Player Matchup

Nemesis
Nemesis
BIackstar25
Nemesis
Level 127
God Stats
1W - 1L
1,396 SR
Queue Stats
39W - 25L
1,549 Elo+
Party 1
Neith
Neith
BMaTt3
Neith
Level 122
God Stats
2W - 1L
1,794 SR
Queue Stats
176W - 214L
1,445 Elo+
Party 3
Heimdallr
Heimdallr
Demons Vortex
Heimdallr
Level 108
God Stats
5W - 5L
1,229 SR
Queue Stats
245W - 271L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
REBEL4LIFE1861
Danzaburou
Level 88
God Stats
1W - 1L
1,514 SR
Queue Stats
111W - 124L
1,457 Elo+
Party 1
Ymir
Ymir
floydsprite
Ymir
Level 109
God Stats
3W - 5L
1,424 SR
Queue Stats
177W - 225L
1,452 Elo+
Party 3
Team Averages
Level 111
1,471 SR
1,470 Elo+

VS

Team Averages
Level 129
1,557 SR
1,477 Elo+
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KillShok
Mulan
Level 105
God Stats
40W - 15L
1,762 SR
Queue Stats
1,301W - 1,371L
1,491 Elo+
Solo
Zeus
Zeus
NERDY DEVlL
Zeus
Level 139
God Stats
2W - 1L
1,520 SR
Queue Stats
24W - 32L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
NOMERCYDIESEL
Nu Wa
Level 155
God Stats
11W - 9L
1,503 SR
Queue Stats
553W - 632L
1,476 Elo+
Solo
Thoth
Thoth
williejay969
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIackstar25
Nemesis
14
3 / 8 / 5
9,267
618
10,981
16,759
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
BMaTt3
Neith
17
2 / 4 / 7
9,608
641
8,163
13,631
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Demons Vortex
Heimdallr
17
2 / 5 / 8
10,144
676
14,759
11,184
4,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
REBEL4LIFE1861
Danzaburou
17
1 / 5 / 5
9,835
656
13,492
13,244
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 5 / 5
11,186
746
16,292
23,960
17,447
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
1 / 1 / 18
11,646
776
5,559
19,167
28,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mulan
KillShok
Mulan
19
7 / 2 / 13
11,480
765
14,898
23,022
34,936
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 7 / 9
11,193
746
16,112
11,829
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 1 / 15
11,962
797
21,749
10,066
4,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 3 / 16
11,499
767
10,741
14,434
6,700
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
14
Kills
27
27
Deaths
14
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
18
10
L
Nemesis
BIackstar25
Nemesis
3
8
5
0.69
L
Neith
BMaTt3
Neith
2
4
7
1.38
L
Heimdallr
Demons Vortex
Heimdallr
2
5
8
1.2
W
Mulan
KillShok
Mulan
7
2
13
6.75
W
8
7
9
1.79
W
7
1
15
14.5
L
Danzaburou
REBEL4LIFE1861
Danzaburou
1
5
5
0.7
L
6
5
5
1.7
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,687
Damage
69,059
78,778
Taken
78,518
36,682
Mitigated
79,163
27,777
Healing
37,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,559
848
7,633
9,076
19,167
28,742
970
3,035
16,132
12,567
0
L
Nemesis
BIackstar25
Nemesis
10,981
3,442
543
3,053
16,759
5,729
31
11,759
4,457
0
21,369
L
Neith
BMaTt3
Neith
8,163
2,253
975
4,207
13,631
4,548
0
9,138
3,963
0
20,279
L
Heimdallr
Demons Vortex
Heimdallr
14,759
2,298
1,908
1,505
11,184
4,114
0
6,743
4,030
0
40,872
W
Mulan
KillShok
Mulan
14,898
2,153
1,096
5,930
23,022
34,936
289
5,161
17,861
0
19,212
W
16,112
310
1,217
1,708
11,829
4,325
425
3,193
8,634
32,379
0
W
21,749
6,744
2,288
3,637
10,066
4,460
1,884
1,453
8,613
43,691
0
L
Danzaburou
REBEL4LIFE1861
Danzaburou
13,492
2,707
1,263
3,146
13,244
4,844
0
8,202
4,230
0
34,078
L
16,292
861
2,573
8,604
23,960
17,447
0
16,771
6,196
33,243
0
W
10,741
1,099
928
3,672
14,434
6,700
1,335
3,450
10,981
34,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
57,780
160
Minions Killed
150
0
Camps Cleared
0
1,309,319
Distance Traveled
1,465,381
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,646
776
12
1
0
266,249
2
L
Nemesis
9,267
618
15
1
0
236,017
0
L
Neith
9,608
641
28
2
0
236,710
3
L
Heimdallr
10,144
676
53
4
0
281,789
3
W
Mulan
11,480
765
12
1
0
316,022
0
W
Zeus
11,193
746
26
2
0
244,139
0
W
Nu Wa
11,962
797
52
3
0
288,445
0
L
Danzaburou
9,835
656
34
2
0
262,046
0
L
Ymir
11,186
746
30
2
0
292,757
4
W
Thoth
11,499
767
48
3
0
350,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role