Player Matchup

Sun Wukong
Sun Wukong
Lobazo36
Sun Wukong
Level 26
God Stats
10W - 12L
1,466 SR
Queue Stats
42W - 38L
1,515 Elo+
Party 2
Apollo
Apollo
Luginho22
Apollo
Level 13
God Stats
2W - 1L
1,801 SR
Queue Stats
19W - 20L
1,547 Elo+
Party 2
Loki
Loki
ShankzBeats
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
WarierNine31
Athena
Level 17
God Stats
1W - 3L
1,450 SR
Queue Stats
41W - 32L
1,566 Elo+
Party 2
Eset
Eset
posmendi
Eset
Level 95
God Stats
3W - 9L
1,383 SR
Queue Stats
289W - 308L
1,402 Elo+
Party 2
Team Averages
Level 33
1,520 SR
1,506 Elo+

VS

Team Averages
Level 37
1,284 SR
1,503 Elo+
Zeus
Zeus
C 4 General F
Zeus
Level 123
God Stats
6W - 6L
1,125 SR
Queue Stats
486W - 443L
1,609 Elo+
Party 1
He Bo
He Bo
Dreamurs
He Bo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 102L
1,794 Elo+
Party 1
Sun Wukong
Sun Wukong
Isaias1236
Sun Wukong
Level 4
God Stats
1W - 1L
1,091 SR
Queue Stats
1W - 2L
1,067 Elo+
Party 3
Cerberus
Cerberus
SetChuKingOsiris
Cerberus
Level 34
God Stats
2W - 2L
1,514 SR
Queue Stats
132W - 139L
1,545 Elo+
Party 3
Artemis
Artemis
martyrrs
Artemis
Level 17
God Stats
1W - 3L
1,188 SR
Queue Stats
16W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lobazo36
Sun Wukong
17
1 / 3 / 1
10,509
478
6,897
18,681
10,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Luginho22
Apollo
18
2 / 6 / 3
10,879
495
6,327
14,158
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 9 / 3
10,433
474
8,098
18,673
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
4 / 1 / 6
12,021
546
4,913
17,904
19,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
16
1 / 6 / 6
10,418
474
9,806
13,628
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
13,658
621
18,057
9,259
4,023
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Dreamurs
He Bo
19
5 / 3 / 8
11,876
540
11,773
13,305
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Isaias1236
Sun Wukong
16
1 / 1 / 1
9,953
452
2,822
8,302
6,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 5
10,039
456
13,522
16,361
15,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
martyrrs
Artemis
19
6 / 5 / 3
12,078
549
14,067
13,836
4,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
24
25
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
He Bo
Dreamurs
He Bo
5
3
8
3
W
Sun Wukong
Isaias1236
Sun Wukong
1
1
1
1.5
L
Sun Wukong
Lobazo36
Sun Wukong
1
3
1
0.5
L
Apollo
Luginho22
Apollo
2
6
3
0.58
W
2
4
5
1.13
L
6
9
3
0.83
L
Athena
4
1
6
7
W
Artemis
martyrrs
Artemis
6
5
3
1.5
L
Eset
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,041
Damage
60,241
83,044
Taken
61,063
46,363
Mitigated
35,168
15,902
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,057
2,421
0
4,036
9,259
4,023
0
3,642
5,617
112,961
0
W
He Bo
Dreamurs
He Bo
11,773
582
0
7,142
13,305
4,222
0
3,095
10,210
100,763
0
W
Sun Wukong
Isaias1236
Sun Wukong
2,822
741
0
1,022
8,302
6,935
0
1,243
7,059
0
49,802
L
Sun Wukong
Lobazo36
Sun Wukong
6,897
1,615
0
7,473
18,681
10,112
0
11,316
7,365
0
68,624
L
Apollo
Luginho22
Apollo
6,327
3,705
0
375
14,158
5,268
0
3,511
10,647
0
79,875
W
13,522
521
0
3,922
16,361
15,082
75
2,847
13,514
59,328
0
L
8,098
2,487
0
5,076
18,673
6,592
0
9,263
9,410
0
54,321
L
Athena
4,913
1,261
0
928
17,904
19,224
0
9,631
8,273
24,266
0
W
Artemis
martyrrs
Artemis
14,067
6,219
0
2,867
13,836
4,906
1,174
4,054
9,782
0
88,745
L
Eset
9,806
41
176
1,874
13,628
5,167
0
9,631
3,997
70,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,260
Gold Earned
57,604
548
Minions Killed
687
0
Camps Cleared
0
2,115,508
Distance Traveled
2,119,264
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,658
621
205
9
0
426,577
7
W
He Bo
11,876
540
138
6
0
447,700
4
W
Sun Wukong
9,953
452
102
5
0
437,490
0
L
Sun Wukong
10,509
478
140
6
0
394,507
10
L
Apollo
10,879
495
145
7
0
385,140
6
W
Cerberus
10,039
456
98
4
0
428,313
0
L
Loki
10,433
474
89
4
0
397,572
0
L
Athena
12,021
546
33
2
0
492,055
3
W
Artemis
12,078
549
144
7
0
379,184
5
L
Eset
10,418
474
141
6
0
446,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role