Player Matchup

Nox
Nox
EndIessDespair
Nox
Level 127
God Stats
6W - 3L
1,604 SR
Queue Stats
311W - 305L
1,508 Elo+
Party 1
Neith
Neith
Josh4772
Neith
Level 28
God Stats
78W - 64L
1,537 SR
Queue Stats
243W - 226L
1,474 Elo+
Party 1
Ymir
Ymir
maxsin120
Ymir
Level 26
God Stats
0W - 3L
1,495 SR
Queue Stats
13W - 19L
1,369 Elo+
Solo
Team Averages
Level 60
1,545 SR
1,450 Elo+

VS

Team Averages
Level 97
1,635 SR
1,577 Elo+
Janus
Janus
MiamiHeatBeat
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,648 Elo+
Party 2
Artemis
Artemis
gold man 457
Artemis
Level 140
God Stats
13W - 1L
1,698 SR
Queue Stats
124W - 69L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
jnro32
Cthulhu
Level 123
God Stats
2W - 0L
1,706 SR
Queue Stats
84W - 84L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
10,410
801
10,612
10,140
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Josh4772
Neith
12
5 / 5 / 5
9,739
749
9,890
9,090
3,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 7 / 9
8,526
656
2,914
15,643
13,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 12
9,563
736
8,997
8,332
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
gold man 457
Artemis
15
10 / 4 / 4
10,541
811
14,347
8,925
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jnro32
Cthulhu
13
5 / 6 / 10
9,983
768
6,695
17,809
12,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
13
Kills
18
18
Deaths
14
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
Neith
Josh4772
Neith
5
5
5
1.5
W
3
4
12
2.25
W
Artemis
gold man 457
Artemis
10
4
4
3
W
Cthulhu
jnro32
Cthulhu
5
6
10
1.67
L
Ymir
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,416
Damage
30,039
34,873
Taken
35,066
20,756
Mitigated
19,385
4,515
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,612
327
0
0
10,140
4,034
294
4,156
5,902
36,215
0
L
Neith
Josh4772
Neith
9,890
3,314
222
1,362
9,090
3,194
1,048
3,835
5,123
0
29,755
W
8,997
116
92
1,007
8,332
2,751
92
3,634
4,698
25,908
0
W
Artemis
gold man 457
Artemis
14,347
6,756
0
541
8,925
3,893
2,296
3,828
5,097
0
46,722
W
Cthulhu
jnro32
Cthulhu
6,695
398
256
3,040
17,809
12,741
242
6,064
11,745
24,043
0
L
Ymir
2,914
559
738
2,193
15,643
13,528
0
7,085
8,156
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
30,087
127
Minions Killed
139
0
Camps Cleared
0
587,882
Distance Traveled
618,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,410
801
45
3
0
221,756
1
L
Neith
9,739
749
51
4
0
181,051
1
W
Janus
9,563
736
45
3
0
213,881
0
W
Artemis
10,541
811
64
5
0
203,911
2
W
Cthulhu
9,983
768
30
2
0
200,828
0
L
Ymir
8,526
656
31
2
0
185,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role