Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AyyoDOn
Ah Puch
Level 18
God Stats
18W - 21L
1,597 SR
Queue Stats
42W - 52L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
IBFARTEN
Gilgamesh
Level 18
God Stats
11W - 10L
1,435 SR
Queue Stats
51W - 54L
1,491 Elo+
Party 2
Neith
Neith
aspsniffer
Neith
Level 16
God Stats
11W - 14L
1,715 SR
Queue Stats
38W - 48L
1,459 Elo+
Party 2
Thanatos
Thanatos
iamfalco1
Thanatos
Level 23
God Stats
8W - 7L
1,528 SR
Queue Stats
92W - 79L
1,474 Elo+
Party 2
Team Averages
Level 21
1,555 SR
1,484 Elo+

VS

Team Averages
Level 17
1,574 SR
1,439 Elo+
Nemesis
Nemesis
BurntCorn
Nemesis
Level 14
God Stats
0W - 1L
1,285 SR
Queue Stats
78W - 59L
1,416 Elo+
Party 1
Hachiman
Hachiman
IgnacioChavarri
Hachiman
Level 14
God Stats
5W - 6L
1,487 SR
Queue Stats
14W - 16L
1,501 Elo+
Solo
Geb
Geb
Jaolloyd
Geb
Level 4
God Stats
2W - 2L
1,830 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Janus
Janus
LordNoodlez
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
mxgestik
Cthulhu
Level 25
God Stats
13W - 10L
1,767 SR
Queue Stats
248W - 292L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 4 / 12
8,202
482
8,456
14,668
13,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
AyyoDOn
Ah Puch
13
3 / 7 / 12
8,474
498
12,199
12,274
5,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
IBFARTEN
Gilgamesh
16
9 / 2 / 10
10,025
590
8,871
9,027
3,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
11
3 / 4 / 11
7,689
452
6,938
7,815
2,524
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
iamfalco1
Thanatos
15
14 / 2 / 10
10,339
608
15,030
11,806
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurntCorn
Nemesis
14
9 / 5 / 7
9,890
582
11,363
14,488
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
13
3 / 6 / 6
8,144
479
5,956
11,200
2,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 2
6,962
410
2,992
14,014
7,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 7 / 8
8,481
499
7,167
11,269
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
mxgestik
Cthulhu
9
2 / 7 / 4
6,585
387
5,611
13,206
2,781
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
33
Kills
18
19
Deaths
33
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
4
12
2.5
W
Ah Puch
AyyoDOn
Ah Puch
3
7
12
1.29
L
Nemesis
BurntCorn
Nemesis
9
5
7
2.5
W
Gilgamesh
IBFARTEN
Gilgamesh
9
2
10
7
L
Hachiman
3
6
6
1
L
0
8
2
0.13
L
4
7
8
1.14
W
Neith
3
4
11
2.13
W
Thanatos
iamfalco1
Thanatos
14
2
10
9.5
L
Cthulhu
mxgestik
Cthulhu
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
33,089
55,590
Taken
64,177
28,884
Mitigated
21,913
22,576
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,456
573
364
5,299
14,668
13,004
440
5,047
9,621
29,483
0
W
Ah Puch
AyyoDOn
Ah Puch
12,199
1,399
0
2,456
12,274
5,505
135
3,160
9,114
52,446
0
L
Nemesis
BurntCorn
Nemesis
11,363
7,383
0
837
14,488
4,555
0
5,368
9,120
0
54,117
W
Gilgamesh
IBFARTEN
Gilgamesh
8,871
2,813
0
488
9,027
3,635
1,442
2,362
6,665
0
61,945
L
Hachiman
5,956
3,358
0
2,124
11,200
2,448
940
1,705
9,495
0
33,299
L
2,992
24
0
1,088
14,014
7,786
0
4,739
9,275
10,589
0
L
7,167
689
0
1,609
11,269
4,343
243
4,873
6,396
35,659
0
W
Neith
6,938
4,058
0
1,408
7,815
2,524
1,023
2,419
5,396
0
29,907
W
Thanatos
iamfalco1
Thanatos
15,030
3,022
0
12,561
11,806
4,216
900
2,782
9,024
0
48,607
L
Cthulhu
mxgestik
Cthulhu
5,611
950
0
190
13,206
2,781
0
3,970
9,236
24,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,729
Gold Earned
40,062
318
Minions Killed
280
0
Camps Cleared
0
1,574,428
Distance Traveled
1,475,301
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,202
482
33
2
0
313,205
0
W
Ah Puch
8,474
498
80
5
0
290,489
0
L
Nemesis
9,890
582
80
5
0
321,015
4
W
Gilgamesh
10,025
590
96
6
0
324,644
1
L
Hachiman
8,144
479
74
4
0
266,550
1
L
Geb
6,962
410
13
1
0
334,946
4
L
Janus
8,481
499
69
4
0
261,298
9
W
Neith
7,689
452
46
3
0
290,285
0
W
Thanatos
10,339
608
63
4
0
355,805
0
L
Cthulhu
6,585
387
44
3
0
291,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role