Player Matchup

Neith
Neith
GayLord1011
Neith
Level 49
God Stats
8W - 11L
1,434 SR
Queue Stats
109W - 107L
1,451 Elo+
Party 2
Nemesis
Nemesis
ILikeToFist
Nemesis
Level 31
God Stats
10W - 7L
1,563 SR
Queue Stats
197W - 187L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Tukuhh
Cabrakan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 184L
1,582 Elo+
Party 4
Fafnir
Fafnir
VillajahOnfroy
Fafnir
Level 34
God Stats
5W - 5L
1,523 SR
Queue Stats
110W - 100L
1,552 Elo+
Solo
Persephone
Persephone
aJusticee
Persephone
Level 41
God Stats
51W - 55L
1,523 SR
Queue Stats
495W - 540L
1,386 Elo+
Party 4
Team Averages
Level 36
1,509 SR
1,492 Elo+

VS

Team Averages
Level 63
1,587 SR
1,530 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Axethekiller
Mercury
Level 149
God Stats
5W - 5L
1,339 SR
Queue Stats
155W - 144L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Gliitchy
Danzaburou
Level 47
God Stats
30W - 11L
1,775 SR
Queue Stats
308W - 254L
1,561 Elo+
Party 3
Ymir
Ymir
SEXYCHADXPC
Ymir
Level 23
God Stats
3W - 2L
1,650 SR
Queue Stats
37W - 26L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nikimax-inboxsak
Morgan Le Fay
Level 14
God Stats
3W - 0L
1,669 SR
Queue Stats
18W - 16L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,931
424
3,974
9,996
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ILikeToFist
Nemesis
12
7 / 3 / 1
7,807
558
7,164
9,096
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Tukuhh
Cabrakan
9
0 / 9 / 1
6,475
463
3,530
12,329
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 3
7,977
570
5,119
8,010
5,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
aJusticee
Persephone
11
2 / 2 / 1
6,948
496
4,787
7,136
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 3 / 1
8,273
591
5,281
6,574
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Axethekiller
Mercury
15
3 / 2 / 5
8,941
639
6,098
11,127
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Gliitchy
Danzaburou
15
14 / 0 / 4
10,340
739
13,358
7,141
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 15
9,223
659
6,263
10,398
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
nikimax-inboxsak
Morgan Le Fay
10
1 / 5 / 3
6,792
485
2,787
8,017
2,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
25
24
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
1
1.5
W
Mercury
Axethekiller
Mercury
3
2
5
2.75
L
0
8
1
0.06
W
Danzaburou
Gliitchy
Danzaburou
14
0
4
16
L
Nemesis
ILikeToFist
Nemesis
7
3
1
2.5
W
3
1
15
10.5
L
Cabrakan
Tukuhh
Cabrakan
0
9
1
0.06
L
2
2
3
1.75
L
Persephone
aJusticee
Persephone
2
2
1
1.25
W
Morgan Le Fay
nikimax-inboxsak
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
33,787
46,567
Taken
43,257
22,080
Mitigated
22,127
7,359
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,281
1,171
0
882
6,574
4,547
1,110
3,657
2,917
24,897
5,061
W
Mercury
Axethekiller
Mercury
6,098
1,814
0
5,174
11,127
4,339
714
1,771
9,356
0
58,689
L
3,974
1,868
195
1,863
9,996
2,292
0
2,237
7,759
0
29,580
W
Danzaburou
Gliitchy
Danzaburou
13,358
8,238
0
5,375
7,141
2,453
2,297
1,548
5,593
0
70,761
L
Nemesis
ILikeToFist
Nemesis
7,164
3,056
0
573
9,096
3,217
0
2,883
6,213
0
42,727
W
6,263
1,333
0
2,115
10,398
8,518
0
3,351
6,922
36,638
0
L
Cabrakan
Tukuhh
Cabrakan
3,530
575
0
320
12,329
9,155
31
1,732
10,597
20,564
0
L
5,119
1,073
0
2,982
8,010
5,289
0
3,365
4,645
39,729
0
L
Persephone
aJusticee
Persephone
4,787
1,148
0
1,426
7,136
2,127
184
3,757
3,377
33,415
0
W
Morgan Le Fay
nikimax-inboxsak
Morgan Le Fay
2,787
617
0
962
8,017
2,270
392
2,969
4,974
28,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
43,569
313
Minions Killed
398
0
Camps Cleared
0
1,301,353
Distance Traveled
1,369,614
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,273
591
64
5
0
259,814
2
W
Mercury
8,941
639
120
9
0
328,156
5
L
Neith
5,931
424
66
5
0
250,105
9
W
Danzaburou
10,340
739
118
8
0
259,780
1
L
Nemesis
7,807
558
79
6
0
308,147
0
W
Ymir
9,223
659
50
4
0
256,527
3
L
Cabrakan
6,475
463
30
2
0
216,695
3
L
Fafnir
7,977
570
73
5
0
280,562
3
L
Persephone
6,948
496
65
5
0
245,844
5
W
Morgan Le Fay
6,792
485
46
3
0
265,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role