Player Matchup

Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CVTTohru
Loki
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 18L
1,319 Elo+
Party 1
Bellona
Bellona
ComunaRico
Bellona
Level 18
God Stats
2W - 1L
1,229 SR
Queue Stats
23W - 32L
1,292 Elo+
Solo
Bacchus
Bacchus
MaKakitoII
Bacchus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,352 Elo+
Party 1
Zeus
Zeus
ilhacomauzaimer
Zeus
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
311W - 348L
1,413 Elo+
Solo
Team Averages
Level 16
1,409 SR
1,375 Elo+

VS

Team Averages
Level 21
1,495 SR
1,366 Elo+
Hades
Hades
ILucifer-2503
Hades
Level 28
God Stats
14W - 9L
1,825 SR
Queue Stats
92W - 124L
1,357 Elo+
Solo
Apollo
Apollo
OPI_Nenkis
Apollo
Level 26
God Stats
5W - 8L
1,261 SR
Queue Stats
103W - 120L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
SoddenPandora1
Nu Wa
Level 28
God Stats
10W - 10L
1,495 SR
Queue Stats
135W - 138L
1,487 Elo+
Party 2
Loki
Loki
roga1202
Loki
Level 8
God Stats
3W - 5L
1,542 SR
Queue Stats
4W - 12L
1,188 Elo+
Solo
Baron Samedi
Baron Samedi
yJoao HZ
Baron Samedi
Level 16
God Stats
14W - 27L
1,353 SR
Queue Stats
23W - 39L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 1 / 4
8,061
504
8,109
7,243
2,163
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
14
5 / 5 / 5
8,464
529
7,447
12,506
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ComunaRico
Bellona
13
3 / 2 / 8
8,339
521
8,153
11,474
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
MaKakitoII
Bacchus
11
2 / 1 / 10
7,661
479
4,324
7,423
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 5
8,898
556
8,758
6,484
2,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,722
483
6,061
13,555
9,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
OPI_Nenkis
Apollo
11
3 / 2 / 1
6,994
437
3,099
8,260
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 3 / 3
7,043
440
7,488
7,438
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
1 / 6 / 3
7,235
452
4,314
12,045
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
yJoao HZ
Baron Samedi
14
6 / 4 / 0
8,405
525
5,855
8,233
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
13
13
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
4
7
W
Loki
5
5
5
1.5
W
Bellona
ComunaRico
Bellona
3
2
8
3.5
L
1
4
5
0.88
W
Bacchus
MaKakitoII
Bacchus
2
1
10
7
L
Apollo
OPI_Nenkis
Apollo
3
2
1
1.75
L
2
3
3
1.17
W
4
4
5
1.63
L
Loki
1
6
3
0.42
L
Baron Samedi
yJoao HZ
Baron Samedi
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
26,817
45,130
Taken
49,531
21,159
Mitigated
20,241
12,779
Healing
11,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,109
2,752
0
2,236
7,243
2,163
1,050
1,972
5,057
0
46,704
W
Loki
7,447
2,359
0
5,544
12,506
4,076
0
4,085
8,169
0
48,496
W
Bellona
ComunaRico
Bellona
8,153
2,533
0
2,803
11,474
7,359
910
3,750
7,431
0
44,275
L
6,061
696
34
3,643
13,555
9,850
327
5,238
8,078
34,633
0
W
Bacchus
MaKakitoII
Bacchus
4,324
667
0
1,496
7,423
5,472
223
3,181
3,996
12,136
0
L
Apollo
OPI_Nenkis
Apollo
3,099
1,363
0
1,846
8,260
2,207
0
827
7,433
0
28,710
L
7,488
1,496
0
1,124
7,438
1,775
409
1,189
6,231
32,680
0
W
8,758
1,401
8
692
6,484
2,089
205
5,195
1,073
41,136
0
L
Loki
4,314
1,056
0
3,050
12,045
3,233
0
1,999
10,036
0
43,669
L
Baron Samedi
yJoao HZ
Baron Samedi
5,855
492
456
862
8,233
3,176
28
3,293
4,671
35,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
37,399
372
Minions Killed
329
0
Camps Cleared
0
1,460,284
Distance Traveled
1,405,828
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,061
504
94
6
0
274,248
0
W
Loki
8,464
529
89
6
0
282,645
3
W
Bellona
8,339
521
89
6
0
291,870
3
L
Hades
7,722
483
61
4
0
293,971
0
W
Bacchus
7,661
479
13
1
0
337,902
12
L
Apollo
6,994
437
57
4
0
302,343
0
L
Nu Wa
7,043
440
65
4
0
277,821
4
W
Zeus
8,898
556
87
5
0
273,619
5
L
Loki
7,235
452
68
4
0
280,655
0
L
Baron Samedi
8,405
525
78
5
0
251,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role