Player Matchup

Gilgamesh
Gilgamesh
ChronicHashh
Gilgamesh
Level 41
God Stats
50W - 43L
1,595 SR
Queue Stats
167W - 154L
1,508 Elo+
Party 2
Ymir
Ymir
Lil BIG D5402
Ymir
Level 4
God Stats
4W - 1L
1,793 SR
Queue Stats
4W - 1L
1,740 Elo+
Party 2
Apollo
Apollo
PatchWorkPuppet
Apollo
Level 29
God Stats
3W - 2L
1,794 SR
Queue Stats
110W - 108L
1,565 Elo+
Solo
Hades
Hades
Shmoketokepoke
Hades
Level 28
God Stats
21W - 14L
1,665 SR
Queue Stats
65W - 53L
1,479 Elo+
Party 2
Arachne
Arachne
Stealth MT
Arachne
Level 18
God Stats
21W - 21L
1,637 SR
Queue Stats
104W - 95L
1,549 Elo+
Party 2
Team Averages
Level 24
1,697 SR
1,568 Elo+

VS

Team Averages
Level 19
1,482 SR
1,511 Elo+
Chronos
Chronos
I-1800_Who_diss
Chronos
Level 29
God Stats
1W - 5L
1,355 SR
Queue Stats
143W - 124L
1,512 Elo+
Solo
Skadi
Skadi
Tony_The_TigerHD
Skadi
Level 4
God Stats
1W - 6L
1,257 SR
Queue Stats
28W - 32L
1,389 Elo+
Solo
Jormungandr
Jormungandr
dandan1220
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iTapN Iso
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,798 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo
Medusa
Medusa
x360xNoxSCOPE
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChronicHashh
Gilgamesh
18
13 / 1 / 15
12,067
1,207
18,241
10,557
6,530
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 4 / 19
9,955
996
8,298
11,696
11,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
18 / 1 / 9
13,599
1,360
23,230
10,946
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 22
11,629
1,163
15,643
7,132
6,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Stealth MT
Arachne
18
7 / 0 / 15
10,492
1,049
10,861
7,880
3,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
10,119
1,012
15,177
10,883
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 12 / 4
8,815
882
5,690
18,114
7,793
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
dandan1220
Jormungandr
15
1 / 5 / 3
8,841
884
4,518
16,867
16,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
iTapN Iso
Morgan Le Fay
15
1 / 10 / 2
8,610
861
3,730
13,015
5,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 12 / 3
10,048
1,005
14,038
24,002
9,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
23
43
Kills
7
7
Deaths
43
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChronicHashh
Gilgamesh
13
1
15
20.5
L
2
4
4
1
W
0
4
19
2.38
W
18
1
9
22.5
W
5
1
22
16
W
Arachne
Stealth MT
Arachne
7
0
15
14.5
L
0
12
4
0.17
L
Jormungandr
dandan1220
Jormungandr
1
5
3
0.5
L
Morgan Le Fay
iTapN Iso
Morgan Le Fay
1
10
2
0.2
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,273
Damage
43,153
48,211
Taken
82,881
32,910
Mitigated
43,962
7,145
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChronicHashh
Gilgamesh
18,241
6,383
0
820
10,557
6,530
0
4,894
5,475
0
31,229
L
15,177
6,917
75
1,130
10,883
4,301
0
2,862
8,021
32,768
0
W
8,298
830
0
32
11,696
11,681
0
5,433
6,225
13,141
0
W
23,230
14,988
0
621
10,946
5,381
0
5,631
5,113
0
61,004
W
15,643
333
937
2,622
7,132
6,119
0
2,728
4,317
31,006
0
W
Arachne
Stealth MT
Arachne
10,861
7,902
0
2,113
7,880
3,199
0
4,106
3,656
0
15,693
L
5,690
2,614
0
433
18,114
7,793
0
7,510
10,604
0
21,221
L
Jormungandr
dandan1220
Jormungandr
4,518
1,700
0
0
16,867
16,606
0
4,415
12,452
18,772
0
L
Morgan Le Fay
iTapN Iso
Morgan Le Fay
3,730
2,435
0
0
13,015
5,522
0
2,849
10,166
8,540
0
L
14,038
6,086
0
967
24,002
9,740
0
6,305
17,697
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,742
Gold Earned
46,433
194
Minions Killed
168
8
Camps Cleared
3
1,021,797
Distance Traveled
750,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,067
1,207
21
2
0
215,997
0
L
Chronos
10,119
1,012
61
6
0
164,835
0
W
Ymir
9,955
996
12
1
0
179,457
0
W
Apollo
13,599
1,360
97
10
6
192,081
0
W
Hades
11,629
1,163
50
5
1
197,945
0
W
Arachne
10,492
1,049
14
1
1
236,317
0
L
Skadi
8,815
882
31
3
1
124,868
1
L
Jormungandr
8,841
884
30
3
1
152,256
0
L
Morgan Le Fay
8,610
861
17
2
1
145,101
0
L
Medusa
10,048
1,005
29
3
0
163,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role