Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GEAR OF DEATH99
Sylvanus
Level 24
God Stats
2W - 1L
1,711 SR
Queue Stats
29W - 26L
1,473 Elo+
Party 3
Izanami
Izanami
YEEEEEEEEEETGOD
Izanami
Level 24
God Stats
10W - 7L
1,448 SR
Queue Stats
27W - 21L
1,405 Elo+
Party 3
Thanatos
Thanatos
ZhamespowerZ
Thanatos
Level 6
God Stats
23W - 14L
1,529 SR
Queue Stats
25W - 14L
1,455 Elo+
Party 3
Skadi
Skadi
chapacraazy_
Skadi
Level 7
God Stats
16W - 17L
1,360 SR
Queue Stats
50W - 56L
1,315 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,429 Elo+

VS

Team Averages
Level 24
1,752 SR
1,411 Elo+
Janus
Janus
AgentZeroBeats
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,170 Elo+
Solo
Olorun
Olorun
Catsh33p
Olorun
Level 26
God Stats
14W - 15L
1,926 SR
Queue Stats
158W - 171L
1,460 Elo+
Party 2
Hachiman
Hachiman
Mr Samsquamch
Hachiman
Level 27
God Stats
3W - 2L
1,799 SR
Queue Stats
31W - 29L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
SmokNBones
Sylvanus
Level 27
God Stats
14W - 6L
1,926 SR
Queue Stats
112W - 110L
1,472 Elo+
Party 2
Achilles
Achilles
StuZfinK
Achilles
Level 28
God Stats
15W - 13L
1,608 SR
Queue Stats
144W - 162L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 0 / 22
12,574
1,048
14,910
9,523
14,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
20
5 / 1 / 22
12,203
1,017
9,183
16,338
11,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
14 / 1 / 19
13,816
1,151
46,377
15,974
7,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZhamespowerZ
Thanatos
19
11 / 3 / 12
12,402
1,034
17,264
13,960
6,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 2 / 18
11,857
988
24,998
10,142
4,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 4
10,418
868
8,173
20,160
10,707
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
Catsh33p
Olorun
16
3 / 7 / 2
10,992
916
11,820
24,074
12,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Mr Samsquamch
Hachiman
17
3 / 6 / 2
11,030
919
18,129
20,551
6,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
SmokNBones
Sylvanus
17
0 / 8 / 4
10,014
835
8,547
25,575
15,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
StuZfinK
Achilles
16
1 / 7 / 3
10,884
907
12,123
27,809
46,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
22
38
Kills
7
7
Deaths
38
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
22
14
L
0
10
4
0.2
L
Olorun
Catsh33p
Olorun
3
7
2
0.57
W
Sylvanus
5
1
22
16
L
Hachiman
Mr Samsquamch
Hachiman
3
6
2
0.67
L
Sylvanus
SmokNBones
Sylvanus
0
8
4
0.25
L
Achilles
StuZfinK
Achilles
1
7
3
0.36
W
14
1
19
23.5
W
Thanatos
ZhamespowerZ
Thanatos
11
3
12
5.67
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,732
Damage
58,792
65,937
Taken
118,169
45,215
Mitigated
91,585
22,919
Healing
32,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,910
718
0
345
9,523
14,948
0
3,275
6,248
29,531
0
L
8,173
1,163
0
950
20,160
10,707
0
2,791
17,369
18,579
0
L
Olorun
Catsh33p
Olorun
11,820
5,794
3,694
4,404
24,074
12,613
0
6,301
17,773
31,938
3,584
W
Sylvanus
9,183
4,292
7,670
4,950
16,338
11,944
0
6,379
9,959
20,415
0
L
Hachiman
Mr Samsquamch
Hachiman
18,129
8,618
886
2,261
20,551
6,710
0
4,758
15,793
0
42,398
L
Sylvanus
SmokNBones
Sylvanus
8,547
1,204
10,088
7,136
25,575
15,209
0
5,669
19,906
18,431
0
L
Achilles
StuZfinK
Achilles
12,123
2,364
440
2,482
27,809
46,346
0
4,574
23,235
1,120
25,942
W
46,377
31,244
0
1,043
15,974
7,446
0
6,440
9,534
0
76,152
W
Thanatos
ZhamespowerZ
Thanatos
17,264
5,552
0
7,413
13,960
6,565
0
6,720
7,240
0
27,397
W
24,998
13,734
192
1,306
10,142
4,312
0
4,721
5,421
0
47,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,852
Gold Earned
53,338
227
Minions Killed
198
6
Camps Cleared
3
992,794
Distance Traveled
862,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,574
1,048
30
3
3
247,858
0
L
Janus
10,418
868
28
2
0
141,779
0
L
Olorun
10,992
916
57
5
1
166,199
0
W
Sylvanus
12,203
1,017
26
2
0
157,669
1
L
Hachiman
11,030
919
66
6
0
186,572
0
L
Sylvanus
10,014
835
24
2
2
160,803
0
L
Achilles
10,884
907
23
2
0
207,615
0
W
Izanami
13,816
1,151
81
7
1
197,289
0
W
Thanatos
12,402
1,034
31
3
1
224,325
1
W
Skadi
11,857
988
59
5
1
165,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role