Player Matchup

Baron Samedi
Baron Samedi
Faceinspace3
Baron Samedi
Level 28
God Stats
13W - 12L
1,522 SR
Queue Stats
17W - 21L
1,316 Elo+
Solo
Erlang Shen
Erlang Shen
I Kream Dae I
Erlang Shen
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,384 Elo+
Solo
Apollo
Apollo
Joker12407
Apollo
Level 18
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 8L
1,301 Elo+
Solo
Yemoja
Yemoja
RicheyDinero
Yemoja
Level 15
God Stats
18W - 20L
1,466 SR
Queue Stats
311W - 361L
1,154 Elo+
Solo
Cthulhu
Cthulhu
Zal13
Cthulhu
Level 26
God Stats
14W - 13L
1,576 SR
Queue Stats
26W - 27L
1,285 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,288 Elo+

VS

Team Averages
Level 22
1,448 SR
1,304 Elo+
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 26
God Stats
23W - 36L
1,313 SR
Queue Stats
56W - 77L
1,170 Elo+
Solo
Jormungandr
Jormungandr
M1RROR_L1AN
Jormungandr
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
111W - 138L
1,394 Elo+
Party 1
Pele
Pele
M1RROR_iFdxs-
Pele
Level 15
God Stats
3W - 2L
1,255 SR
Queue Stats
213W - 209L
1,131 Elo+
Party 1
Izanami
Izanami
SandStorm_BR-_-
Izanami
Level 42
God Stats
12W - 10L
1,520 SR
Queue Stats
126W - 160L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
TML_F4st-_-
Cthulhu
Level 14
God Stats
8W - 3L
1,653 SR
Queue Stats
8W - 5L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faceinspace3
Baron Samedi
20
29 / 4 / 7
22,164
554
46,053
55,936
32,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
I Kream Dae I
Erlang Shen
20
9 / 6 / 9
19,629
491
29,830
42,299
52,926
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Joker12407
Apollo
5
1 / 2 / 0
11,085
277
439
1,251
157
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
20
1 / 4 / 18
19,354
484
13,647
36,691
63,762
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Zal13
Cthulhu
20
8 / 8 / 13
17,405
435
44,431
80,959
98,498
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FANTASIA420
Chang'e
14
0 / 27 / 1
12,662
317
12,038
36,533
13,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
M1RROR_L1AN
Jormungandr
20
2 / 8 / 6
16,243
406
24,111
36,902
19,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
1 / 4 / 4
15,602
390
16,957
25,815
10,979
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
15 / 9 / 3
22,864
572
84,049
43,046
17,604
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TML_F4st-_-
Cthulhu
20
4 / 2 / 11
17,315
433
27,065
35,340
56,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
48
Kills
22
24
Deaths
50
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FANTASIA420
Chang'e
0
27
1
0.02
L
Baron Samedi
Faceinspace3
Baron Samedi
29
4
7
8.13
L
Erlang Shen
I Kream Dae I
Erlang Shen
9
6
9
2.25
L
Apollo
Joker12407
Apollo
1
2
0
0.5
W
Jormungandr
M1RROR_L1AN
Jormungandr
2
8
6
0.63
W
1
4
4
0.75
L
Yemoja
1
4
18
2.5
W
15
9
3
1.83
W
Cthulhu
TML_F4st-_-
Cthulhu
4
2
11
4.75
L
Cthulhu
Zal13
Cthulhu
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,400
Damage
164,220
217,136
Taken
177,636
247,757
Mitigated
117,838
106,781
Healing
48,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FANTASIA420
Chang'e
12,038
2,807
1,709
6,048
36,533
13,517
245
20,019
16,253
40,902
3,091
L
Baron Samedi
Faceinspace3
Baron Samedi
46,053
9,571
5,920
32,872
55,936
32,414
5,022
18,926
37,010
157,693
0
L
Erlang Shen
I Kream Dae I
Erlang Shen
29,830
16,006
0
12,048
42,299
52,926
3,888
10,307
31,992
0
207,251
L
Apollo
Joker12407
Apollo
439
439
0
88
1,251
157
0
139
1,112
0
1,511
W
Jormungandr
M1RROR_L1AN
Jormungandr
24,111
8,074
15
10,338
36,902
19,448
2,315
19,431
16,256
91,539
0
W
16,957
2,790
0
3,465
25,815
10,979
2,102
12,441
12,672
0
103,785
L
Yemoja
13,647
4,465
15,922
8,711
36,691
63,762
1,074
11,941
24,750
63,949
0
W
84,049
73,193
0
18,492
43,046
17,604
9,540
27,342
14,635
0
226,196
W
Cthulhu
TML_F4st-_-
Cthulhu
27,065
1,959
1,821
6,917
35,340
56,290
506
20,405
13,689
69,631
0
L
Cthulhu
Zal13
Cthulhu
44,431
2,323
595
30,625
80,959
98,498
1,832
26,616
54,343
104,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,637
Gold Earned
84,686
630
Minions Killed
665
0
Camps Cleared
0
2,678,541
Distance Traveled
2,890,384
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,662
317
50
1
0
444,974
3
L
Baron Samedi
22,164
554
217
5
0
573,711
0
L
Erlang Shen
19,629
491
214
5
0
729,775
1
L
Apollo
11,085
277
2
0
0
40,817
0
W
Jormungandr
16,243
406
107
3
0
474,008
0
W
Pele
15,602
390
131
3
0
698,126
0
L
Yemoja
19,354
484
54
1
0
664,528
4
W
Izanami
22,864
572
285
7
0
593,305
0
W
Cthulhu
17,315
433
92
2
0
679,971
0
L
Cthulhu
17,405
435
143
4
0
669,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role