Player Matchup

Scylla
Scylla
DaintyClient73
Scylla
Level 6
God Stats
2W - 0L
1,781 SR
Queue Stats
14W - 27L
1,279 Elo+
Party 2
Terra
Terra
FivePump_Chump
Terra
Level 60
God Stats
8W - 7L
1,476 SR
Queue Stats
37W - 42L
1,401 Elo+
Party 2
Set
Set
HeavyPanda
Set
Level 8
God Stats
4W - 1L
1,258 SR
Queue Stats
12W - 10L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
ThorOdainson
Danzaburou
Level 18
God Stats
5W - 5L
1,538 SR
Queue Stats
18W - 20L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
Wolf1ock9
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,280 Elo+
Party 2
Team Averages
Level 20
1,511 SR
1,316 Elo+

VS

Team Averages
Level 26
1,422 SR
1,303 Elo+
Nemesis
Nemesis
Angela5533
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,070 Elo+
Solo
Zhong Kui
Zhong Kui
B_Mandriink29
Zhong Kui
Level 64
God Stats
5W - 5L
1,153 SR
Queue Stats
139W - 165L
1,367 Elo+
Party 1
Artemis
Artemis
Lord_of_Sauce
Artemis
Level 26
God Stats
41W - 38L
1,538 SR
Queue Stats
165W - 205L
1,373 Elo+
Party 1
Janus
Janus
Trip-Nip-33
Janus
Level 15
God Stats
4W - 9L
1,500 SR
Queue Stats
60W - 108L
1,332 Elo+
Party 1
Anubis
Anubis
Uncle__Saba
Anubis
Level 22
God Stats
10W - 17L
1,422 SR
Queue Stats
21W - 38L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,981
454
4,370
7,491
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 2 / 22
10,205
464
5,480
14,034
15,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
23 / 2 / 4
13,455
612
22,014
17,152
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ThorOdainson
Danzaburou
16
6 / 2 / 11
10,861
494
11,419
13,772
4,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Wolf1ock9
Guan Yu
16
2 / 0 / 6
10,611
482
5,388
10,542
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angela5533
Nemesis
13
0 / 8 / 3
8,363
380
2,238
15,113
10,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
B_Mandriink29
Zhong Kui
16
3 / 4 / 1
11,760
535
12,306
15,084
15,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
1 / 4 / 5
9,749
443
9,919
10,557
2,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 2
10,297
468
5,795
10,757
2,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
1 / 10 / 3
9,870
449
10,195
15,792
6,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
33
Kills
6
7
Deaths
33
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angela5533
Nemesis
0
8
3
0.19
L
Zhong Kui
B_Mandriink29
Zhong Kui
3
4
1
0.88
W
2
1
12
8
W
0
2
22
5.5
W
23
2
4
12.5
L
Artemis
1
4
5
0.88
W
Danzaburou
ThorOdainson
Danzaburou
6
2
11
5.75
L
1
7
2
0.29
L
Anubis
1
10
3
0.25
W
Guan Yu
Wolf1ock9
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,671
Damage
40,453
62,991
Taken
67,303
43,422
Mitigated
37,661
19,081
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angela5533
Nemesis
2,238
691
0
4,099
15,113
10,892
157
828
14,285
0
41,384
L
Zhong Kui
B_Mandriink29
Zhong Kui
12,306
619
0
3,792
15,084
15,114
0
2,024
12,974
56,099
0
W
4,370
112
0
1,739
7,491
2,784
392
3,437
4,054
40,576
0
W
5,480
679
2,474
4,227
14,034
15,631
802
6,062
7,972
16,965
0
W
22,014
9,082
0
1,208
17,152
10,707
2,750
5,052
12,100
0
90,901
L
Artemis
9,919
4,940
225
1,584
10,557
2,648
144
1,535
9,014
0
40,201
W
Danzaburou
ThorOdainson
Danzaburou
11,419
5,249
0
3,534
13,772
4,425
1,644
7,881
5,891
0
76,796
L
5,795
534
0
321
10,757
2,656
303
2,502
8,163
63,968
0
L
Anubis
10,195
217
0
4,899
15,792
6,351
1,342
2,701
13,017
74,731
0
W
Guan Yu
Wolf1ock9
Guan Yu
5,388
690
1,289
4,610
10,542
9,875
137
5,932
4,610
0
44,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
50,039
394
Minions Killed
479
0
Camps Cleared
0
2,182,012
Distance Traveled
1,841,236
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,363
380
65
3
0
354,989
3
L
Zhong Kui
11,760
535
103
5
0
397,630
2
W
Scylla
9,981
454
88
4
0
422,792
1
W
Terra
10,205
464
22
1
0
466,164
0
W
Set
13,455
612
111
5
0
442,252
0
L
Artemis
9,749
443
75
3
0
396,422
5
W
Danzaburou
10,861
494
96
4
0
423,868
3
L
Janus
10,297
468
124
6
0
370,160
0
L
Anubis
9,870
449
112
5
0
322,035
2
W
Guan Yu
10,611
482
77
4
0
426,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role