Player Matchup

Sol
Sol
CritterBug420
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 71L
1,360 Elo+
Party 1
Thoth
Thoth
INSANE_JOKER13
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,105 Elo+
Party 1
Awilix
Awilix
U_SunOfaBi_chImN
Awilix
Level 149
God Stats
0W - 3L
1,116 SR
Queue Stats
57W - 67L
1,343 Elo+
Party 1
Hachiman
Hachiman
WitchDabber710
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Jormungandr
Jormungandr
styg904
Jormungandr
Level 65
God Stats
1W - 1L
1,489 SR
Queue Stats
55W - 49L
1,487 Elo+
Party 1
Team Averages
Level 89
1,421 SR
1,305 Elo+

VS

Team Averages
Level 65
1,422 SR
1,361 Elo+
Anhur
Anhur
AhhHeartAttack
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,265 Elo+
Party 2
Thoth
Thoth
DankerSnakee
Thoth
Level 84
God Stats
1W - 2L
1,219 SR
Queue Stats
42W - 56L
1,380 Elo+
Party 2
Nemesis
Nemesis
Energizer307
Nemesis
Level 89
God Stats
1W - 0L
1,408 SR
Queue Stats
68W - 50L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Joshakathebus
Zhong Kui
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
174W - 193L
1,402 Elo+
Solo
Cernunnos
Cernunnos
TheRogueKayNine
Cernunnos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 10
11,480
718
12,756
17,835
5,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 9
9,553
597
9,782
15,728
5,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 9 / 5
11,498
719
10,338
16,851
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
16
0 / 7 / 6
9,040
565
6,511
14,112
11,677
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
styg904
Jormungandr
18
4 / 5 / 12
10,089
631
12,476
20,387
25,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 20
11,622
726
11,528
12,597
7,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 2 / 18
12,478
780
18,777
10,826
4,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Energizer307
Nemesis
19
12 / 7 / 10
12,841
803
14,355
15,866
7,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Joshakathebus
Zhong Kui
20
6 / 2 / 22
12,590
787
10,676
12,462
16,040
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TheRogueKayNine
Cernunnos
19
6 / 4 / 13
12,097
756
20,524
12,216
6,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
20
Kills
36
36
Deaths
20
42
Assists
83
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
L
5
8
10
1.25
W
8
2
18
8.5
W
Nemesis
Energizer307
Nemesis
12
7
10
2.43
L
2
7
9
0.93
W
Zhong Kui
Joshakathebus
Zhong Kui
6
2
22
8.5
W
Cernunnos
TheRogueKayNine
Cernunnos
6
4
13
3.13
L
9
9
5
1.28
L
Hachiman
0
7
6
0.43
L
Jormungandr
styg904
Jormungandr
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
75,860
84,913
Taken
63,967
54,273
Mitigated
42,527
19,968
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
5,610
1,941
1,516
12,597
7,790
949
7,365
5,232
131
17,445
L
12,756
5,551
2,460
4,683
17,835
5,196
28
4,964
12,871
38,002
0
W
18,777
668
2,568
3,742
10,826
4,230
937
6,520
4,306
38,462
0
W
Nemesis
Energizer307
Nemesis
14,355
3,749
1,626
2,820
15,866
7,982
1,036
7,797
8,069
235
18,751
L
9,782
783
2,098
2,826
15,728
5,939
0
6,393
9,335
19,191
0
W
Zhong Kui
Joshakathebus
Zhong Kui
10,676
837
2,197
3,922
12,462
16,040
1,171
7,713
4,749
28,883
0
W
Cernunnos
TheRogueKayNine
Cernunnos
20,524
8,859
894
2,760
12,216
6,485
337
5,619
6,597
0
50,268
L
10,338
2,892
1,809
1,163
16,851
6,357
0
6,536
10,315
0
11,899
L
Hachiman
6,511
2,167
0
967
14,112
11,677
0
4,913
9,199
0
17,811
L
Jormungandr
styg904
Jormungandr
12,476
1,608
2,191
1,771
20,387
25,104
0
6,839
13,548
24,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
61,628
100
Minions Killed
155
0
Camps Cleared
0
1,182,136
Distance Traveled
1,382,424
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,622
726
9
1
0
251,360
0
L
Sol
11,480
718
55
3
0
216,381
0
W
Thoth
12,478
780
39
2
0
310,575
2
W
Nemesis
12,841
803
17
1
0
297,680
1
L
Thoth
9,553
597
14
1
0
264,847
0
W
Zhong Kui
12,590
787
44
3
0
267,762
0
W
Cernunnos
12,097
756
46
3
0
255,047
0
L
Awilix
11,498
719
2
0
0
218,416
0
L
Hachiman
9,040
565
19
1
0
212,044
0
L
Jormungandr
10,089
631
10
1
0
270,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role