killed
215
4
Camps Cleared
8
1,048,484
Distance Traveled
864,953
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,714
1,247
45
4
1
215,257
0
L
Set
10,589
963
58
5
2
190,759
0
L
Baron Samedi
9,464
860
35
3
0
137,074
0
W
King Arthur
13,224
1,202
32
3
1
211,315
0
L
Artemis
9,891
899
22
2
3
188,160
2
L
Kukulkan
11,494
1,045
61
6
2
210,273
3
W
Artemis
11,810
1,074
27
2
1
203,606
0
L
Danzaburou
9,762
887
39
4
1
138,687
0
W
Neith
12,090
1,099
22
2
0
197,195
0
W
Ra
11,399
1,036
77
7
1
221,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role