Player Matchup

Hera
Hera
Chibichump
Hera
Level 125
God Stats
3W - 4L
1,524 SR
Queue Stats
154W - 150L
1,451 Elo+
Party 2
Ravana
Ravana
Famwise Scamgee
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
Maousoto
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,530 Elo+
Party 3
Rama
Rama
Nodranil
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,436 Elo+
Party 3
Bastet
Bastet
TheHorridOne
Bastet
Level 149
God Stats
5W - 8L
1,462 SR
Queue Stats
289W - 306L
1,462 Elo+
Party 2
Team Averages
Level 111
1,497 SR
1,470 Elo+

VS

Team Averages
Level 129
1,480 SR
1,487 Elo+
Mercury
Mercury
BerserkerNorm
Mercury
Level 125
God Stats
4W - 1L
1,570 SR
Queue Stats
538W - 563L
1,484 Elo+
Party 1
Chernobog
Chernobog
LadyRachiekins
Chernobog
Level 82
God Stats
14W - 5L
1,562 SR
Queue Stats
230W - 251L
1,452 Elo+
Party 1
Olorun
Olorun
MatteoMatteo
Olorun
Level 156
God Stats
4W - 6L
1,225 SR
Queue Stats
337W - 312L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
RookieMistakes
Kuzenbo
Level 160
God Stats
4W - 2L
1,413 SR
Queue Stats
178W - 175L
1,496 Elo+
Party 1
Medusa
Medusa
maneve
Medusa
Level 124
God Stats
12W - 10L
1,627 SR
Queue Stats
577W - 563L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
12,650
791
34,986
14,399
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 1
10,423
651
8,581
18,831
27,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Maousoto
Danzaburou
17
2 / 10 / 8
10,527
658
12,985
21,008
9,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
1 / 7 / 7
10,411
651
23,336
19,432
10,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
18
5 / 1 / 10
11,222
701
12,308
21,302
14,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 5 / 14
10,207
638
9,970
15,530
7,432
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
LadyRachiekins
Chernobog
17
4 / 5 / 18
11,077
692
12,325
20,700
11,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
20
9 / 3 / 17
12,396
775
21,422
20,839
12,192
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 21
12,874
805
15,055
31,109
66,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
maneve
Medusa
20
15 / 3 / 13
14,253
891
27,735
20,950
11,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
20
Kills
33
33
Deaths
20
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
5
14
1.8
L
8
5
11
2.7
L
4
10
1
0.45
W
Chernobog
LadyRachiekins
Chernobog
4
5
18
2.6
L
Danzaburou
Maousoto
Danzaburou
2
10
8
0.6
W
Olorun
9
3
17
5.83
L
Rama
1
7
7
0.64
W
3
4
21
3.38
L
Bastet
5
1
10
10
W
Medusa
maneve
Medusa
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,196
Damage
86,507
94,972
Taken
109,128
68,130
Mitigated
109,754
26,355
Healing
49,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
9,970
3,145
1,603
1,286
15,530
7,432
702
5,379
9,968
0
17,798
L
34,986
8,363
867
2,735
14,399
5,881
258
6,839
7,560
62,567
0
L
8,581
1,672
0
562
18,831
27,345
130
7,683
11,148
0
15,435
W
Chernobog
LadyRachiekins
Chernobog
12,325
8,121
2,701
3,316
20,700
11,683
656
6,808
13,391
0
33,482
L
Danzaburou
Maousoto
Danzaburou
12,985
4,753
299
3,111
21,008
9,721
1,250
8,241
12,767
0
25,507
W
Olorun
21,422
12,933
13,966
9,624
20,839
12,192
1,888
7,321
13,252
45,159
0
L
Rama
23,336
10,914
921
4,856
19,432
10,695
0
5,085
14,347
0
44,520
W
15,055
3,208
1,159
4,040
31,109
66,475
75
9,071
21,442
26,691
0
L
Bastet
12,308
1,944
2,724
10,280
21,302
14,488
195
8,629
12,673
0
18,082
W
Medusa
maneve
Medusa
27,735
16,215
3,761
7,851
20,950
11,972
2,511
6,407
14,242
0
63,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
60,807
156
Minions Killed
210
0
Camps Cleared
0
1,277,747
Distance Traveled
1,402,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,207
638
7
0
0
306,063
0
L
Hera
12,650
791
61
4
0
276,256
0
L
Ravana
10,423
651
10
1
0
235,469
0
W
Chernobog
11,077
692
53
3
0
239,877
0
L
Danzaburou
10,527
658
30
2
0
211,194
0
W
Olorun
12,396
775
64
4
0
240,218
0
L
Rama
10,411
651
45
3
0
215,115
0
W
Kuzenbo
12,874
805
18
1
0
315,192
1
L
Bastet
11,222
701
10
1
0
339,713
0
W
Medusa
14,253
891
68
4
0
301,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role