Player Matchup

Janus
Janus
BaullSack
Janus
Level 24
God Stats
4W - 1L
1,545 SR
Queue Stats
17W - 10L
1,658 Elo+
Party 2
Ah Puch
Ah Puch
JimmyStevo
Ah Puch
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 120L
1,695 Elo+
Solo
Ganesha
Ganesha
Nixur
Ganesha
Level 29
God Stats
4W - 5L
1,405 SR
Queue Stats
127W - 125L
1,462 Elo+
Solo
Fenrir
Fenrir
SerraxD
Fenrir
Level 29
God Stats
9W - 8L
1,552 SR
Queue Stats
154W - 117L
1,561 Elo+
Solo
Artemis
Artemis
kokMeetSandwich
Artemis
Level 28
God Stats
13W - 4L
1,790 SR
Queue Stats
47W - 25L
1,638 Elo+
Party 2
Team Averages
Level 27
1,558 SR
1,603 Elo+

VS

Team Averages
Level 13
1,513 SR
1,446 Elo+
Cerberus
Cerberus
ChronicSpore
Cerberus
Level 24
God Stats
21W - 15L
1,664 SR
Queue Stats
59W - 48L
1,479 Elo+
Party 1
Thanatos
Thanatos
La7eralu5
Thanatos
Level 11
God Stats
19W - 17L
1,550 SR
Queue Stats
52W - 47L
1,448 Elo+
Party 1
Olorun
Olorun
LordDaxx
Olorun
Level 4
God Stats
3W - 4L
1,312 SR
Queue Stats
8W - 11L
1,356 Elo+
Party 1
Zeus
Zeus
iHyjinx
Zeus
Level 12
God Stats
11W - 10L
1,537 SR
Queue Stats
58W - 49L
1,476 Elo+
Party 1
Bellona
Bellona
jmenace
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BaullSack
Janus
17
4 / 2 / 15
10,298
1,030
15,312
7,393
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
JimmyStevo
Ah Puch
17
6 / 2 / 15
10,974
1,097
21,300
6,963
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Nixur
Ganesha
18
0 / 2 / 28
11,312
1,131
5,135
11,350
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SerraxD
Fenrir
17
6 / 2 / 12
10,568
1,057
10,160
12,605
5,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
21 / 3 / 10
14,109
1,411
35,294
14,680
5,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

268

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChronicSpore
Cerberus
16
1 / 3 / 7
9,740
974
6,534
19,629
26,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
La7eralu5
Thanatos
15
3 / 11 / 2
9,176
918
9,632
18,631
6,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
LordDaxx
Olorun
15
1 / 4 / 4
9,312
931
6,658
13,346
4,616
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
iHyjinx
Zeus
15
3 / 10 / 5
9,986
999
15,347
18,831
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
jmenace
Bellona
16
3 / 9 / 5
10,270
1,027
9,747
21,853
13,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
37
Kills
11
11
Deaths
37
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
BaullSack
Janus
4
2
15
5.75
L
Cerberus
ChronicSpore
Cerberus
1
3
7
1.5
W
Ah Puch
JimmyStevo
Ah Puch
6
2
15
6.75
L
Thanatos
La7eralu5
Thanatos
3
11
2
0.36
L
Olorun
LordDaxx
Olorun
1
4
4
0.75
W
Ganesha
Nixur
Ganesha
0
2
28
7
W
Fenrir
SerraxD
Fenrir
6
2
12
6
L
Zeus
iHyjinx
Zeus
3
10
5
0.55
L
Bellona
jmenace
Bellona
3
9
5
0.61
W
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,201
Damage
47,918
52,991
Taken
92,290
27,671
Mitigated
57,669
12,762
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BaullSack
Janus
15,312
517
0
302
7,393
2,133
0
5,017
2,376
29,764
0
L
Cerberus
ChronicSpore
Cerberus
6,534
239
0
1,919
19,629
26,163
0
6,895
12,516
23,194
0
W
Ah Puch
JimmyStevo
Ah Puch
21,300
377
0
2,172
6,963
2,107
0
3,888
3,075
53,018
0
L
Thanatos
La7eralu5
Thanatos
9,632
1,309
0
4,852
18,631
6,935
0
7,883
10,567
0
19,707
L
Olorun
LordDaxx
Olorun
6,658
2,114
0
720
13,346
4,616
0
7,229
5,963
23,892
0
W
Ganesha
Nixur
Ganesha
5,135
94
0
1,409
11,350
12,283
0
6,108
5,242
11,175
0
W
Fenrir
SerraxD
Fenrir
10,160
1,078
0
2,768
12,605
5,927
0
5,135
7,470
0
21,646
L
Zeus
iHyjinx
Zeus
15,347
277
0
26
18,831
6,445
0
8,492
10,287
36,556
0
L
Bellona
jmenace
Bellona
9,747
2,329
0
237
21,853
13,510
0
10,403
11,210
0
19,043
W
35,294
24,461
0
6,111
14,680
5,221
0
8,391
6,289
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,261
Gold Earned
48,484
181
Minions Killed
176
8
Camps Cleared
5
947,439
Distance Traveled
943,347
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,298
1,030
54
5
3
204,019
0
L
Cerberus
9,740
974
31
3
0
192,004
0
W
Ah Puch
10,974
1,097
70
7
2
169,682
0
L
Thanatos
9,176
918
18
2
0
194,672
0
L
Olorun
9,312
931
53
5
1
180,052
1
W
Ganesha
11,312
1,131
0
0
0
175,428
0
W
Fenrir
10,568
1,057
24
2
3
216,421
2
L
Zeus
9,986
999
49
5
3
186,291
1
L
Bellona
10,270
1,027
25
3
1
190,328
0
W
Artemis
14,109
1,411
33
3
0
181,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role