Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Abcdef x You
Jing Wei
Level 131
God Stats
2W - 1L
1,720 SR
Queue Stats
67W - 72L
1,499 Elo+
Party 1
Fafnir
Fafnir
BlueJacketJaden
Fafnir
Level 127
God Stats
1W - 0L
1,085 SR
Queue Stats
19W - 12L
1,543 Elo+
Party 1
Sol
Sol
FFNoobGasm2
Sol
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
22W - 12L
1,629 Elo+
Party 1
Sobek
Sobek
NGUMYST1C
Sobek
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,532 Elo+
Party 1
Team Averages
Level 104
1,422 SR
1,541 Elo+

VS

Team Averages
Level 100
1,502 SR
1,464 Elo+
Hercules
Hercules
Coruptshadow228
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,345 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeadLock87
Ah Muzen Cab
Level 76
God Stats
2W - 1L
1,614 SR
Queue Stats
110W - 127L
1,492 Elo+
Party 2
Hel
Hel
Joseph1862
Hel
Level 102
God Stats
1W - 1L
1,726 SR
Queue Stats
126W - 112L
1,457 Elo+
Solo
Jormungandr
Jormungandr
flawless6969
Jormungandr
Level 157
God Stats
0W - 4L
1,168 SR
Queue Stats
153W - 167L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
thebigcheese282
Ne Zha
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
215W - 255L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 4 / 16
11,176
588
11,241
16,862
7,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Abcdef x You
Jing Wei
18
1 / 2 / 21
11,726
617
12,643
14,680
7,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 25
12,460
656
7,202
20,405
31,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
22 / 3 / 5
16,078
846
57,558
29,797
15,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
NGUMYST1C
Sobek
20
3 / 3 / 20
12,108
637
10,513
41,744
55,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
0 / 4 / 8
10,946
576
9,900
29,813
25,584
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
DeadLock87
Ah Muzen Cab
20
5 / 6 / 4
12,498
658
30,539
17,138
6,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 9 / 4
11,673
614
15,975
19,662
14,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
flawless6969
Jormungandr
19
2 / 5 / 7
13,195
694
23,066
26,267
38,930
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 5 / 8
11,967
630
20,453
20,724
16,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
29
Kills
12
13
Deaths
29
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
4
16
2.25
W
Jing Wei
Abcdef x You
Jing Wei
1
2
21
5.75
W
2
1
25
14.5
L
Hercules
0
4
8
1
L
Ah Muzen Cab
DeadLock87
Ah Muzen Cab
5
6
4
1.17
W
22
3
5
8.17
L
4
9
4
0.67
W
Sobek
NGUMYST1C
Sobek
3
3
20
4.33
L
Jormungandr
flawless6969
Jormungandr
2
5
7
1.1
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,157
Damage
99,933
123,488
Taken
113,604
117,849
Mitigated
102,052
72,434
Healing
52,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,241
1,948
16,882
6,935
16,862
7,791
825
5,755
11,107
31,901
0
W
Jing Wei
Abcdef x You
Jing Wei
12,643
7,950
2,038
2,642
14,680
7,259
1,364
4,448
10,232
0
31,345
W
7,202
2,113
1,611
3,299
20,405
31,180
680
5,155
15,250
13,323
0
L
Hercules
9,900
941
1,204
8,752
29,813
25,584
515
22,634
7,179
0
18,582
L
Ah Muzen Cab
DeadLock87
Ah Muzen Cab
30,539
8,652
1,958
3,382
17,138
6,895
2,681
13,872
3,266
0
55,700
W
57,558
21,969
583
17,757
29,797
15,872
3,086
12,363
17,434
107,112
0
L
15,975
691
14,706
7,326
19,662
14,425
53
17,047
2,615
29,894
0
W
Sobek
NGUMYST1C
Sobek
10,513
1,129
4,643
16,044
41,744
55,747
0
11,320
30,424
18,517
0
L
Jormungandr
flawless6969
Jormungandr
23,066
2,290
2,253
5,223
26,267
38,930
393
16,767
9,241
45,446
0
L
20,453
1,976
1,811
6,078
20,724
16,218
1,057
15,935
4,789
0
36,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,548
Gold Earned
60,279
231
Minions Killed
165
0
Camps Cleared
0
1,718,163
Distance Traveled
1,664,572
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,176
588
30
2
0
333,299
1
W
Jing Wei
11,726
617
53
3
0
308,856
1
W
Fafnir
12,460
656
13
1
0
384,358
0
L
Hercules
10,946
576
9
0
0
347,869
3
L
Ah Muzen Cab
12,498
658
49
3
0
299,298
2
W
Sol
16,078
846
119
6
0
326,218
0
L
Hel
11,673
614
33
2
0
327,282
1
W
Sobek
12,108
637
16
1
0
365,432
6
L
Jormungandr
13,195
694
50
3
0
319,572
0
L
Ne Zha
11,967
630
24
1
0
370,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role